ACE3/addons/interaction
Glowbal b489750d5b Minor optimizations using private, params, and isEqualType (#4323)
* Optimizations with private, params, and isEqualType

* Fixed tab being used instead of space

* Fixed tabs inserted by notepad++

* More usage of new private syntax and params

- changed a few checks for an array being empty to `_arr isEqualTo []`
rather than `count _arr == 0`
- added more uses of `private` on the same line as the variable is
declared
- added more uses of params to assign variables passed as parameters
- removed unnecessary parentheses
- removed several unnecessary variable declarations with private array
syntax

* clean up and formatting
2016-09-04 16:44:22 +02:00
..
functions Minor optimizations using private, params, and isEqualType (#4323) 2016-09-04 16:44:22 +02:00
rsc AGM_Interaction pre CBA 2015-01-11 16:32:51 -03:00
UI Remove Old Gestures from interaction 2015-11-25 11:00:45 -06:00
$PBOPREFIX$ PBOPREFIX fixes. 2015-01-11 17:28:39 -08:00
ACE_Settings.hpp Fix Capitalization of ACE Settings classes. (#3627) 2016-05-07 22:14:56 +02:00
ACE_ZeusActions.hpp Fix zeus waypoint formation actions 2015-11-18 14:54:17 +00:00
CfgEventHandlers.hpp Replace and depreacate EFUNC(common,addScrollWheelEventHandler) with MouseZChanged Display EH 2016-03-02 17:33:46 +01:00
CfgVehicles.hpp Improve interaction position for air units. (#4285) 2016-08-27 10:37:58 +02:00
config.cpp Rename events: 2016-06-24 10:45:13 -03:00
README.md README.md files added to all modules 2015-08-19 04:18:33 +02:00
RscTitles.hpp Use new QPATHTOF and QPATHTOEF macros 2016-04-08 20:34:50 +02:00
script_component.hpp Added beautified component names 2016-06-20 11:44:36 +02:00
stringtable.xml Czech translation (#4241) 2016-08-13 15:44:48 +02:00
XEH_missionDisplayLoad.sqf Replace and depreacate EFUNC(common,addScrollWheelEventHandler) with MouseZChanged Display EH 2016-03-02 17:33:46 +01:00
XEH_postInit.sqf Rename events: 2016-06-24 10:45:13 -03:00
XEH_preInit.sqf precompile on game start 2016-02-22 15:20:36 +01:00
XEH_PREP.hpp Improve interaction position for air units. (#4285) 2016-08-27 10:37:58 +02:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_interaction

Provides interaction options between units.

Maintainers

The people responsible for merging changes to this component or answering potential questions.