Ryan Dick
0193267a53
Split GroundedSamInvocation into GroundingDinoInvocation and SegmentAnythingModelInvocation.
2024-07-31 12:20:23 -04:00
Ryan Dick
9f448fecb7
Move invokeai/backend/grounded_sam -> invokeai/backend/image_util/grounded_sam
2024-07-31 10:00:30 -04:00
Ryan Dick
bcd1483a14
Re-order GroundedSAMInvocation._to_numpy_masks(...) to do slightly more work on the GPU.
2024-07-31 09:51:14 -04:00
Ryan Dick
e206890e25
Use staticmethods rather than inner functions for the Grounding DINO and SAM model loaders.
2024-07-31 09:28:52 -04:00
Ryan Dick
0a7048f650
(minor) Simplify GroundedSAMInvocation._merge_masks(...).
2024-07-31 08:58:51 -04:00
Ryan Dick
e8ecf5e155
(minor) Move apply_polygon_refinement condition up a layer.
2024-07-31 08:50:56 -04:00
Ryan Dick
cec7399366
(minor) Use a new variable name to satisfy type checks.
2024-07-31 08:27:01 -04:00
Ryan Dick
bdae81e429
(minor) Simplify GroundedSAMInvocation._filter_detections()
2024-07-31 08:25:19 -04:00
Ryan Dick
67c32f3d6c
Fix typo: zip(..., strict=True)
2024-07-31 08:15:28 -04:00
blessedcoolant
fa3c0c81b3
Merge branch 'main' into stalker7779/fix_gradient_mask
2024-07-31 06:30:44 +05:30
blessedcoolant
18f89ed5ed
fix: Make DepthAnything work with Invoke's Model Management
2024-07-31 03:57:54 +05:30
Ryan Dick
6b10b59abe
Make GroundedSAMInvocation work with any input image mode (RGB, RGBA, grayscale).
2024-07-30 15:55:57 -04:00
Ryan Dick
918f77bce0
Move some logic from GroundedSAMInvocation to the backend classes.
2024-07-30 15:34:33 -04:00
blessedcoolant
f170697ebe
Merge branch 'main' into depth_anything_v2
2024-07-31 00:53:32 +05:30
blessedcoolant
556c6a1d84
fix: Update DepthAnything to use the transformers implementation
2024-07-31 00:51:55 +05:30
Ryan Dick
aca2a2fa13
Add mask_filter and detection_threshold options to the GroundedSAMInvocation.
2024-07-30 14:22:40 -04:00
Ryan Dick
ff6398f7d8
Add a GroundedSamInvocation for image segmentation from a text prompt (Grounding DINO + Segment Anything Model).
2024-07-30 11:12:26 -04:00
Ryan Dick
693a3eaff5
Merge branch 'main' into stalker-modular_inpaint-2
2024-07-29 10:14:45 -04:00
Ryan Dick
310719eb4c
Merge branch 'main' into stalker-modular_t2i_adapter
2024-07-28 15:30:00 -04:00
Ryan Dick
c57a7afb87
Merge branch 'main' into stalker7779/modular_seamless
2024-07-28 13:49:43 -04:00
Sergey Borisov
faa88f72bf
Make lora as separate extensions
2024-07-27 02:39:53 +03:00
Sergey Borisov
5810cee6c9
Suggested changes
...
Co-Authored-By: Ryan Dick <14897797+RyanJDick@users.noreply.github.com>
2024-07-26 19:47:28 +03:00
Sergey Borisov
eef88d1f83
Update gradient mask node version
2024-07-26 19:33:41 +03:00
Sergey Borisov
78f6850fc0
Fix gradient mask values range
2024-07-26 19:28:00 +03:00
Sergey Borisov
bd8890be11
Revert "Fix create gradient mask node output"
...
This reverts commit 9d1fcba415
.
2024-07-26 19:24:46 +03:00
Sergey Borisov
ab0bfa709a
Handle loras in modular denoise
2024-07-24 05:07:29 +03:00
Sergey Borisov
6af659b1da
Handle t2i adapter in modular denoise
2024-07-24 02:55:33 +03:00
psychedelicious
76aa6bdf05
feat(nodes): split spandrel node
...
`spandrel_image_to_image` now just runs the model with no changes.
`spandrel_image_to_image_autoscale` runs the model repeatedly until the desired scale is reached. previously, `spandrel_image_to_image` did this.
2024-07-24 08:22:46 +10:00
Sergey Borisov
19c00241c6
Use non-inverted mask generally(except inpaint model handling)
2024-07-24 00:59:13 +03:00
Sergey Borisov
c323a760a5
Suggested changes
...
