PabstMirror
9cc0e64b46
Fix spectator map click not changing cam pos
...
Fix #3842
PFEH FUNC(handleCamera) will set camera position using GVAR(camPos)
2016-07-23 14:07:03 -05:00
commy2
3fdc0dd521
Merge pull request #3955 from acemod/add_name
...
add 'name' to components
2016-06-20 19:25:58 +02:00
BaerMitUmlaut
88b58216ee
Added beautified component names
2016-06-20 11:44:36 +02:00
commy2
c481ddedaf
add 'name' to components
2016-06-19 09:38:39 +02:00
Josuan Albin
d26f133733
Add missing french entries in stringtables and update older ones
...
Take changes from #3480 and completed empty entries
2016-06-19 01:18:12 +02:00
SilentSpike
90ebf9638b
Update common event names to meet new standard
2016-06-04 11:12:56 +01:00
PabstMirror
db78dd53a8
Cleanup Merge and remoteFnc events
2016-06-02 19:59:18 -05:00
PabstMirror
d7f9c52c2f
Merge branch 'master' into cbaEventSystem
2016-06-02 19:29:30 -05:00
jonpas
590d4fa70b
Merge branch 'master' into abolishExecRemoteFnc
2016-06-02 14:28:43 +02:00
jonpas
95573ee711
Stringtable URL ( #3855 )
...
* Move url into stringtable to display it properly, Add some missing author and url entries
* Fix main
* Remove duplicate author
2016-06-01 23:45:51 +02:00
jonpas
1354826d56
Put semi-colon to the correct place
2016-06-01 14:11:32 +02:00
jonpas
1331265e65
Move url into a macro
2016-06-01 13:49:10 +02:00
jonpas
6730d016c2
Convert CfgPatches to new Eden format and CBA 2.4.1 compatibility
2016-06-01 13:27:02 +02:00
jonpas
26fbc36cab
Merge branch 'master' into cbaEventSystem
2016-05-31 22:36:08 +02:00
jonpas
7a307393a4
Merge branch 'master' into useQuotedPathMacros
2016-05-30 21:14:17 +02:00
SilentSpike
c4b75160a4
Run event renaming script
2016-05-24 14:13:11 +01:00
SilentSpike
108ff4f644
Replace ACE event system calls with CBA counterparts
...
Regex used:
\[(.+?),(.+?),(.+?)\]\s+call\s+E?FUNC\((common,)?(target|object)Event\)
[$1,$3,$2] call CBA_fnc_targetEvent
E?FUNC\((common,)?(server|global|local)Event\)
CBA_fnc_$2Event
E?FUNC\((common,)?(add|remove)EventHandler\)
CBA_fnc_$2EventHandler
2016-05-22 16:47:39 +01:00
jonpas
e7dbcd7b58
Replace delayed execution functions with new CBA counterparts
2016-05-22 15:29:01 +02:00
jonpas
d902d1182a
Replace ace_common_fnc_execRemoteFunc with events
2016-05-21 23:55:48 +02:00
SilentSpike
1b1329b350
Increase spectator unit tree refresh rate
...
Reduce the time between automated refreshing of the unit tree. Also makes an initial call to the tree populating code upon first opening to remove the initial delay.
2016-05-11 16:01:07 +01:00
SilentSpike
9364ae60df
Fix spectator unit tree refreshing
...
- Account for decrement in node index when culling the tree of sides/groups/units
- Fix non-zero-based index `to` value when navigating the units in the tree
2016-05-11 13:30:17 +01:00
commy2
4a8e727ba5
end spectator by global mission end event from server ( #3659 )
...
* end spectator by global mission end event from server
* add ;
2016-05-07 22:17:21 +02:00
ProfessorCZ
7d0fcde9fa
CZ Translate - Update
...
04/30/2016
2016-04-30 00:57:24 +02:00
jonpas
85b4366368
Use new QPATHTOF and QPATHTOEF macros
2016-04-08 20:34:50 +02:00
PabstMirror
b5e95f3945
Add some names/descriptions to settings configs
2016-03-08 01:17:40 -06:00
BlackWindowS
c61e7b5104
Tweaked & added translations
...
