VKing
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43c9444fb8
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Didn't need that isNil check, anyway
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2016-01-20 15:51:07 +01:00 |
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esteldunedain
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1a115e7f9c
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Fix #3194
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2016-01-20 11:48:12 -03:00 |
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VKing
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a9511936fd
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LayZ evaluation
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2016-01-20 12:35:53 +01:00 |
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VKing
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05ce4f824c
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Rewrite fnc_getRange to work with specified minimum and maximum ranges
Also cleaning up fnc_keyUp a bit
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2016-01-20 00:10:27 +01:00 |
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VKing
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757436140b
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fnc_getTargetDistance rewritten to use LineIntersectsSurfaces.
Turns out it wasn't really needed after all, but better is better :p
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2016-01-20 00:06:06 +01:00 |
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PabstMirror
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3d4fc66bb1
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Cargo Cleanup, Add makeLoadable
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2016-01-19 14:51:58 -06:00 |
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VKing
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968f7c000b
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Simplify
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2016-01-19 21:16:41 +01:00 |
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SilentSpike
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ca5f6df3d0
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Merge pull request #3147 from acemod/spectatorBandAid
Restart specatator display if player in unitList
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2016-01-19 20:15:24 +00:00 |
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VKing
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ae576e57e3
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Fix the magazine name being broken in later code
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2016-01-19 20:21:37 +01:00 |
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VKing
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59923710b7
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Fix FCS not taking weapon initSpeed into account in some circumstances
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2016-01-19 19:52:18 +01:00 |
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PabstMirror
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04bccf47d7
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Replace all use of deprecated commands
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2016-01-19 09:39:07 -06:00 |
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esteldunedain
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8e2d489312
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Add warnings to deprecated functions
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2016-01-19 09:39:06 -06:00 |
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PabstMirror
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7e84a9d9b0
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Add getter, readd old public funcs, add blockSprint
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2016-01-19 09:39:06 -06:00 |
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PabstMirror
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d2e006397d
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cleanup, don't setVar public if no change
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2016-01-19 09:39:05 -06:00 |
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PabstMirror
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9a3972de76
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Unified Status Effect Handler
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2016-01-19 09:39:05 -06:00 |
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Thomas Kooi
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b99be6122b
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Merge pull request #3187 from acemod/fixFCS
Add missing FUNC to FCS key (Rangefinders)
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2016-01-19 16:05:56 +01:00 |
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PabstMirror
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6d6cbec5ef
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Add missing FUNC to FCS key (Rangefinders)
#3160
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2016-01-19 09:02:51 -06:00 |
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PabstMirror
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69771d531d
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Merge pull request #3173 from acemod/fixInvintoryLock
Fix Vehicle inventory is not locked
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2016-01-19 08:37:58 -06:00 |
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PabstMirror
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0ea1c0c03f
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Cleanup non-working code, and documentation
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2016-01-19 08:31:52 -06:00 |
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Thomas Kooi
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e083e60e8c
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Merge pull request #3142 from acemod/switchUnitsCleanup
Cleanup SwitchUnits, Possible fix for #3122
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2016-01-19 09:40:24 +01:00 |
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Thomas Kooi
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33479ffcae
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Merge pull request #3146 from acemod/Explosives_DetonateTrigger
Function to detonate explosives via script
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2016-01-19 09:38:43 +01:00 |
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Thomas Kooi
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aa535c9167
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Merge pull request #3177 from acemod/fixJavelinZeus
Javelin - Fix zeus RC after switchCamera
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2016-01-19 09:36:08 +01:00 |
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Thomas Kooi
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4ee338c57e
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Merge pull request #3178 from acemod/scopes_hideNonAdjustments
Scopes: Don't show adjustment or play click sound if the adjustment doesn't happen
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2016-01-19 09:35:01 +01:00 |
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Thomas Kooi
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5c1f55a0f1
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Merge pull request #3181 from acemod/leaveMyPlugsAlone
Do not add or remove earplugs if gear should be preserved
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2016-01-19 09:34:38 +01:00 |
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Thomas Kooi
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46f832379a
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Merge pull request #3120 from acemod/explosives_actionmenu_cleanup
Clean up explosive interaction menu
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2016-01-19 09:32:26 +01:00 |
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Thomas Kooi
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f5d71ca03c
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Merge pull request #3183 from acemod/codeCleanupGforces
Code cleanup of Gforces module V2
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2016-01-19 09:31:16 +01:00 |
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Thomas Kooi
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fbb358233b
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Merge pull request #3172 from acemod/overpressureCleanup
Overpressure cleanup and fix distance check
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2016-01-19 09:30:43 +01:00 |
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esteldunedain
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f599542b8e
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gforces cleanup. Close #2130
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2016-01-19 00:18:01 -03:00 |
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commy2
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8731e8e338
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Merge pull request #3133 from acemod/gottaCacheEmAll
Use Function Caching in CBA
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2016-01-18 20:27:39 +01:00 |
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esteldunedain
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0a91dfa7b2
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Do not add or remove earplugs if gear should be preserved. Fix #3180.
