vbawol
28340c2311
Base Building: spawn only ghost
...
used to spawn static version then swap, now it just spawns ghost version
first.
should also fix Garden_Epoch and other new item kicks.
2017-10-11 00:42:11 -05:00
vbawol
976baf9660
changelog
2017-10-10 21:29:04 -05:00
vbawol
cd4f557f66
revert side changes for male
...
unlocked additional uniforms for side = 0,
Side =1 is still reserved for females
2017-10-10 21:29:04 -05:00
He-Man
a971f5f7cc
Removed multiple Uniform
2017-10-10 23:00:48 +02:00
vbawol
cd32c98def
cleanup 2
2017-10-10 14:57:11 -05:00
vbawol
3cb74266dd
minor cleanup
2017-10-10 14:55:43 -05:00
vbawol
a08d50cf74
omit "-" as a uniformClass
2017-10-10 10:50:07 -05:00
vbawol
1eb4e5417b
comment fixes
2017-10-10 10:50:07 -05:00
vbawol
ebf28e6dae
optimize EPOCH_fnc_weightedArray and usage
...
added isClass check to make sure item exists before adding to loottable.
updated for use with single array syntax of selectRandomWeighted
2017-10-10 10:50:07 -05:00
DirtySanchez
3aa0d8dbb4
Change to call function
...
Switch over from deletmarkerlocal to function call
2017-10-10 04:50:13 -05:00
He-Man
49442da4d4
Restrict SP to local resources
...
Rearming not local turrets do not work, so make it similar to new
Dyna-Options to add / remove Magazines
- Driver can Refuel / Repair and Reload only Driver-Weapons
- All other Seats can only rearm they current available weapons
2017-10-09 22:51:22 +02:00
vbawol
9aeb1024c7
Merge branch 'experimental' of https://github.com/EpochModTeam/Epoch into experimental
2017-10-09 08:31:17 -05:00
vbawol
6149c2ce3b
enable debug of login fsm
2017-10-09 08:31:14 -05:00
DirtySanchez
f3c6d8b491
player marker be filter
...
player marker be filter
scripts.txt Line 40
!="(_x select 0) setMarkerPosLocal (position player);"
2017-10-08 18:28:37 -05:00
DirtySanchez
9fb35877ee
remove duplicate entry
2017-10-08 14:37:47 -05:00
DESKTOP-UH65DCE\MusTanG
df12dc1b61
marker sets (local)
...
Player Location Marker with Assigned GPS
Death Marker location saved only when assigned GPS on death
CfgEpochClient on/off toggle for hosts
DynaMenu on map toggle for players
New Marker Sets come to life!
First set of functions for Local Marker Sets as needed for the above
feature additions
2017-10-08 13:37:48 -05:00
vbawol
b911897c31
add masks to loot table
2017-10-08 13:27:36 -05:00
vbawol
4fddeafd6e
add female uniforms to loot table
2017-10-08 13:23:44 -05:00
vbawol
004b46ebed
add 75 compatible male uniforms
2017-10-08 13:13:40 -05:00
He-Man
a4ec14e468
Inventory fix
...
Fix blocked Inventory after we set rating to -2001
Thx DirtySanchez for helping to fix it!
2017-10-08 17:38:31 +02:00
He-Man
4cf3c6c02e
BuildingLootPos + Bicycle compatible
2017-10-08 17:27:27 +02:00
DESKTOP-UH65DCE\MusTanG
756e6d6084
remove cmflare mags
2017-10-07 19:39:42 -05:00
vbawol
c7fb51fb7e
changelog
2017-10-07 16:57:35 -05:00
DESKTOP-UH65DCE\MusTanG
3a0c4f1398
prep for lootable toilet
2017-10-07 14:54:07 -05:00
He-Man
14c433581b
Set Rating to -2001
2017-10-07 21:23:54 +02:00
DESKTOP-UH65DCE\MusTanG
2fe8f08adf
add halloween and rad masks to ah
2017-10-07 12:11:01 -05:00
He-Man
b1775a68ba
Wait for local _playerObject
...
Hitpoints and EH's were set before playerobjects is local, so wait for
it!
2017-10-07 18:37:09 +02:00
He-Man
4660975b05
Fix for empty _Primary array
2017-10-07 17:45:23 +02:00
vbawol
7ef339d958
changelog and comment cleanup
2017-10-07 10:41:44 -05:00
He-Man
e4fdf4d6a0
Workaround for unitloadout 2.0
2017-10-07 17:38:58 +02:00
DESKTOP-UH65DCE\MusTanG
dc0063df99
clean up
2017-10-07 09:55:26 -05:00
DESKTOP-UH65DCE\MusTanG
698c1ee03c
rad treatments
2017-10-07 09:53:48 -05:00
vbawol
bfb60f526e
add other masks BE filter
2017-10-07 08:49:56 -05:00
vbawol
5a284f6fb0
BE for rad mask
2017-10-07 08:43:16 -05:00
DESKTOP-UH65DCE\MusTanG
88a9a53b10
add radiation mask
2017-10-07 07:47:43 -05:00
DESKTOP-UH65DCE\MusTanG
25f2dd6691
add configurable values
...
allows for hosts to setup their own default values instead of new player
defaults
2017-10-07 07:14:59 -05:00
vbawol
c9039929ab
remove unused gm_enabled setvar
...
merge fix from @ravmustang 👍
2017-10-06 22:37:27 -05:00
vbawol
5d814a9442
just set once
2017-10-06 22:32:57 -05:00
DESKTOP-UH65DCE\MusTanG
b62a029d66
processed locally
2017-10-06 22:12:27 -05:00
vbawol
f49def0c47
Merge pull request #903 from morgoth0/patch-3
...
Thanks @morgoth0 !
Update Malden.h
2017-10-06 21:27:56 -05:00
vbawol
bdb168ba50
fix godmode with player vars
2017-10-06 21:17:14 -05:00
Grahame
42020032be
Update Malden.h
...
Added Malden trader camps, one "North" (would be west if there were a south TP manhole cover), East and "West" (would be south if there were a south TP manhole cover) ;)
2017-10-06 20:53:09 -04:00
vbawol
b76ec767c1
changelog
2017-10-06 17:01:33 -05:00
vbawol
d29899acb0
changelog
2017-10-06 14:26:19 -05:00
vbawol
4e22b33129
Merge pull request #901 from morgoth0/patch-2
...
Update WorldInteractions.hpp
2017-10-06 14:23:50 -05:00
vbawol
bd6afe4417
Merge pull request #900 from morgoth0/patch-1
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Update CfgBuildingLootPos.hpp
2017-10-06 14:23:41 -05:00
DESKTOP-UH65DCE\MusTanG
7bf39b7cad
replace with FAK in comments
2017-10-06 12:07:32 -05:00
Grahame
79d26a7fde
Update WorldInteractions.hpp
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Added (correctly this time around) the trees and bushes for Chernarus Redux.
2017-10-06 12:58:10 -04:00
Grahame
6347db1fc6
Update CfgBuildingLootPos.hpp
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Added most of the Malden buildings. Need some help with the loot positioning script, problems with copying to the clipboard. Will discuss separately
2017-10-06 12:42:01 -04:00
He-Man
e1bc965fdd
must be _x
...
magazineCargo return strings, not objects
2017-10-06 17:39:26 +02:00