Commit Graph

4635 Commits

Author SHA1 Message Date
ViperMaul
cf6846dac2 Improve exception handling
#1105
2015-05-11 00:34:32 -07:00
ViperMaul
46cabb14ad Remove unnecessary return so that it can move to the next PBO after missing $PBOPREFIX$
#1105
2015-05-10 23:49:40 -07:00
jaynus
d6dde3c73f Merge pull request #1077 from acemod/fixSwitchUnits
Fix switch units
2015-05-10 23:38:56 -07:00
ViperMaul
d03203d3d5 remove debug
#1105
2015-05-10 22:20:29 -07:00
ViperMaul
0e36e56c1c Proper handling $PBOPREFIX$ backups and cleanup if canceled.
#1105
2015-05-10 22:12:57 -07:00
ViperMaul
4d56e6317c Warn builder for missing $PBOPREFIX$
#1105
2015-05-10 19:58:32 -07:00
ViperMaul
097d0cb8ed Update $PBOPREFIX$ with Commit ID for each PBO
#1105
2015-05-10 19:44:24 -07:00
ViperMaul
2ffc38ddd2 Do not build common every time
#1105
2015-05-10 18:21:01 -07:00
ViperMaul
97105c5b07 Change ACE is version stamp. Example. You will now see ACE is version 3.0.0.2
Initial prep for showing Commit ID for each PBO in #1105
2015-05-10 18:16:27 -07:00
ulteq
9fe8d6f40a Merge pull request #1097 from acemod/dispersionFix
Rifle dispersion overhaul:
2015-05-11 00:31:23 +02:00
PabstMirror
2e91f45273 #1104 - Fix legend in editor 2015-05-10 16:57:05 -05:00
Glowbal
e6a8f0b295 Merge pull request #1103 from SilentSpike/medical_typofix
Trivial variable name fix for moduleAssignMedicalVehicle function
2015-05-10 22:37:54 +02:00
SilentSpike
eff5ce03d6 false -> 0 2015-05-10 20:58:17 +01:00
SilentSpike
518cfdab9e isMedic -> medicClass 2015-05-10 20:19:32 +01:00
ulteq
09c19e4ec2 Subtle recoil reduction when using a suppressor 2015-05-10 20:58:36 +02:00
SilentSpike
d321ed2753 Changed function variable to match other medical vehicle functions 2015-05-10 19:56:35 +01:00
ViperMaul
9be22ee8b5 Merge pull request #1088 from acemod/makeNOBIN_improvements
Make Improvements
2015-05-10 11:46:16 -07:00
ulteq
82f3c65c31 Tuned down the dispersion reduction of suppressors some more 2015-05-10 20:06:27 +02:00
SilentSpike
c1c10f43b2 Fixed typo 2015-05-10 17:41:43 +01:00
SilentSpike
a40277f6f1 Module configs and function headers 2015-05-10 17:32:01 +01:00
SilentSpike
5166e73cc0 Added commented out code and function prep 2015-05-10 17:26:24 +01:00
SilentSpike
9dd163ac3d Use moduleProjectile with ballistics support 2015-05-10 17:21:18 +01:00
SilentSpike
eaa0f16e30 Transferring rest of function files 2015-05-10 17:17:17 +01:00
ViperMaul
7012b32b55 Display the most likely resolution to the Error FAILED TO DETERMINE COMMIT ID. 2015-05-10 07:56:56 -07:00
jaynus
c39b5931c7 ACE tickTime based on ACE_time. 2015-05-10 07:56:14 -07:00
jaynus
e1c3c40cdd I need more coffee. this should be more accurate. 2015-05-10 07:50:58 -07:00
jaynus
318b2437f9 Applied virtual time acceleration to the master ACE_time. Created ACE_tickTime macro, to provide same-frame millisecond resolution. 2015-05-10 07:42:53 -07:00
KoffeinFlummi
f103a19920 Merge branch 'codingGuidelinesMacroListFix' of https://github.com/usecforce/ACE3 into doc-merge 2015-05-10 16:41:48 +02:00
ViperMaul
1cc5bd1c50 removing unneeded debug files 2015-05-10 07:41:24 -07:00
SilentSpike
e0c658560b Added myself to authors.txt 2015-05-10 15:33:03 +01:00
ulteq
235534292f Rifle dispersion overhaul:
*Added dispersion values for the new marksmen rifles (when needed)
*Overworked some of the (ridiculous) existing values
*Made use of the vanilla values whenever possible
2015-05-10 16:31:56 +02:00
KoffeinFlummi
2bb3a0f139 Cleanup #1095
- Fix tabs
- Remove tabler comments
- Restore one removed Russian string
2015-05-10 16:19:46 +02:00
KoffeinFlummi
9e982fe958 Merge branch 'translation/15bn/alef' of https://github.com/alef/ACE3 into italian-merge 2015-05-10 16:09:31 +02:00
commy2
ba6ffe8c2f Merge pull request #946 from acemod/fcsInitSpeedFix
Fcs init speed fix
2015-05-10 14:57:50 +02:00
SAM
cb64f7d1a9 Adjusted PBOPREFIX 2015-05-10 13:28:18 +02:00
bux578
0aac0ac308 fix anchor links
sorry :(
2015-05-10 13:15:47 +02:00
bux578
b927c5d4f5 wrong syntax highlighting 2015-05-10 13:13:38 +02:00
bux578
8ccb2a47ff add rallypoint and switchunits documentation 2015-05-10 13:10:45 +02:00
SAM
495e94f3f0 Merged fnc_init.sqf into XEH_postInit.sqf 2015-05-10 13:04:08 +02:00
SAM
283768fabb Fixed code style in switch statement 2015-05-10 12:56:05 +02:00
SAM
6a6681872c Replaced player with ACE_player 2015-05-10 12:54:53 +02:00
SAM
2ce133675a Removed terrain grid related configs 2015-05-10 12:28:58 +02:00
SAM
c05a91f530 Suppress prompts when changing vehicle.
They're only shown when the player changes the setting.
2015-05-10 12:15:34 +02:00
SAM
69648f0e1b Added adaptive view distance depending on vehicle 2015-05-10 12:00:19 +02:00
Glowbal
f861466882 Merge pull request #1075 from acemod/ambianceSoundModuleDescAndDoc
adjust ambiance sound module description and docs
2015-05-10 11:46:53 +02:00
Alessandro Foresi
2dd06babec Added: Italian translations completed.
Fixed: BOM markers where missing
2015-05-10 11:44:46 +02:00
ulteq
d32e1024d3 Fixed a typo 2015-05-10 11:09:14 +02:00
Alessandro Foresi
643df71932 Added: Italian translation from Blackedsoul p#20 2015-05-10 11:05:16 +02:00
ulteq
718c38098e Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into abConfigCaching 2015-05-10 10:38:12 +02:00
PabstMirror
59adf92862 Fix not being able to UnSurrender (currentWeapon) 2015-05-10 01:47:50 -05:00