Co-Authored-By: Ryan Dick <14897797+RyanJDick@users.noreply.github.com>
2024-07-23 23:34:28 +03:00
Sergey Borisov
9d1fcba415
Fix create gradient mask node output
2024-07-23 23:29:28 +03:00
Sergey Borisov
ca21996a97
Remove old seamless class
2024-07-23 18:04:33 +03:00
Sergey Borisov
62aa064e56
Handle seamless in modular denoise
2024-07-23 18:03:59 +03:00
Ryan Dick
e2e47fd606
Merge branch 'main' into stalker-modular_controlnet
2024-07-23 10:19:12 -04:00
Ryan Dick
db52f5606f
Merge branch 'main' into stalker-modular_freeu
2024-07-23 09:53:32 -04:00
Ryan Dick
d014dc94fd
Merge branch 'main' into stalker7779/modular_rescale_cfg
2024-07-23 09:34:22 -04:00
psychedelicious
29efab70b7
feat(nodes): spandrel_image_to_image.scale defaults to 4.0
2024-07-23 10:55:54 +10:00
psychedelicious
ac6adc392a
feat(nodes): add scale
and fit_to_multiple_of_8
to spandrel node
2024-07-23 10:55:54 +10:00
psychedelicious
a2ef5d56ee
feat(nodes): split out spandrel node upscale logic into utils
2024-07-23 10:55:54 +10:00
Sergey Borisov
4e8dcb7a1a
Suggested changes
...
Co-Authored-By: Ryan Dick <14897797+RyanJDick@users.noreply.github.com>
2024-07-23 01:46:29 +03:00
Sergey Borisov
87eb018380
Revert debug change
2024-07-22 23:49:20 +03:00
Sergey Borisov
5003e5d763
Same changes as in other PRs, add check for running inpainting on inpaint model without source image
...
Co-Authored-By: Ryan Dick <14897797+RyanJDick@users.noreply.github.com>
2024-07-22 23:47:39 +03:00
Sergey Borisov
58f3072b91
Handle inpainting on normal models
2024-07-21 22:17:29 +03:00
Sergey Borisov
9e7b470189
Handle inpaint models
2024-07-21 20:45:55 +03:00
Sergey Borisov
42356ec866
Add ControlNet support to denoise
2024-07-21 20:01:30 +03:00
Sergey Borisov
e046e60e1c
Add FreeU support to denoise
2024-07-21 18:31:10 +03:00
Sergey Borisov
9a1420280e
Add rescale cfg support to denoise
2024-07-21 17:33:43 +03:00
Ryan Dick
a8cc5caf96
Fix function call that we forgot to update in https://github.com/invoke-ai/InvokeAI/pull/6606
2024-07-19 17:07:52 -04:00
Ryan Dick
78d2b1b650
Merge branch 'main' into stalker-backend_base
2024-07-19 16:25:20 -04:00
Ryan Dick
e16faa6370
Add gradient blending to tile seams in MultiDiffusion.
2024-07-19 13:05:50 -07:00
Sergey Borisov
0c56d4a581
Ryan's suggested changes to extension manager/extensions
...
Co-Authored-By: Ryan Dick <14897797+RyanJDick@users.noreply.github.com>
2024-07-18 23:49:44 +03:00
StAlKeR7779
710dc6b487
Merge branch 'main' into stalker7779/backend_base
2024-07-18 01:08:04 +03:00
Sergey Borisov
2ef3b49a79
Add run cancelling logic to extension manager
2024-07-17 04:39:15 +03:00
Sergey Borisov
79e35bd0d3
Minor fixes
2024-07-17 03:48:37 +03:00
Ryan Dick
6b0ca88177
Merge branch 'main' into ryan/spandrel-upscale-tiling
2024-07-16 15:40:14 -04:00
Ryan Dick
81991e072b
Merge branch 'main' into ryan/spandrel-upscale
2024-07-16 15:14:08 -04:00
Sergey Borisov
cec345cb5c
Change attention processor apply logic
2024-07-16 20:03:29 +03:00
Sergey Borisov
608cbe3f5c
Separate inputs in denoise context
2024-07-16 19:30:29 +03:00
Sergey Borisov
9f088d1bf5
Multiple small fixes
2024-07-16 00:51:25 +03:00
Sergey Borisov
499e4d4fde
Add preview extension to check logic
2024-07-13 00:45:04 +03:00
Sergey Borisov
3a9dda9177
Renames
2024-07-12 22:44:00 +03:00
Sergey Borisov
87e96e1be2
Rename modifiers to callbacks, convert order to int, a bit unify injection points
2024-07-12 22:01:05 +03:00
Sergey Borisov
9cc852cf7f
Base code from draft PR
2024-07-12 20:31:26 +03:00
psychedelicious
712cf00a82
fix(app): vae tile size field description
2024-07-12 06:30:27 -07:00
Ryan Dick
0428ce73a9
Add early cancellation to SpandrelImageToImageInvocation.
2024-07-11 15:42:33 -04:00
Ryan Dick
d0d2955992
Reduce peak VRAM utilization of SpandrelImageToImageInvocation.
2024-07-10 14:25:19 -04:00
Ryan Dick
d868d5d584
Make SpandrelImageToImage tiling much faster.
2024-07-10 14:25:19 -04:00
Ryan Dick
ab775726b7
Add tiling support to the SpoandrelImageToImage node.
2024-07-10 14:25:19 -04:00
Ryan Dick
7b5d4935b4
Merge branch 'main' into ryan/spandrel-upscale
2024-07-09 13:47:11 -04:00
Ryan Dick
ecbff2aa44
Whoops... forgot to commit this file.
