Renamed preInit/postInit
All config.sqf options setup and named (for now :P )
Removed "tools" from FillCrate since it was just addItemCargoGlobal as
well
FindSafePos adjustments + renames
IsNearWater function (from WAI)
Add "_markers" array to MissionStatusCheck params (planned implemention:
[_dot,_circle] for the ability to rename a marker after mission
completion. EG: "COMPLETED: Weapons Crate" for X seconds)
Created SelectMagazine fnc
Created files for a couple TODO functions
Add the DMS_MissionStatusCheck loop only if DMS_DynamicMission is being
used
Insert base function for findSafePos
Create a couple files to be used later
***!!!THIS COMMIT WILL NOT WORK. DO NOT BOTHER COMPILING IT. THIS IS
SIMPLY A "SAVE POINT"!!!***
I copied a lot of WAI stuff (specifically the config.sqf) as a template
for the desired levels of customization that I want in the end.
Created a couple unique DMS config values w/ comments (all variables
prefixed with DMS_ in config.sqf)
Created BroadCastMissionStatus (with a variety of options)
Edited cleanup.sqf to take ARRAY params. It also won't clean up objects
if there is a player within 20m of it (I will probably improve/replace
the function later)
Replaced original crate function with WAI (because of customizability.
Will probably rewrite using BIS_fnc_param)
Fixed the PBOPREFIX
MissionStatusCheck is set up the way I want it, with all functions it
uses ready as well.
Made Exile and exile_server_config a necessary addon.
Created preInit for compiling code (postInit simply launches it now)
All functions added/changed so far have debug reports (if
DMS_DEBUG=true)