He-Man
e628588602
Unconscious Timer
2019-04-04 21:44:54 +02:00
He-Man
8f64d961c3
Check
2019-04-04 21:24:27 +02:00
He-Man
23c464970b
Heal / Revive - Usage of HandleDamage EH
2019-04-04 21:14:56 +02:00
He-Man
ff7367a79d
Crypto to Ground
2019-03-23 21:51:23 +01:00
He-Man
84d071f1fd
Take Crypto tweak
2019-03-21 20:32:15 +01:00
He-Man
e0b4427f94
Selectable Plots- Fix
2019-03-08 18:21:45 +01:00
He-Man
fac47bc492
Advanced Vehicle Repair in SafeZones
2019-03-03 02:23:14 +01:00
He-Man
13f5d09b7e
Krypto for Upgrades
2019-03-01 23:07:20 +01:00
vbawol
53fde0c692
Update traderDiag_name.sqf
2019-03-01 07:09:29 -06:00
He-Man
804673e8bb
GunSafe Scripts + Configs
2019-02-28 23:04:21 +01:00
He-Man
ae558a7fa5
Reset Toxic after Revive
2019-02-28 21:06:01 +01:00
He-Man
1d3aaafc61
Change License Plates
2019-02-28 20:36:58 +01:00
He-Man
cb26e80a81
Selectable Plots- Fix #1
2019-02-20 22:31:09 +01:00
He-Man
c2c79f8a77
Selectable Plots + Upgrades - 1st fix
2019-02-18 23:06:43 +01:00
He-Man
d4ad7a33cb
Selectable Plots + Upgrades - First test
2019-02-18 22:29:02 +01:00
He-Man
12f5fd6eaf
Player Login - Loadabs fix
2019-02-06 17:19:21 +01:00
He-Man
fe421d5204
Give a hint, when a Vehicle is only temp
2019-02-03 00:34:04 +01:00
He-Man
7913aae520
Removed backups...
2019-01-26 01:31:25 +01:00
He-Man
de40c06758
Reworked Loot Scripts + Configs
2019-01-26 01:27:14 +01:00
He-Man
877108a1b9
E-Pad Blocked Areas
2019-01-25 23:15:27 +01:00
He-Man
b66bc7a33e
E-Pad Script
2019-01-25 19:37:21 +01:00
He-Man
c20951eb03
Missing configs / small fixes
2019-01-21 20:13:44 +01:00
He-Man
6d26704077
BIS_noCoreConversations to Masterloop init
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This var was set too early and not repeated on revive
2019-01-20 18:35:08 +01:00
He-Man
5b1b054b4c
Defuse bomb tweaks + checks
2019-01-20 15:32:57 +01:00
He-Man
e2b933188d
Sherbet Fixes #1
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- Increased defuse chance
- More restricted run around base obj
- Remove terminal after UAV mission
- Looting dead UAV fixed
- Exploding Vehicles fix (Arma has changed HitPointNames to LowerCase)
2019-01-20 13:20:01 +01:00
He-Man
e5c8606cd9
Config for Vehicle Tradedistance
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Thx to Ghostrider for the suggestion!
2019-01-16 19:24:55 +01:00
He-Man
9362cd0796
turretLocal check for SP-Rearm
2019-01-16 19:22:20 +01:00
He-Man
c9258d4e0e
E-Pad Buttons
2019-01-15 17:19:03 +01:00
He-Man
3c531741f3
E-Pad tweaks
2019-01-14 20:58:16 +01:00
He-Man
52b41f4ac3
Block Door interactions for ACE-Mod
2019-01-11 16:51:58 +01:00
He-Man
a6b7eb94b4
Cursortarget - More accurate check for Explosives
2019-01-11 16:09:07 +01:00
He-Man
2ef6790a8f
Defuse Bomb / Itemdisplayname
...
Moving "Epoch_Itemdisplayname" also to server will rename it to "EPOCH_fnc_Itemdisplayname", so we now only link to the new function.
Means, that you can now use:
Client side:
"EPOCH_Itemdisplayname" or "EPOCH_fnc_Itemdisplayname"
Server side:
"EPOCH_fnc_Itemdisplayname"
So no eventually third-party scripts will take effect.