Translation of almost every STR to French
2016-02-28 14:48:04 +01:00
commy2
46a239f9f6
precompile on game start
2016-02-22 15:20:36 +01:00
ChairborneIT
0021bc08df
Added translation for most Italian stringtable entries
2016-02-20 21:39:05 +01:00
bux
49f565f541
fix merging errors
2016-02-18 20:05:30 +01:00
licht-im-Norden87
e8a35f3c20
spectator
...
Bitte einmal z. 259,268,377 überprüfen!
2016-02-10 18:05:51 +01:00
commy2
82086efca0
manual merge
2016-02-10 10:11:33 +01:00
ProfessorCZ
61611d0ec7
Czech Translation - Update
...
Update
2016-02-03 18:31:31 +01:00
PabstMirror
46d6e92bca
Add quick debug defines to all script_components
2016-01-28 23:26:02 -06:00
SilentSpike
ca5f6df3d0
Merge pull request #3147 from acemod/spectatorBandAid
...
Restart specatator display if player in unitList
2016-01-19 20:15:24 +00:00
SilentSpike
dbcf94153d
Merge pull request #3155 from acemod/spectatorFix
...
Fix some spectator errors
2016-01-15 15:43:45 +00:00
SilentSpike
49c814ccb3
Merge branch 'master' into spectatorUpdates
2016-01-13 19:19:00 +00:00
SilentSpike
d870a1f448
Fix nil spectator Draw3D event handler index
...
Minor oversight introduced in pabst's fix for #2989 , the icon handler is a mission event handler that isn't self terminating so the index needs to be preserved until after it is removed via `removeMissionEventHandler`. It is safe to let the `onUnload` event take care of that (and preferable so that icons disappear while temporarily closed).
2016-01-13 19:03:24 +00:00
SilentSpike
65e981373b
Store spectator display in a uiNamespace variable
...
This allows me to explicitly close the right display and hopefully fix the interface staying open upon mission end.
@Commy2's theory is that perhaps the main display `46` is killed upon mission end, meaning that `findDisplay` can't find the spectator display to close it because the game thinks it doesn't exist.
2016-01-13 18:38:51 +00:00
PabstMirror
091c807708
Restart specatator display if player in unitList
...
Possible fix for #2677
2016-01-12 00:30:03 -06:00
PabstMirror
79a7bb54aa
Kill Spectator PFEH when exiting spectator
...
Should fix #2989
There is a race condition between these 4 PFEH and the "onUnload" event
in handleInterface.
If the PFEHs run first they will use nil variables and throw a script
error.
This sets them to nil immediately when exiting spectator
2016-01-01 00:14:48 -06:00
Glowbal
c1fa81f28b
Fix tabs in sqf files
2015-12-21 17:05:48 +01:00
PabstMirror
cae9f436f6
Merge branch 'release'
2015-12-08 15:14:33 -06:00
ProfessorCZ
cf41ac5fba
Czech Translations - Update
2015-12-04 22:28:10 -06:00
commy2
a9ebcf8543
fix setVariable and getVariable capitalization
2015-11-30 17:27:09 +01:00
commy2
34d351c652
fix exitWith capitalization
2015-11-30 17:14:05 +01:00
commy2
e5c4d35969
1.55 use new selectRandom command
2015-11-29 16:33:25 +01:00
SilentSpike
d2538c6ff2
Add spectator text chat
...
Turns out custom radio channels are kind of a pain to work with. However this should work fine assuming the radioChannelAdd commands will work on client machines.
2015-11-22 20:03:10 +00:00
SilentSpike
f8e293d04d
Localise spectator hotkeys in help window
2015-11-18 15:18:21 +00:00
SilentSpike
0567d1c2a1
Fix spectator unit list key press handling
...
By setting maxHistroyDelay really high, the unit list shouldn't be messed with via key press very often.
2015-11-18 15:02:17 +00:00
SilentSpike
23e110d7ce
Remove depreciated spectator hotkey
2015-11-17 15:26:34 +00:00