ACE3/addons
ulteq c12cc24a78 TABS:
* "kill them with fire"
* "then kill them again, with a rusty spoon"
2015-04-13 14:48:31 +02:00
..
advanced_ballistics Merged advanced_ballistics\CfgWeapons.cpp into ballistics\CfgWeapons.hpp 2015-04-13 14:46:21 +02:00
ai rename agm burst mode to ace burst mode (ai) 2015-02-03 19:38:49 +01:00
aircraft Remove NVG from gunner optics on comanche. 2015-04-09 23:29:37 -07:00
attach Merge branch 'master' of https://github.com/acemod/ACE3 into translations 2015-04-10 09:01:24 +02:00
backpacks Switch everything to use modelToWorldVisual instead of modelToWorld. 2015-04-03 15:26:27 -07:00
ballistics TABS: 2015-04-13 14:48:31 +02:00
captives Merge branch 'master' of https://github.com/acemod/ACE3 into translations 2015-04-10 09:01:24 +02:00
common Merge branch 'master' of https://github.com/acemod/ACE3 into translations 2015-04-10 09:01:24 +02:00
difficulties Create README.md 2015-01-26 13:37:41 +01:00
disposable Cleaning up of all tabs in source code files. 2015-04-06 09:22:43 -07:00
dragging Update stringtable.xml 2015-04-10 00:48:51 +02:00
explosives Merge branch 'master' of https://github.com/acemod/ACE3 into translations 2015-04-10 09:01:24 +02:00
fcs sorting out required addons for modularity 2015-04-09 13:23:29 +02:00
flashsuppressors add macros for transport cargo config 2015-02-14 08:26:30 +01:00
frag Merge branch 'master' of https://github.com/acemod/ACE3 into translations 2015-04-10 09:01:24 +02:00
gforces Cleaning up of all tabs in source code files. 2015-04-06 09:22:43 -07:00
goggles Cleaning up of all tabs in source code files. 2015-04-06 09:22:43 -07:00
grenades #198 canInteractWith EGVAR -> EFUNC 2015-03-20 17:55:39 -05:00
hearing Merge branch 'master' of https://github.com/acemod/ACE3 into translations 2015-04-10 09:01:24 +02:00
hitreactions prevent ai fro being stuck, #290 2015-04-09 16:54:50 +02:00
interact_menu Merge branch 'master' of https://github.com/acemod/ACE3 into translations 2015-04-10 09:01:24 +02:00
interaction Merge branch 'master' of https://github.com/acemod/ACE3 into translations 2015-04-10 09:01:24 +02:00
inventory Merge branch 'master' of https://github.com/acemod/ACE3 into translations 2015-04-10 09:01:24 +02:00
kestrel sorting out required addons for modularity 2015-04-09 13:23:29 +02:00
laser Switch everything to use modelToWorldVisual instead of modelToWorld. 2015-04-03 15:26:27 -07:00
laser_selfdesignate Merge branch 'master' of https://github.com/acemod/ACE3 into translations 2015-04-10 09:01:24 +02:00
laserpointer fix: day laser when being captured 2015-04-07 19:38:19 +02:00
logistics_uavbattery sorting out required addons for modularity 2015-04-09 13:23:29 +02:00
logistics_wirecutter Merge branch 'master' of https://github.com/acemod/ACE3 into translations 2015-04-10 09:01:24 +02:00
magazinerepack Fix getChildren - condition/only show inv mags 2015-04-03 22:37:48 -05:00
magazines Revert "fix shitty initSpeed definitions breaking SD mags, fix #182" 2015-04-07 09:04:17 +02:00
main Fix encoding problem 2015-04-09 17:17:33 -05:00
map Merge pull request #392 from KoffeinFlummi/requiredaddons 2015-04-09 16:37:47 +02:00
maptools sorting out required addons for modularity 2015-04-09 13:23:29 +02:00
markers Fix Marker Placement on UAV Map 2015-04-08 13:55:29 -05:00
medical fixing translation 2015-04-10 09:05:37 +02:00
microdagr MicroDAGR - Allow use in vehicles 2015-04-04 14:35:24 -05:00
missileguidance sorting out required addons for modularity 2015-04-09 13:23:29 +02:00
missionmodules Cleaning up of all tabs in source code files. 2015-04-06 09:22:43 -07:00
modules Indentation 2015-03-22 12:45:46 +01:00
movement Switch everything to use modelToWorldVisual instead of modelToWorld. 2015-04-03 15:26:27 -07:00
nametags sorting out required addons for modularity 2015-04-09 13:23:29 +02:00
nightvision Switching nicknames 2015-03-24 01:18:00 -03:00
noidle indentation 2015-03-26 18:03:13 +01:00
noradio Add remaining READMEs, add helper script 2015-01-26 14:34:48 +01:00
norearm hide rearm action for players 2015-03-26 14:14:56 +01:00
optics another undef to Make PBO-Project Happy 2015-04-08 18:20:00 -05:00
optionsmenu #386 - Ace Options Menu on main menu 2015-04-08 10:33:12 -05:00
overheating Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into AdvancedBallistics 2015-04-10 15:44:33 +02:00
overpressure Cleaning up of all tabs in source code files. 2015-04-06 09:22:43 -07:00
parachute Cleaning up of all tabs in source code files. 2015-04-06 09:22:43 -07:00
protection manual merge 2015-04-08 22:01:41 +02:00
ragdolls Add remaining READMEs, add helper script 2015-01-26 14:34:48 +01:00
realisticnames prepare realistic names for marksman 2015-03-28 12:39:51 +01:00
reload #176 - Belt Repacking 2015-04-01 11:21:30 -05:00
reloadlaunchers sorting out required addons for modularity 2015-04-09 13:23:29 +02:00
respawn #291 - RemoveDeadBodiesDisconnected 2015-04-03 01:05:14 -05:00
safemode Cleaning up of all tabs in source code files. 2015-04-06 09:22:43 -07:00
scopes Merge branch 'master' of github.com:KoffeinFlummi/ACE3 2015-04-09 09:32:58 -03:00
smallarms Cleaning up of all tabs in source code files. 2015-04-06 09:22:43 -07:00
switchunits sorting out required addons for modularity 2015-04-09 13:23:29 +02:00
testmissions Cleaning up of all tabs in source code files. 2015-04-06 09:22:43 -07:00
thermals Add remaining READMEs, add helper script 2015-01-26 14:34:48 +01:00
vector manual merge 2015-04-07 23:08:17 +02:00
vehiclelock sorting out required addons for modularity 2015-04-09 13:23:29 +02:00
vehicles Switching nicknames 2015-03-24 01:18:00 -03:00
weaponselect Switch everything to use modelToWorldVisual instead of modelToWorld. 2015-04-03 15:26:27 -07:00
weather Removed the last spawn/sleep commands from AB 2015-04-11 18:39:15 +02:00
wep_javelin sorting out required addons for modularity 2015-04-09 13:23:29 +02:00
winddeflection Added some sanity checks to the module setting initialization 2015-04-13 12:54:06 +02:00