2019-01-11 15:32:00 +01:00
He-Man
b2957de2a2
ItemDisplayName available for Client and Server
2019-01-09 22:46:41 +01:00
He-Man
20c0cf7412
Defuse Bombs (WIP)
2019-01-09 21:57:35 +01:00
He-Man
ce78cab29e
Moved E-Pad / Connect UAV pic to Clientfiles
2018-12-22 21:49:45 +01:00
He-Man
ee139cf02a
BugFix by MGTDB
2018-12-06 16:10:29 +01:00
He-Man
6965609e96
Seasonal Trader Fix
2018-12-02 00:10:38 +01:00
He-Man
1c5ca41f35
Helper for JailWall
2018-11-14 19:41:26 +01:00
He-Man
fe3a1d62f2
small npctrade fixes
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In very rare cases it could be, that the Server or Client do not take the nearest local vehicle for trading
2018-10-19 17:35:00 +02:00
He-Man
f493906efa
Prevent group join, if already in group
2018-08-29 22:06:07 +02:00
He-Man
26e39c87e4
Usage of new SIM / Ghost Classes
2018-08-24 20:04:12 +02:00
He-Man
e033973deb
Ability to skip loot for buildings
2018-08-20 22:23:36 +02:00
He-Man
2525391f22
E-Pad tweaks
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- Added E-Pad to DynaMenu (can be disabled)
- Fix to not close E-Pad on space release
- Removed MapMarkers from Map-DynaMenu (moved into E-Pad)
2018-08-20 19:19:20 +02:00
Grahame
72f519c2f0
Update EPOCH_Group_onLoad.sqf
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Corrected spelling of crypto
2018-08-16 10:34:35 -04:00
Grahame
1713516811
Update EPOCH_cGroup_BtnCreate.sqf
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Corrected spelling of crypto
2018-08-16 10:34:01 -04:00
Grahame
fd14dfa214
Update EPOCH_npcTraderAdd.sqf
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Corrected spelling of crypto
2018-08-16 10:33:14 -04:00
Grahame
33220bfacc
Update EPOCH_npcTraderAdd2.sqf
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Corrected spelling of crypto
2018-08-16 10:32:36 -04:00
Grahame
14653c13cc
Update EPOCH_npcTraderAdd3.sqf
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Corrected spelling of crypto
2018-08-16 10:31:42 -04:00
Grahame
d14cd07ad8
Update EPOCH_Group_BtnInvite.sqf
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Corrected spelling of crypto
2018-08-16 10:30:58 -04:00
Grahame
278008f5fd
Update EPOCH_TradeLoop.sqf
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Corrected spelling of crypto
2018-08-16 10:29:28 -04:00
Grahame
4a6cfa13b4
Update EPOCH_maintainIT.sqf
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Corrected spelling of crypto
2018-08-16 10:26:55 -04:00
Grahame
be565d98b3
Update EPOCH_cGroup_onLoad.sqf
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Corrected spelling of crypto
2018-08-16 10:26:18 -04:00
Grahame
ae31744203
Update EPOCH_takeCrypto.sqf
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Correct the spelling of Crypto
2018-08-16 10:24:16 -04:00
He-Man
b2cd465fbf
Make UAV's useable with DynaMenu
2018-07-11 14:50:19 +02:00
He-Man
43ae5cc72e
Radsuit protect against toxic (not bites)
2018-07-11 13:30:02 +02:00
He-Man
77b1434a08
E-Pad Scans + Earplug Fixes
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- Added wait time to E-Pad Scans
- Added needed energy to E-Pad Scans
- Smaller Earplug-fixes
2018-07-11 13:10:03 +02:00
He-Man
3fd9071c51
avoid allmissionobjects 'PlotPole_EPOCH'
2018-06-30 13:37:35 +02:00
vbawol
8de2f07525
Merge pull request #986 from RZSenfo/patch-2
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fix missing param
2018-06-23 05:21:00 -05:00
RZSenfo
42acfb372c
fix missing param
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as seen here
a9dc9f044b/Sources/epoch_server/compile/epoch_player/EPOCH_fnc_updatePlayerStats.sqf (L15)
second param is _killer (object)
2018-06-23 09:34:29 +02:00
RZSenfo
2cdac43fce
EnableDebugConsole can be an array
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also if set to 1, player must be host/admin to see it
2018-06-23 09:31:27 +02:00
He-Man
2f1ba9a20d
E-Pad + Earplugs (WIP)
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First Test of the E-Pad.
Current Apps are only examples
Everybody is welcome to add suggestions for Scripts / Apps.
