bux
d6c5643790
improve code style
2015-12-30 09:43:19 +01:00
bux
2a6042bf61
add interaction position and defuse object position
...
and reduce interaction distance
2015-12-30 09:11:57 +01:00
AKALegman
0e375075ea
improved explosives v2.1
2015-06-06 19:04:58 +01:00
AKALegman
46ed9416ed
improved explosives v2
2015-06-06 18:58:42 +01:00
AKALegman
f9a7ab5ae0
improved explosives
2015-06-06 10:11:00 +01:00
AKALegman
3b01da6962
IED Class Inheritance Fixes
2015-05-30 16:57:50 +01:00
PabstMirror
53d6d4578b
Explosives - Fix UBC
...
Updating base class PipeBombBase->IEDUrbanBig_Remote_Ammo, by
z\addons\ace\explosives\config.cpp/CfgAmmo/IEDLandBig_Remote_Ammo/
Updating base class PipeBombBase->IEDUrbanSmall_Remote_Ammo, by
z\addons\ace\explosives\config.cpp/CfgAmmo/IEDLandSmall_Remote_Ammo/
2015-05-17 17:21:31 -05:00
jonpas
ce8d6b683c
Prettified Explosive's CfgAmmo and CfgMagazines
2015-05-16 17:49:31 +02:00
jonpas
c95ecca6a8
Added IED Pressure Plates, closes #1191
2015-05-16 17:44:35 +02:00
Garth L-H de Wet
9d7d71b1b1
Changed the tabs to 4 spaces. Hopefully.
2015-04-06 22:20:11 +02:00
Garth L-H de Wet
44c597f7c5
Explosives, 2 spaces to 4 space tab.
2015-04-06 22:10:00 +02:00
Garth L-H de Wet
5e67de4d66
Ported AGM_Explosives to ace.
...
Marked locations where Scheduled Delay Execution will probably need to be used.
2015-01-12 11:48:26 +02:00