Commit Graph

154 Commits

Author SHA1 Message Date
vbawol
a9a5a2ef5e changelog pt2 2016-11-02 17:39:50 -05:00
vbawol
aee615b8db changelog 2016-11-02 14:32:12 -05:00
vbawol
b48acf626f Epoch Survival 0.4 b637
tanoa mission file added that adds RyanZombies to the addons array
Test extended options support for double click item interaction sub
menu.
- "Drink" gas to poison your self.
- Pour our Honey "Empty" option to gain the empty jar without consuming
the honey.
2016-11-02 14:20:58 -05:00
vbawol
54269db977 Epoch Survival 0.4 b629
more BE kick fixes
removed pcre3.dll along with other uneeded files
epochserver.dll/so version 0.5.1.8 requires update to
2016-10-30 17:29:48 -05:00
vbawol
119bc9ac8a Epoch Survival 0.4 b628 2016-10-28 14:37:12 -05:00
vbawol
90fb83790a BE fixes and changelog 2016-10-27 17:27:28 -05:00
vbawol
277d9c70a2 changelog 2016-10-26 16:04:46 -05:00
vbawol
14058cb832 Epoch Survival 0.4 b626
increased anti-teleport range
added experimental vehicle immunity if locked inside an owned base (with
jammer)
Players now start with only 30% Hunger and Thirst instead of 100%.
2016-10-26 15:59:38 -05:00
vbawol
74f1bc12d9 update tanoa props and add atms 2016-10-26 10:16:14 -05:00
vbawol
0889377a08 changelog 2016-10-26 09:59:03 -05:00
vbawol
6f7f1744ce changelog pt1 2016-10-24 11:24:37 -05:00
vbawol
3418adbd67 changelog 2016-10-23 23:52:37 -05:00
vbawol
4aa8c8152d Epoch Survival 0.4 b619
[Changed] Dynamic sub menu for inventory item interaction and crafting
options. (Double click item in your inventory)
[Changed] Armor stat inventory feature now dynamic and no longer forced
via config.
[Changed] Group menu and requests are now on the self action menu.
2016-10-23 23:52:25 -05:00
vbawol
810fe5d65c bump version to 0.4
* Adds experimental test of new HUD from @raymix
* Hud elements are added and removed dynamically so that all active
icons are always right justified.
* Icons scale in size when critical levels are reached.
* added use of new A3 features to control angle and scale of hud icons.
* warning and critical levels are controlled via customVarsDefaults.

* Added larger group sizes up to 64 players and increased Krypto costs.
* reworked Finsh login in login fsm to wait for display 46 not to be
Null.
2016-08-08 14:45:39 -05:00
vbawol
086102c63e changelog updates 2016-06-27 16:17:26 -05:00
vbawol
08d7f8b4ab changelog updated 2016-06-19 16:02:05 -05:00
vbawol
aa296fa9da 0.3.9.0536
changed last few refs to EPOCH_server_createMarker >
EPOCH_server_makeMarker, was causing #40 scripts kick.
2016-06-19 08:54:30 -05:00
vbawol
3908387306 0.3.9.0535 2016-06-18 13:56:42 -05:00
vbawol
b1efe1429a correct file path to current branch 2016-06-13 11:54:19 -05:00
vbawol
19770129cc 0.3.9.0500 2016-06-07 13:43:54 -05:00
vbawol
27548edb6e allow for epoch events to accept full file path
fixed path change a3_epoch_server_settings ->  epoch_server_settings
if 4th variable in the EpochEvents array is set to 0 scriptName is used
as the full path. Default is to use pre/postfix.
2016-06-01 15:14:57 -05:00
vbawol
284ff32fe5 changelog 2016-05-23 15:54:08 -05:00
vbawol
fd59dbec24 fixed typo in iteminteractions 2016-05-11 17:02:09 -05:00
vbawol
85c8b79bdb same 2016-05-09 15:00:03 -05:00
vbawol
0f98f0a82c changelog cleanup 2016-05-09 14:59:57 -05:00
vbawol
54c76c1994 0.3.9.0454
Init weather script at server startup
1= Epoch Events run at server startup and then again after given delay.
0 = Default, runs after given delay.

