2fe61d42ca
caused revived player to be immune to server side AI
2016-07-09 15:11:10 -05:00
4ec283034d
change trade request text
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http://epochmod.com/forum/topic/42379-p2p-trade-message/
2016-07-09 15:09:44 -05:00
e2f4410b3d
add additional water source
2016-07-09 14:19:19 -05:00
071a49aa51
0.3.9 b565
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fixed typo from b563
2016-07-09 11:10:53 -05:00
d3b0d80005
fixed more typos
2016-07-09 11:07:10 -05:00
0cdb6034ff
Merge pull request #576 from EpochModTeam/release
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merge from release
2016-07-09 11:06:32 -05:00
bad9153304
Merge pull request #575 from Ignatz-HeMan/patch-3
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Update CfgEpochClient.hpp
2016-07-09 11:05:44 -05:00
76eace8252
Update CfgEpochClient.hpp
2016-07-09 17:45:41 +02:00
dd3d86a51b
Merge pull request #574 from EpochModTeam/experimental
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0.3.9 b564
0.3.9.0564
2016-07-09 10:30:18 -05:00
2df932cda6
fixed typo pt2
2016-07-09 10:29:23 -05:00
88ba4b9e6b
0.3.9 b564
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fixed error in load vehicles function
2016-07-09 10:26:35 -05:00
c6e5bad2ff
fixed error in load vehicles
2016-07-09 10:24:33 -05:00
67033bf9af
Merge pull request #573 from EpochModTeam/experimental
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0.3.9 b563
0.3.9.0563
2016-07-09 09:41:58 -05:00
ffad14348b
repack
2016-07-09 09:13:59 -05:00
35b28e94f9
fix comment
2016-07-09 09:08:51 -05:00
7f23f761ca
0.3.9 b563 pt2
2016-07-09 09:05:07 -05:00
8dcb38d655
0.3.9 b563
2016-07-09 09:04:08 -05:00
57930c84a4
add configs for revenge dialog
2016-07-09 09:01:40 -05:00
59934bae10
Merge pull request #572 from EpochModTeam/release
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merge base building changes
2016-07-09 08:42:26 -05:00
dd42401de2
Merge pull request #568 from Ignatz-HeMan/patch-1
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Building Configs
2016-07-09 08:40:54 -05:00
0b2ab11370
Merge pull request #570 from EpochModTeam/experimental
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0.3.9 b562
0.3.9.0562
2016-07-08 17:35:26 -05:00
5728c29baa
0.3.9 b562
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simplify new load vehicle, (realized sleep was not needed as allowDamage
does not effect scripted damage (per the wiki)
[added] old load vehicle script and epochconfig,hpp flag. (default is
false = use new load vehicles, true use old one from 0.3.8
2016-07-08 17:34:13 -05:00
afb3ce6023
Merge pull request #569 from EpochModTeam/experimental
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0.3.9 b561
0.3.9.0561
2016-07-08 10:34:23 -05:00
e94971867b
0.3.9 b561
2016-07-08 10:26:27 -05:00
1310098264
disable vehicle simulation handler
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changed var name to force change, new variable is: simulationHandlerOld
2016-07-08 09:51:47 -05:00
1f17430e2c
Revert "move simulation handler to main loop"
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This reverts commit 19a0252278
.
