Commit Graph

6214 Commits

Author SHA1 Message Date
f5e7185aec Fix spectator camera exiting mechanism
When using ACE_Player the camera would return to the dead body. It makes sense to simply pass the reset unit by reference to the camera exit code.
2015-08-03 13:04:36 +01:00
98b088f26f Fix pre-spectator position saving
When staging a spectator (physically applying the spectator state) the unit position is saved for potential later restoration. This shouldn't be done multiple times since the function can be called again to reset staged units.
2015-08-03 00:24:36 +01:00
b87b4ea16a Improve spectator GUI reopening prevention
Using boolean instead of simply checking for the display. Checking for diplay was unreliable since it can be technically closed while theoretically open during the escape menu and such.
2015-08-03 00:22:50 +01:00
9b764bbba4 Preserve Polish translations from master branch
Since spectator was pushed back to a feature branch from the release branch these translations from a PR were also lost (as the commits were prior to the removal commit) when it was merged after the fact.
2015-08-02 17:27:32 +01:00
52460182c9 Enable spectator on death system
New spectator on death system should enter spectator mode upon dying and exit upon respawning. Only virtual spectator state is suitable for this system since the body should remain as is.
2015-08-02 16:42:24 +01:00
63c034e348 Differentiate between staged and set spectators
Existing variable "ace_spectator_isSpectator" split into counterparts "ace_spectator_isSet" and "ace_spectator_isStaged" in order to better manage spectator events
2015-08-02 12:51:42 +01:00
38e08d513a Clear spectator display variable at preInit
uiNamespace persists between missions and should be reset on mission start
2015-08-02 12:34:35 +01:00
612aa2d679 Separate spectator physical and virtual states
With the changes planned to allow spectator in the true death state, physical changes aren't applicable in all of the possible usage cases. This separates the physical process into new function ace_spectator_fnc_stageSpectator
2015-08-01 18:10:11 +01:00
777d8f6d43 Merge branch 'master' into spectator
Restores spectator that was removed from release branch
2015-07-31 23:35:45 +01:00
33314f8a9e Adjust spectator camera boom speed
Vertical camera movement (boom) was previously at a constant speed. However this felt too slow at times, half the horizontal (dolly) speed should improve this.
2015-07-31 23:32:25 +01:00
e147138274 Update setUnconscious module with to be indefinite
The zeus toggle unconscious module was using the default value for minimum unconscious time when it should have been indefinite (to act as a toggle)
2015-07-31 17:32:13 +01:00
d4829626e0 Update event document table 2015-07-31 17:23:11 +01:00
4f07d1c7ee add categories to feature docs 2015-07-29 19:11:50 +02:00
67e5e31394 Change zeus modules to run globally
Zeus modules were only running on the *server* rather than the local machine. This resulted in the variable used to cache the object zeus has its cursor over not existing and therefore the modules didn't work at all.
2015-07-29 12:25:04 +01:00
cd934770e4 Merge branch 'master' of https://github.com/acemod/ACE3 2015-07-28 15:42:29 -07:00
7827b86414 Arma3_workshop_addon.jpg 2015-07-28 15:42:09 -07:00
53112aa34b update file size 2015-07-28 23:39:35 +02:00
10cd627c80 Merge branch 'release' 2015-07-28 23:18:50 +02:00
63dd19825b moveInAny seems to work better than moveInDriver. WIP v3.2.0 2015-07-28 13:56:22 -07:00
bfd3aa71c4 Manual Fix #1931 2015-07-28 15:25:52 -05:00
626a9cf5f9 Disable headBugFix if unconscious 2015-07-28 13:06:58 -07:00
54e3804107 Merge branch 'english-strings' into release 2015-07-28 20:55:30 +01:00
16597515f0 Adding remaining missing English straings 2015-07-28 20:55:22 +01:00
74f8db5be7 Merge pull request #1938 from acemod/explosivesFixStrings
#1931 - Fix Explosives Module Strings
2015-07-28 14:44:39 -05:00
9b551e3fdf #1931 - Fix Explosives Module Strings 2015-07-28 14:42:23 -05:00
beae5c38bc Updated version number 2015-07-28 20:28:26 +02:00
6289601b4e Merge pull request #1935 from jokoho48/ParachuteFix
change form addBackpack to addBackpackGlobal
2015-07-28 20:11:42 +02:00
7a65af4926 Merge pull request #1928 from acemod/headbugfix
Headbugfix
2015-07-28 20:10:51 +02:00
1db7b0549b Merge pull request #1933 from jokoho48/ParachuteFix
Parachute fix for #1932
2015-07-28 20:08:54 +02:00
46531b916a change form addBackpack to addBackpackGlobal 2015-07-28 20:08:38 +02:00
baa1aab257 Fix Spelling 2015-07-28 19:24:34 +02:00
b2eeaacfc1 Fix Double Config Entry 2015-07-28 18:51:17 +02:00
55cac4b6d9 posible fix for #1932 2015-07-28 18:36:13 +02:00
92940ea1a9 Removed improper translations
#1738
2015-07-28 15:17:22 +01:00
675996d67b Adding HeadBugFix button to the ACE Options dialog (missing file)
#1738
2015-07-28 15:17:20 +01:00
c9d9f78e5b Add headBugFix button to ACE Options Dialog #1738 2015-07-28 15:17:19 +01:00
a31e5795be Merge branch 'remove-spectator' into release 2015-07-27 21:30:24 +01:00
c73eef28ed Pushing back ace_spectator to feature branch 2015-07-27 21:25:39 +01:00
5ec59045c1 Default disable sitting 2015-07-27 22:00:30 +02:00
7d30bc53ed Removed non chairs 2015-07-27 21:59:38 +02:00
12dca2e684 Merge branch 'hotfix' 2015-07-27 18:34:51 +01:00
302e476522 Merge branch 'hotfix' into release 2015-07-27 18:34:06 +01:00
47d96835c6 Fix arrayIntersect oversight 2015-07-27 18:32:21 +01:00
6197a63188 Turns out the formatting requires more newlines 2015-07-27 16:13:09 +01:00
00684ccb64 Merge pull request #1918 from acemod/spect-doc
ace_spectator documentation
2015-07-27 15:57:48 +01:00
ed06d00a41 Consistent formatting 2015-07-27 14:41:38 +01:00
307703631b Fix typo
Add hyperlink
scenario designers -> mission makers
Formatting
2015-07-27 14:20:23 +01:00
4bf80a7ba7 Better phrasing 2015-07-27 13:28:06 +01:00
ae4eacdab4 Camera attributes details 2015-07-27 13:24:07 +01:00
7fe6e71023 Vision mode details 2015-07-27 13:17:23 +01:00