Changed path from \x\addons\a3_epoch_server to \epoch_server to match
new build tool prefixes
2016-05-09 14:54:57 -05:00
vbawol
15b063387a test new packing tool on gamemode 2016-05-09 10:40:41 -05:00
vbawol
f36cd3bec3 change file name to match config name 2016-05-05 16:56:17 -05:00
vbawol
0e21b77f5d fixed getting wet on pier
http://epochmod.com/forum/topic/41929-getting-10-points-of-wetness/
2016-04-29 17:15:53 -05:00
vbawol
ab3f60847b sync changes 2016-04-29 09:42:25 -05:00
vbawol
c05da7979b changelog pt1 2016-04-28 11:34:56 -05:00
vbawol
9fe7239671 fixed missing textures on some objects since 0.3.8 2016-04-27 13:13:32 -05:00
vbawol
127165dd0a Small Epoch AH update
Adds ability to kick and log
cfgpatches check now kicks by default = 2 with message
removed whitelisted variable check system
minor cleanup
2016-04-26 15:32:40 -05:00
vbawol
eb18c6f0f7 changelog 2016-04-26 12:07:56 -05:00
vbawol
a24d9c08bf changelog 2016-04-25 15:41:14 -05:00
vbawol
f36bbac041 changelog 2016-04-24 16:23:30 -05:00
vbawol
fb4a8d81dc changelog pt3 2016-04-24 13:17:48 -05:00
vbawol
87faecd3d1 changelog pt2 2016-04-24 12:59:13 -05:00
vbawol
1ef7ef360c changelogs 2016-04-24 12:52:07 -05:00
vbawol
bdfc5a1791 changelog 2016-04-22 19:22:13 -05:00
vbawol
3fdd351283 1.58 Difficulty Overhaul
thanks to klinGiii on the forum:
http://epochmod.com/forum/index.php?/topic/41922-158-difficulty-overhaul
2016-04-22 09:52:56 -05:00
vbawol
6cc3a8d8c8 changelog 2016-04-19 11:18:27 -05:00
vbawol
15f3c97461 changelog 2016-04-19 11:16:56 -05:00
vbawol
646e468d43 0.3.8.0424 2016-04-17 06:13:45 -05:00
vbawol
e7de25b0f4 0.3.8.0422
remove debug
2016-04-12 08:53:17 -05:00
vbawol
a71353b8ae changelog 2016-04-12 08:49:39 -05:00
vbawol
6d987836ad 0.3.8.0421 2016-04-12 08:48:26 -05:00
vbawol
09f161cc77 add note about trash looting change 2016-04-09 14:55:18 -05:00
vbawol
368158cd9f Update 0.3.8.0.txt 2016-04-08 17:33:53 -05:00
vbawol
87c23b106f Release 0.3.8 (#502)
* first build for 0.3.8

* 0.3.8.0190

* 0.3.8.0202

* 0.3.8.0213

* 0.3.7.0214

* 0.3.8.0222

* 0.3.8.0246

* 0.3.8.0247

fixed typo

* 0.3.8.0249

more fixes for server compiler

* 0.3.8.0256

* add build number and simple batch file for packing

* match build number with internal

* add build numbers to server pbo's and mission files

also reworked build script for more options

* 0.3.8.0261

* 0.3.8.0261

* 0.3.8.0283

* 0.3.8.0284

* changelog

* 0.3.8.0307

* 0.3.8.0311

* remove old BEC plugin

* update redis-server.exe to latest build and full config

* 0.3.8.0314

* 0.3.8.0315

* inverse logic

This should correctly prevent spawning these units nearby jammer or
protection zones

* use pushbackUnique here

* optimized loot function

by using selectRandom instead of slower sqf logic

* 0.3.8.0316

* make use of new getDir functionality instead of BIS fnc

* add lower disconnect value to server.cfg

* use new getpos functionality

* 0.3.8.0317

* 0.3.8.0319

* 0.3.8.0327

* 0.3.8.0338

changelog update tba

* changelog

* 0.3.8.0341

* BE update

* 0.3.8.0353

* changelog

* removed duplicates

* 0.3.8.0355

fixed error in getIDC

* 0.3.8.0356

revert to BIS_fnc_param as params threw errors

* 0.3.8.0357

fixes for #496 #497

* 0.3.8.0359

fixed #497
fixed #496

* 0.3.8.0365

* 0.3.8.0371

* 0.3.8.0373

* 0.3.8.0379

* 0.3.8.0381

* 0.3.8.0386

* 0.3.8.0393

* 0.3.8.0395

* 0.3.8.0396

* 0.3.8.0397

* 0.3.8.0406

* 0.3.8.0409

* 0.3.8.0410

loot balance
suppress error in spawnloot
make near object check based on building size

* 0.3.8.0412

* 0.3.8.0414

removed classes with scope 0
test remove loot trash on gear for #498
fixed #501

* 0.3.8.0415

* same
2016-04-08 15:21:46 -05:00