2016-07-08 09:46:09 -05:00
52e8008f16
fixed be kick # 39
2016-07-08 09:06:32 -05:00
19a0252278
move simulation handler to main loop
2016-07-08 09:06:15 -05:00
4532219923
Update EPOCH_isBuildAllowed.sqf
2016-07-08 01:58:09 +02:00
b2fd0e4c67
Update EPOCH_isBuildAllowed.sqf
2016-07-08 01:54:50 +02:00
f7ad2e1754
Update CfgEpochClient.hpp
2016-07-08 01:51:53 +02:00
b86c3e7436
Update EPOCH_isBuildAllowed.sqf
2016-07-08 01:48:34 +02:00
dbd959a3a0
remove extra comma
2016-07-07 17:29:02 -05:00
055995e795
not needed to setface again
2016-07-07 16:00:21 -05:00
5e9860f4e9
Merge pull request #567 from EpochModTeam/experimental
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Release 0.3.9 b560
0.3.9.0560
2016-07-07 15:56:23 -05:00
1a99015935
Merge branch 'release' into experimental
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# Conflicts:
# Server_Install_Pack/@epochhive/addons/epoch_server.pbo
# Server_Install_Pack/@epochhive/addons/epoch_server_core.pbo
# Server_Install_Pack/@epochhive/addons/epoch_server_settings.pbo
# Server_Install_Pack/mpmissions/epoch.Altis.pbo
# Server_Install_Pack/mpmissions/epoch.Australia.pbo
# Server_Install_Pack/mpmissions/epoch.Bootcamp_ACR.pbo
# Server_Install_Pack/mpmissions/epoch.Bornholm.pbo
# Server_Install_Pack/mpmissions/epoch.Chernarus.pbo
# Server_Install_Pack/mpmissions/epoch.Chernarus_Summer.pbo
# Server_Install_Pack/mpmissions/epoch.Desert_E.pbo
# Server_Install_Pack/mpmissions/epoch.Esseker.pbo
# Server_Install_Pack/mpmissions/epoch.Mountains_ACR.pbo
# Server_Install_Pack/mpmissions/epoch.Napf.pbo
# Server_Install_Pack/mpmissions/epoch.Porto.pbo
# Server_Install_Pack/mpmissions/epoch.ProvingGrounds_PMC.pbo
# Server_Install_Pack/mpmissions/epoch.Sara.pbo
# Server_Install_Pack/mpmissions/epoch.SaraLite.pbo
# Server_Install_Pack/mpmissions/epoch.Sara_dbe1.pbo
# Server_Install_Pack/mpmissions/epoch.Shapur_BAF.pbo
# Server_Install_Pack/mpmissions/epoch.Stratis.pbo
# Server_Install_Pack/mpmissions/epoch.Takistan.pbo
# Server_Install_Pack/mpmissions/epoch.VR.pbo
# Server_Install_Pack/mpmissions/epoch.Woodland_ACR.pbo
# Server_Install_Pack/mpmissions/epoch.Zargabad.pbo
# Server_Install_Pack/mpmissions/epoch.utes.pbo
# Sources/epoch_config/build.hpp
# Sources/epoch_server/build.hpp
# Sources/epoch_server/compile/epoch_vehicle/EPOCH_server_packStorage.sqf
# Sources/epoch_server_core/build.hpp
# Sources/epoch_server_settings/build.hpp
# build.txt
2016-07-07 15:55:33 -05:00
dee3394024
0.3.9 b559
2016-07-07 15:25:03 -05:00
de065ea3a7
0.3.9 b558
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allow disable of ryan zombies support
suppressed zombies and more ai from jammers and traders
2016-07-07 14:50:35 -05:00
7d3b44cd10
Merge pull request #566 from Ignatz-HeMan/experimental
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Changes from He-Man
2016-07-07 12:13:38 -05:00
5ea76ecbff
Update server_monitor.fsm
2016-07-07 17:49:59 +02:00
1b2aac3bdd
Update EPOCH_server_lockVehicle.sqf
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Allow Locking, if driver is dead.
Allow locking, if lockOwner already is lockedOwner
2016-07-07 17:47:30 +02:00
389afe61ff
Update EPOCH_server_save_storage.sqf
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Unpack Backpacks / Vests / Uniforms. Otherwise Inventory will get lost
2016-07-07 17:46:02 +02:00
c411e7ac40
Update EPOCH_server_save_vehicle.sqf
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Unpack Backpacks / Vests / Uniforms. Otherwise the Inventory will get lost
2016-07-07 17:44:58 +02:00
760d2c2c2a
Update server_init.sqf
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Add 50 reserved slots to prevent despawning Vehicles, if spawned in by scripts
2016-07-07 17:43:39 +02:00
d6bc7a5e10
Update Epoch_dynamicMenu.sqf
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Allows to create a tooltip by a code inside the config
2016-07-07 17:36:49 +02:00
76785e1694
0.3.9 b557
2016-07-07 09:50:27 -05:00
e9958bc5d8
add god mode enabled variable flag
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for #525
2016-07-06 23:56:48 -05:00
872b90fa99
loosen snap checks
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this should allow for easier snapping, and should fix : #429
2016-07-06 23:41:30 -05:00
bb94bb429e
reworked trader spawn
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fixes #489
traders now only spawn in traderBlds classes for work and traderHomes
for homes and only if the building has AI positions.
traders now also use traderUniforms config array for what uniforms they
randomly use.
2016-07-06 23:30:23 -05:00
1da15073d8
0.3.9 b556
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fixed unneeded message when suppressing forced AI spawn.
fixed no message if player does not have energy for NVG.
2016-07-06 20:48:53 -05:00