jaynus
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c924baefd7
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All instances of time and diagTicktime changed to ACE_time / ACE_diagTime.
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2015-05-21 09:42:44 -07:00 |
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Glowbal
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429c85c9f1
|
fixed missing parameters for non local unit
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2015-05-20 17:15:22 +02:00 |
|
Glowbal
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913c938a9d
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Added force unconscious parameter #1205
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2015-05-20 17:15:21 +02:00 |
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PabstMirror
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bded34fa23
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I suck at git
redo reverted stuff here
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2015-05-01 15:03:05 -05:00 |
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KoffeinFlummi
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67bd2b4e2f
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Reduce animation forcing delay
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2015-05-01 01:36:09 +02:00 |
|
KoffeinFlummi
|
98e44e86d8
|
Offload ejecting to unloadPerson
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2015-05-01 01:35:50 +02:00 |
|
KoffeinFlummi
|
53835605ea
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Merge remote-tracking branch 'origin/master' into basic-med-options
Conflicts:
addons/medical/functions/fnc_getBloodLoss.sqf
addons/medical/functions/fnc_handleDamage_basic.sqf
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2015-05-01 01:25:16 +02:00 |
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KoffeinFlummi
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d59436c588
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Only force animation when necessary
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2015-04-30 22:19:31 +02:00 |
|
KoffeinFlummi
|
8fda984903
|
Fix missing semicolon
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2015-04-30 22:17:25 +02:00 |
|
KoffeinFlummi
|
965a976daf
|
Reorganize AI unconsciousness
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2015-04-30 22:16:45 +02:00 |
|
KoffeinFlummi
|
f28a806938
|
Remove max unconsciousness time again
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2015-04-30 22:15:40 +02:00 |
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KoffeinFlummi
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fd152c580b
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Merge branch 'master' into basic-med-options
Conflicts:
addons/medical/ACE_Settings.hpp
addons/medical/functions/fnc_setUnconscious.sqf
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2015-04-30 18:39:33 +02:00 |
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PabstMirror
|
eb5af0cd89
|
Medical Private Variables
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2015-04-30 01:17:26 -05:00 |
|
commy2
|
8976b6983d
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mute unconsious units
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2015-04-26 16:47:36 +02:00 |
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KoffeinFlummi
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d7b961043b
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Remove animation reset before falling unconscious
This caused the unit to briefly move to the default animation,
which looked shite.
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2015-04-24 22:20:16 +02:00 |
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KoffeinFlummi
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d1c95ba8a1
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Add maximum unconsciousness time option
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2015-04-23 11:31:27 +02:00 |
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Glowbal
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1df42b17c2
|
close all dialogs
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2015-04-20 22:22:09 +02:00 |
|
Glowbal
|
8be7ccaab7
|
setting for moving unit from group on unconscious
|
2015-04-20 21:37:30 +02:00 |
|
Glowbal
|
008c36ac76
|
fixes #699
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2015-04-17 21:27:57 +02:00 |
|
Glowbal
|
31bc09a9a3
|
fixed AI standing up before being killed
Doesn't matter if we enable AI again on dead units
|
2015-04-17 21:06:30 +02:00 |
|
Glowbal
|
80139521bc
|
fixes #691
|
2015-04-17 20:49:24 +02:00 |
|
Glowbal
|
847ee7e229
|
Moved unconscious event, so it won't conflict in case the unit is still being carried
|
2015-04-17 20:38:02 +02:00 |
|
Glowbal
|
8b7e46c45f
|
fixes #656
|
2015-04-17 20:26:28 +02:00 |
|
Glowbal
|
c86be12668
|
fixes #599
|
2015-04-17 20:24:05 +02:00 |
|
PabstMirror
|
bf3e3d3b64
|
#542 - ACE_fakeWeapon not found
|
2015-04-13 03:46:42 -05:00 |
|
PabstMirror
|
70dbae5a25
|
#527 - Unconscious switching groups
|
2015-04-13 00:32:07 -05:00 |
|
PabstMirror
|
adc7db9ae9
|
#456 - Fix AI rotating while dead (disableAI func)
Still some small head movements, but I don't know how to fix that.
|
2015-04-10 15:02:40 -05:00 |
|
Glowbal
|
0926397ab4
|
Removed deadcode and obvious comments
|
2015-04-09 20:13:46 +02:00 |
|
Glowbal
|
2657677bd8
|
Added support for TFR/ACRE on unconscious
|
2015-04-06 14:09:59 +02:00 |
|
Glowbal
|
ddb01e7865
|
Improved unconscious wakeup animations
|
2015-04-04 20:21:06 +02:00 |
|
Glowbal
|
08e1949078
|
Improved patient unconscious animation
|
2015-04-04 18:08:41 +02:00 |
|
Glowbal
|
a6ce961ca1
|
Usage of isBeingCarried and isBeingDragged
|
2015-04-03 22:45:16 +02:00 |
|
Glowbal
|
b92978fb80
|
Now resets the proper hasMovedOut value
|
2015-04-03 20:11:20 +02:00 |
|
Glowbal
|
e68e487769
|
fixed units not moving out of unconscious animation
|
2015-04-03 20:07:39 +02:00 |
|
Glowbal
|
6f630d4c03
|
Changed setUnconscious contract to support a minimum unconscious time
|
2015-04-02 22:55:23 +02:00 |
|
PabstMirror
|
559f0dbaea
|
Unconc - dropping object handled in dragging
|
2015-03-26 16:32:44 -05:00 |
|
PabstMirror
|
3f137d357d
|
Medical - carryObj func moved
|
2015-03-26 15:05:50 -05:00 |
|
Glowbal
|
3b17cc68e1
|
medical_onUnconscious is now a globalEvent instead of targetEvent.
