Epoch/Sources/epoch_code/compile
vbawol 01c8641ff2 Conditional Loot table feature and reworking antagonist spawning
- We no longer spawn antagonists on opening loot containers or trash.
Instead we have the client spawn them from a new weighted array. Note:
Admins can control what AI are spawning by removing from array
(antagonistChances) or setting chance to 0
- moved EPOCH_spawnIndex and EPOCH_spawnLimits to master loop init
instead of both_init as it is only needed client side.
- loot table updates for extra logic condition.
2017-08-30 17:15:14 -05:00
..
bis_functions private array cleanup p1 2016-08-31 19:29:08 -05:00
both move weightedArray to Cfgfunctions for both server and client use 2017-08-30 17:00:06 -05:00
building add virtual obj for setDir 2017-07-27 15:16:16 -05:00
environment fix from @Ignatz-HeMan 2017-06-24 10:40:41 -05:00
event_handlers more cleanup and privates 2017-05-02 08:28:52 -05:00
functions move to functions 2017-08-28 16:26:49 -05:00
interface_event_handlers Some Fav-Bar Tweaks 2017-08-03 18:18:18 +02:00
inventory Moved Vehicle Upgrade to DynaMenu 2017-08-21 14:26:13 +02:00
looting more cleanup and privates 2017-05-02 08:28:52 -05:00
missions Missions simplified 2017-08-03 09:37:08 -05:00
p2p_trading private array cleanup p1 2016-08-31 19:29:08 -05:00
servicepoint Updated missing ServiePoint Changes 2017-06-25 03:51:48 +02:00
setup Conditional Loot table feature and reworking antagonist spawning 2017-08-30 17:15:14 -05:00
traders Merge pull request #810 from Ignatz-HeMan/experimental 2017-08-03 14:55:42 -05:00
vehicles Moved Vehicle Upgrade to DynaMenu 2017-08-21 14:26:13 +02:00
EPOCH_callSapperMigration.sqf private array cleanup p1 2016-08-31 19:29:08 -05:00
EPOCH_chopWood.sqf unify EPOCH_worldObjectType logic 2017-06-04 19:22:56 -05:00
EPOCH_consumeItem.sqf Advanced Vehicle Repair 2017-07-31 18:28:18 +02:00
EPOCH_debugMonitor.sqf remove Alpha tag from debug 2017-04-03 12:04:42 -05:00
EPOCH_effectCrypto.sqf correct file path to current branch 2016-06-13 11:54:19 -05:00
EPOCH_EnterBuilding.sqf correct file path to current branch 2016-06-13 11:54:19 -05:00
EPOCH_fish.sqf private array cleanup p1 2016-08-31 19:29:08 -05:00
EPOCH_handleServerMessage.sqf 0.4.0.0 b584 2016-08-12 13:15:11 -05:00
EPOCH_interact.sqf private array cleanup p1 2016-08-31 19:29:08 -05:00
EPOCH_localCleanup.sqf Release 0.3.8 (#502) 2016-04-08 15:21:46 -05:00
EPOCH_LootIT.sqf 0.4 b602 2016-09-08 12:09:58 -05:00
EPOCH_lootTrash.sqf unify EPOCH_worldObjectType logic 2017-06-04 19:22:56 -05:00
EPOCH_makeMarker.sqf Epoch Survival 0.4 b646 2016-11-09 15:21:15 -06:00
EPOCH_mineRocks.sqf unify EPOCH_worldObjectType logic 2017-06-04 19:22:56 -05:00
EPOCH_niteLight.sqf disable nite light by default 2017-08-18 11:09:14 -05:00
EPOCH_onEachFrame.sqf maxBuildingHeight now var as it is used oneachframe 2017-07-12 09:53:39 -05:00
EPOCH_PutHandler.sqf more cleanup and privates 2017-05-02 08:28:52 -05:00
EPOCH_QuickTakeAll.sqf private array cleanup p1 2016-08-31 19:29:08 -05:00
EPOCH_QuickTakeLoad.sqf private array cleanup p1 2016-08-31 19:29:08 -05:00
EPOCH_removeMarker.sqf private array cleanup p1 2016-08-31 19:29:08 -05:00
EPOCH_SpawnTraderMiltia.sqf update usage of createGroup to 1.68+ 2017-03-26 10:21:26 -05:00
EPOCH_supportCopter.sqf more cleanup and privates 2017-05-02 08:28:52 -05:00
EPOCH_UnisexCheck.sqf private array cleanup p1 2016-08-31 19:29:08 -05:00
EPOCH_unit_onKilledEH.sqf update killed EH 2017-08-04 13:44:03 -05:00
EPOCH_unitSpawn.sqf optimize unit spawn 2017-08-30 16:40:42 -05:00
EPOCH_unitSpawnDecrease.sqf private array cleanup p1 2016-08-31 19:29:08 -05:00
EPOCH_unitSpawnIncrease.sqf private array cleanup p1 2016-08-31 19:29:08 -05:00
EPOCH_updateLoadingScreen.sqf private array cleanup p1 2016-08-31 19:29:08 -05:00
EPOCH_zombieSpawn.sqf updates 2017-08-03 18:11:10 -05:00