Commit Graph

122 Commits

Author SHA1 Message Date
Nicolás Badano
18fa6f9850 Merge branch 'master' of github.com:KoffeinFlummi/ACE3 into aceSettings 2015-02-03 17:48:24 -03:00
Nicolás Badano
74d0ae95ff Change ACE_Settings from modules 2015-02-03 02:53:02 -03:00
Garth L-H de Wet
c96882dd02 Fixed incorrect header comment for explosives. 2015-02-02 11:42:14 +02:00
Garth L-H de Wet
2440e4fa69 Fixed incorrect indenting with headers in explosives. 2015-02-02 10:35:17 +02:00
Garth L-H de Wet
eafc9e659c Fixed the headers of the explosives system to be the correct style. 2015-02-01 20:38:15 +02:00
PabstMirror
5e932f8c71 Replace calls to progressBar
Mag repack
Defuse
Swap Barrel
2015-01-26 00:24:33 -06:00
Nicolás Badano
4926b6970b fixes typos 2015-01-17 13:45:56 -03:00
Nicolás Badano
fefb599a55 explosives: change addPerFrameHandler to waitAndExecute 2015-01-17 03:09:51 -03:00
Nicolás Badano
800e16edc5 explosives: fix timer in case the game pauses 2015-01-17 02:14:09 -03:00
Nicolás Badano
a4a4ca39f6 explosives: fixed timer #26 2015-01-15 17:06:38 -03:00
Nicolás Badano
1d5201c0d7 explosives: Fix #32 2015-01-15 16:13:12 -03:00
bux578
de8ca47e88 change some core to common 2015-01-14 14:28:04 +01:00
Nicolás Badano
c16c5e756c explosives: fixes 2015-01-14 10:13:04 -03:00
Nicolás Badano
167497ec2f small fixes for explosives and interaction 2015-01-14 10:11:46 -03:00
Garth L-H de Wet
66eeba7df1 Fixed small errors that expressed themselves when getting explosives in game. 2015-01-13 23:49:27 +02:00
Garth L-H de Wet
0e09d5de67 Added the function's script_component.hpp that includes the correct file. To reduce potential pain areas if a rename occurs. 2015-01-13 23:21:31 +02:00
Garth L-H de Wet
6d8708618a Wrapped BIS and CBA function calls in CALLSTACK.
Converted startTimer to CBA's perFrameEventHandler.
2015-01-13 12:13:43 +02:00
Garth L-H de Wet
43bac209d9 Changed EGVAR to not have spaces in macro call. 2015-01-13 12:12:59 +02:00
Garth L-H de Wet
fe056f10e1 Fixed errors in order to get explosives to load correctly without writing anything to config.
Will still need further testing once interaction is fully integrated.
2015-01-12 23:06:32 +02:00
Garth L-H de Wet
4926694bda Changed all core external to common as the rename was done. 2015-01-12 22:39:37 +02:00
Garth L-H de Wet
bfd9aedfa0 Updated pathing for script_component.hpp and updated images to use PATHTOF. 2015-01-12 19:11:43 +02:00
Garth L-H de Wet
5e67de4d66 Ported AGM_Explosives to ace.
Marked locations where Scheduled Delay Execution will probably need to be used.
2015-01-12 11:48:26 +02:00