Feature request by commy.
|
2015-03-24 22:10:41 +01:00 |
|
KoffeinFlummi
|
102d86d7d1
|
Merge remote-tracking branch 'origin/master' into medical-basic
|
2015-03-19 21:30:27 +01:00 |
|
KoffeinFlummi
|
b470276f7f
|
Close dialogs when falling unconscious.
|
2015-03-17 08:03:11 +01:00 |
|
PabstMirror
|
93262f3b92
|
Use ace_isUnconscious in anim changed EH
|
2015-03-13 00:45:12 -05:00 |
|
PabstMirror
|
93a1cdaab6
|
setCaptivityStatus in setUnconsicous
|
2015-03-10 10:35:00 -05:00 |
|
Glowbal
|
fc1a52d48b
|
Added events for unconscious
|
2015-03-08 17:52:40 +01:00 |
|
KoffeinFlummi
|
e7c0c78e5d
|
Merge branch 'medical-rewrite' of https://github.com/KoffeinFlummi/ACE3 into medical-rewrite
|
2015-02-28 23:36:13 +01:00 |
|
KoffeinFlummi
|
eeb2f6e8bb
|
Fix script error in setUnconscious
|
2015-02-28 23:35:53 +01:00 |
|
Glowbal
|
69801a65b0
|
Removed dead code
|
2015-02-28 23:34:14 +01:00 |
|
Glowbal
|
cff3e23d38
|
More work done on medical
Added TODOs for remoteFuncExecs to be replaced by event system
Added usage of displayTextStructed events
Fixed useItem calls instead of useItems
|
2015-02-28 13:17:17 +01:00 |
|
Glowbal
|
65137b347b
|
Replaced quote(func for quote(dfunc
|
2015-02-28 13:02:05 +01:00 |
|
Glowbal
|
bbc2a62476
|
Rewrite of unconscious. Now supports basic method of unconsciousness.
|
2015-02-28 12:05:22 +01:00 |
|
KoffeinFlummi
|
ddadabc661
|
Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into medical-rewrite
Conflicts:
addons/medical/XEH_postInit.sqf
addons/medical/XEH_preInit.sqf
addons/medical/config.cpp
addons/medical/equipment/Atropin-pen_used.p3d
addons/medical/equipment/Bandage-Pack.p3d
addons/medical/equipment/Bandage-elastic.p3d
addons/medical/functions/fnc_ActionCheckPulse.sqf
addons/medical/functions/fnc_ActioncheckBloodPressure.sqf
addons/medical/functions/fnc_actionCarryUnit.sqf
addons/medical/functions/fnc_actionCheckBloodPressureLocal.sqf
addons/medical/functions/fnc_actionCheckPulseLocal.sqf
addons/medical/functions/fnc_actionCheckResponse.sqf
addons/medical/functions/fnc_actionDragUnit.sqf
addons/medical/functions/fnc_actionLoadUnit.sqf
addons/medical/functions/fnc_actionPlaceInBodyBag.sqf
addons/medical/functions/fnc_actionRemoveTourniquet.sqf
addons/medical/functions/fnc_actionUnloadUnit.sqf
addons/medical/functions/fnc_cleanUpCopyOfBody.sqf
addons/medical/functions/fnc_getBloodVolumeChange.sqf
addons/medical/functions/fnc_getUnconsciousCondition.sqf
addons/medical/functions/fnc_handleDropUnit.sqf
addons/medical/functions/fnc_handleHeal.sqf
addons/medical/functions/fnc_handleTreatment_Action_AirwayLocal.sqf
addons/medical/functions/fnc_handleTreatment_Action_BandageLocal.sqf
addons/medical/functions/fnc_handleTreatment_Action_CPR.sqf
addons/medical/functions/fnc_handleTreatment_Action_Stitching.sqf
addons/medical/functions/fnc_handleTreatment_Action_fullHeal.sqf
addons/medical/functions/fnc_handleTreatment_Action_fullHealLocal.sqf
addons/medical/functions/fnc_handleTreatment_Category_Advanced.sqf
addons/medical/functions/fnc_handleTreatment_Category_Airway.sqf
addons/medical/functions/fnc_handleTreatment_Category_Bandaging.sqf
addons/medical/functions/fnc_handleTreatment_Category_Medication.sqf
addons/medical/functions/fnc_handleUnitVitals.sqf
addons/medical/functions/fnc_initalizeModuleCMS.sqf
addons/medical/functions/fnc_makeCopyOfBody.sqf
addons/medical/functions/fnc_moduleAssignMedicalEquipment.sqf
addons/medical/functions/fnc_moduleBasicRevive.sqf
addons/medical/functions/fnc_onKilled.sqf
addons/medical/functions/fnc_onStartMovingUnit.sqf
addons/medical/functions/fnc_onTreatmentCompleted.sqf
addons/medical/functions/fnc_registerUnconsciousCondition.sqf
addons/medical/functions/fnc_setDead.sqf
addons/medical/functions/fnc_setUnconscious.sqf
addons/medical/ui/define.hpp
addons/medical/ui/menu.hpp
|
2015-02-24 22:35:05 +01:00 |
|