2024-07-05 14:57:05 -04:00
Ryan Dick
d09999736c
Rename spandrel models to 'Image-to-Image Model' throughout the UI.
2024-07-05 14:04:08 -04:00
Ryan Dick
35f8781ea2
Fix static type errors with SCHEDULER_NAME_VALUES. And, avoid bi-directional cross-directory imports, which contribute to circular import issues.
2024-07-05 07:38:35 -07:00
Ryan Dick
1d449097cc
Apply ruff rule to disallow all relative imports.
2024-07-04 09:35:37 -04:00
Ryan Dick
9da5925287
Add ruff rule to disallow relative parent imports.
2024-07-04 09:35:37 -04:00
Ryan Dick
6161aa73af
Move pil_to_tensor() and tensor_to_pil() utilities to the SpandrelImageToImage class.
2024-07-03 16:28:21 -04:00
Ryan Dick
504a42fe61
typo: fix UIType on Spandrel Upscaling node.
2024-07-03 16:28:21 -04:00
Ryan Dick
29c8ddfb88
WIP - A bunch of boilerplate to support Spandrel Image-to-Image models throughout the model manager and the frontend.
2024-07-03 16:28:21 -04:00
Ryan Dick
95079dc7d4
Use a ModelIdentifierField to identify the spandrel model in the UpscaleSpandrelInvocation.
2024-07-03 16:28:21 -04:00
Ryan Dick
c1afe35704
Add prototype invocation for running upscaling models with spandrel.
2024-07-03 16:28:21 -04:00
Ryan Dick
3752509066
Expose the VAE tile_size on the VAE encode and decode invocations.
2024-07-02 09:07:03 -04:00
Ryan Dick
79640ba14e
Add context manager for overriding VAE tiling params.
2024-07-02 09:07:03 -04:00
Ryan Dick
bd74b84cc5
Revert "Remove the redundant init_timestep parameter that was being passed around. It is simply the first element of the timesteps array."
...
This reverts commit fa40061eca
.
2024-06-26 12:51:51 -04:00
Ryan Dick
b9946e50f9
Use image-space tile dimensions on the TiledMultiDiffusionDenoiseLatents invocation. This is more natural for many users.
2024-06-25 11:31:52 -07:00
Ryan Dick
06f49a30f6
Mark TiledMultiDiffusionDenoiseLatents as a Beta node.
2024-06-25 11:31:52 -07:00
Ryan Dick
e1af78c702
Make the tile_overlap input to MultiDiffusion *strictly* control the amount of overlap rather than being a lower bound.
2024-06-25 11:31:52 -07:00
Ryan Dick
7c032ea604
(minor) Fix some documentation typos.
2024-06-25 11:31:52 -07:00
Ryan Dick
c5ee415607
Add progress image callbacks to TiledMultiDiffusionDenoiseLatentsInvocation.
2024-06-25 11:31:52 -07:00
Ryan Dick
fa40061eca
Remove the redundant init_timestep parameter that was being passed around. It is simply the first element of the timesteps array.
2024-06-25 11:31:52 -07:00
Ryan Dick
7cafd78d6e
Revert "Expose vae_decode(...) as a staticmethod on LatentsToImageInvocation."
...
This reverts commit 753239b48d
.
2024-06-25 11:31:52 -07:00
Ryan Dick
8a43656cf9
(minor) Address a few small TODOs.
2024-06-25 11:31:52 -07:00
Ryan Dick
bd3b6ca11b
Remove TiledStableDiffusionRefineInvocation. It was a proof-of-concept that has been superseded by TiledMultiDiffusionDenoiseLatents.
2024-06-25 11:31:52 -07:00
Ryan Dick
ceae5fe1db
(minor) typo
2024-06-25 11:31:52 -07:00
Ryan Dick
c22526b9d0
Fix handling of stateful schedulers in MultiDiffusionPipeline.
2024-06-25 11:31:52 -07:00
Ryan Dick
c881882f73
Connect TiledMultiDiffusionDenoiseLatents to the MultiDiffusionPipeline backend.
2024-06-25 11:31:52 -07:00
Ryan Dick
80a67572f1
Fix invocation name of tiled_multi_diffusion_denoise_latents.
2024-06-25 11:31:52 -07:00
Ryan Dick
60ac937698
Improve clarity of comments regarded when 'noise' and 'latents' are expected to be set.
2024-06-25 11:31:52 -07:00
Ryan Dick
196f3b721d
Stricter typing for the is_gradient_mask: bool.
2024-06-25 11:31:52 -07:00
Ryan Dick
40ae174c41
Fix typing of timesteps and init_timestep.
2024-06-25 11:31:52 -07:00
Ryan Dick
ffc28176fe
Remove unused num_inference_steps.
2024-06-25 11:31:52 -07:00
Ryan Dick
230e205541
WIP TiledMultiDiffusionDenoiseLatents. Updated parameter list and first half of the logic.
2024-06-25 11:31:52 -07:00