2022-04-08 15:37:50 +00:00
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#![enable(implicit_some)]
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2022-01-23 15:22:27 +00:00
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(
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2021-07-31 01:38:16 +00:00
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name: Name("Villager"),
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2021-07-04 14:55:52 +00:00
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body: RandomWith("humanoid"),
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alignment: Alignment(Npc),
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2022-04-08 15:37:50 +00:00
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loot: LootTable("common.loot_tables.creature.humanoid"),
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inventory: (
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loadout: Inline((
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inherit: Asset("common.loadout.village.villager"),
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active_hands: ([
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(1, "common.items.weapons.tool.broom"),
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(1, "common.items.weapons.tool.hoe"),
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(1, "common.items.weapons.tool.pickaxe"),
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(1, "common.items.weapons.tool.rake"),
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(1, "common.items.weapons.tool.shovel-0"),
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(1, "common.items.weapons.tool.shovel-1"),
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], None),
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)),
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items: [
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2022-01-23 16:55:07 +00:00
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(10, "common.items.consumable.potion_big"),
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],
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),
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2021-07-10 20:51:29 +00:00
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meta: [],
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2022-04-08 15:37:50 +00:00
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)
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