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2016-01-18 13:23:55 -03:00 |
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VKing
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2af3d9e769
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Don't show adjustment or click sound if the adjustment doesn't happen
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2016-01-18 16:16:53 +01:00 |
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PabstMirror
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67087d7c88
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Capitalization
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2016-01-18 00:27:19 -06:00 |
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PabstMirror
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a5c6c5579f
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#3175 - Javelin - Fix zeus RC after switchCamera
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2016-01-17 12:12:05 -06:00 |
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PabstMirror
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48a1ddd401
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#3166 - Fix Vehicle inventory is not locked
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2016-01-16 21:58:59 -06:00 |
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PabstMirror
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35e6a181b5
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opps
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2016-01-16 17:48:58 -06:00 |
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PabstMirror
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893c6658a5
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Fix debug msg order, re-add local check on eh
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2016-01-16 17:29:57 -06:00 |
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PabstMirror
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a875d6a870
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Overpressure cleanup and fix distance check
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2016-01-16 15:53:28 -06:00 |
|
Thomas Kooi
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c8c91d2af7
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Merge pull request #3138 from acemod/increaseTrainingInLocations
Medical Locations Boost Training
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2016-01-16 21:59:45 +01:00 |
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VKing
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e3123b3f56
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Local check before setPosition
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2016-01-16 01:13:01 +01:00 |
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SilentSpike
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dbcf94153d
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Merge pull request #3155 from acemod/spectatorFix
Fix some spectator errors
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2016-01-15 15:43:45 +00:00 |
|
VKing
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17aaf477fe
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Standardize displayName for the M26/Mk26/M152/whatever this is
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2016-01-15 11:47:40 +01:00 |
|
VKing
|
cfea80bec8
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Animate preplaced bottom attack SLAMs
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2016-01-15 10:49:22 +01:00 |
|
VKing
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248eb2143b
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Fix inconsistent detonator pictures for some IEDs
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2016-01-15 10:20:49 +01:00 |
|
VKing
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0078ad862a
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Remove redundant entries.
Not removing them as it can be useful to have a reminder that those classes exist.
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2016-01-15 09:33:01 +01:00 |
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Thomas Kooi
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e38a80a712
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Merge pull request #3119 from acemod/explosives_detonateAll
Add action to detonate all explosives on a detonator
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2016-01-15 08:22:16 +01:00 |
|
VKing
|
4e8ea4f8e6
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Fix detonate action pictures
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2016-01-15 00:25:02 +01:00 |
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PabstMirror
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1affbd7d2f
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Move littler syncedEH install to after settingInit
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2016-01-14 17:06:46 -06:00 |
|
VKing
|
05c80c2368
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Gah stop that you jerk!
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2016-01-15 00:04:12 +01:00 |
|
VKing
|
ed8b437a8f
|
Prep function
|
2016-01-14 23:58:31 +01:00 |
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VKing
|
32b33d7792
|
How the feck did this happen
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2016-01-14 23:58:07 +01:00 |
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