2018-06-21 21:59:37 +02:00
He-Man
9915cb1939
If null, try cursorobject
2018-06-18 18:04:28 +02:00
He-Man
f2add15ed9
lazy evaluation - thx to Senfo
2018-06-12 21:38:24 +02:00
He-Man
1e64f6702a
Handle Marker in Masterloop (for later E-Pad use)
2018-06-12 20:22:37 +02:00
He-Man
32e1836d1e
Preload often used configs in Masterloop
2018-06-12 17:57:09 +02:00
He-Man
7b9ad23a76
Prepared (not used) more custom EH's
2018-06-06 19:57:22 +02:00
He-Man
0d02324f3e
config fix + Door / Gate counter for new elements
2018-05-18 19:41:28 +02:00
He-Man
948999945e
Cam adjustments
2018-05-18 14:47:50 +02:00
He-Man
09fdb7170c
Upgrade Building tweaks
2018-05-17 19:22:15 +02:00
He-Man
5c3d73bcb2
Trader Script tweaks and cleanup
2018-05-16 20:12:06 +02:00
He-Man
c85516337d
Hatchback and Mountainbike repair fix
2018-05-14 20:00:29 +02:00
He-Man
a256e46965
Cam tweaks
2018-05-13 21:49:57 +02:00
He-Man
b418f64665
Last BaseCam tweaks
2018-05-06 21:06:09 +02:00
He-Man
d2ae1ebb02
Cam BE and privates
2018-05-06 17:37:38 +02:00
He-Man
815b7f4c67
Cam Init
2018-05-06 02:07:56 +02:00
He-Man
22ab6f454b
Cam Scripts
2018-05-06 02:03:53 +02:00
He-Man
14587e6c4e
Player Login rework
2018-05-05 17:47:53 +02:00
He-Man
1add566571
Defibrillator
2018-05-01 17:03:30 +02:00
He-Man
7ba61ea46c
Preload PostProcess and only disable
...
Create / destroy cause some weird effects especially for Alcohol
PostProcess
2018-05-01 14:31:59 +02:00
He-Man
e2d214b59a
Drunk fix
2018-05-01 13:29:23 +02:00
vbawol
6c13f3d5ae
small optimizations
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typeName ... isEqualTo >> isEqualType
2018-04-30 22:01:37 -05:00
He-Man
9b47c43ab2
MagHandle moved to _unifiedInteract
2018-04-30 22:29:14 +02:00
He-Man
b16baeab2e
Calculate Attribute on comsume EnergyPack
2018-04-23 15:41:46 +02:00
He-Man
9a4ba98515
Config to calculate bullets for crafted mags
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Example:
- You need 3x energy pack small + 1x electronic + 1x Gold to craft a
large energy pack.
- The 3 small packs can hold max 30 bullets
- If you have in these 3 small packs only 15 bullets, you will return
only a half full large pack (50 Bullets)
- If you have only 10 Bullets, you will get back 100*10/30 -> 33
Bullets.
2018-04-20 18:31:23 +02:00
He-Man
878723b244
Solar Charger Scripts
2018-04-20 18:19:31 +02:00
He-Man
9945f9246e
Energy Tweaks
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Added some missing and new configs to CfgEpochClient
Added Energy settings for default map sources to CfgBaseBuilding
Included wind / overcast / distance to energy calculations (depents on
powertype)
- Solars are affected by SunOrMoon and overcast
- Windmills are affected by wind
- Satellites are affected by distance
2018-04-18 19:41:16 +02:00
He-Man
d8632a89d5
Calculate Multigun distance by size of Target
2018-04-17 17:14:45 +02:00
He-Man
12ed6cfdf9
Return attachments from sold primary / secondary
2018-04-15 00:01:03 +02:00
He-Man
3966ad7010
Advanced Veh Repair Fix #2 after Tank DLC
2018-04-13 14:27:27 +02:00
He-Man
f9de95ffc7
HitPoint Fix test
2018-04-13 00:15:07 +02:00
He-Man
c5abeed9f7
Add SecondaryWeapon to TraderArray (untested !!!)
2018-04-12 21:00:24 +02:00
He-Man
001c49f148
1 seconds broadcast-time for setunitloadout
2018-04-09 19:19:42 +02:00
He-Man
946762fa06
Penalty for looking through Floors (Tower-Glitch)
2018-04-08 04:28:01 +02:00
He-Man
bef09d5cd3
Reduce to only one Var
2018-04-07 23:52:22 +02:00
He-Man
1f8293ccc7
Config to restrict Vectorbuilding (max tilting)
2018-04-07 23:46:37 +02:00
He-Man
561012b09c
Config to make Temp Vehicles tradeable
2018-04-06 17:57:42 +02:00
He-Man
84d7167a14
Recalculating of _currentStock
2018-03-30 15:58:17 +02:00
He-Man
2abcf105b5
Removed Trader Limits - handled with new vars
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Have to be tested!!!!
2018-03-30 05:09:27 +02:00
He-Man
92035636be
HeliRopeAction fix
2018-03-18 01:53:24 +01:00
He-Man
25d2f2b24f
Config to enable / disable needed items for actions
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Also increased needed "bullets" to inflame
2018-03-16 22:11:52 +01:00