Marcel Märtens
c16ca3bfb0
sync
2023-03-09 19:07:51 +01:00
Marcel Märtens
9113f66d58
allow more FPS values
2023-03-09 19:07:51 +01:00
Marcel Märtens
51a180f6ae
switch algorithm to do Vec3
2023-03-09 19:07:51 +01:00
Marcel Märtens
f17bc34883
switch to klipkonns algorithm to pos calculation
2023-03-09 19:07:51 +01:00
Marcel Märtens
34c5682485
fmt and prepare a better unit-test framework for pyhiscs run tests
...
Note: i added an if to check that we dont divide by 0 in revert_fak
2023-03-09 19:07:51 +01:00
Marcel Märtens
2d73375ff3
simplify the 0.1 scenario by using coth and acoth, not that coth is 1/tanh and acoth is atanh(1/x)
2023-03-09 19:07:51 +01:00
Marcel Märtens
3cd99b4711
This commit contains a wrong solution for the 0.1 problem before we knew of coth function
...
- fix the 0.1 speed problem that we went to low, but still havent solve the -0.1 acceleration problem
2023-03-09 19:07:51 +01:00
Marcel Märtens
597fc1b147
working on 0 and negative numbers
2023-03-09 19:07:51 +01:00
Marcel Märtens
fa14d96428
solved the old distance part by removing the dt path
2023-03-09 19:07:51 +01:00
Marcel Märtens
ccf9fdf9a7
have a first constant formular for pos but cant get dist from it so far
2023-03-09 19:07:50 +01:00
Marcel Märtens
aa68bd6c9f
got vel to be constant, NOICE
2023-03-09 19:07:50 +01:00
Marcel Märtens
1b5db351d2
wrong frictionmodel, prepare for a force based test
2023-03-09 19:07:50 +01:00
Marcel Märtens
2b469115eb
add a unittest for physics testing
2023-03-09 19:07:50 +01:00
Marcel
9396fa9741
Merge branch 'Thegaming_Life/replacing_all_map2_with_RECT_SIZE_with_cpos_to_wpos_and_wpos_to_cpos' into 'master'
...
replaced CHUNK_SIZE by RECT_SIZE everywhere, and change the use (and remove...
See merge request veloren/veloren!3807
2023-03-06 21:03:35 +00:00
Thegaming Life
5ddc55be52
replaced CHUNK_SIZE by RECT_SIZE everywhere, and change the use (and remove...
2023-03-06 21:03:35 +00:00
Isse
a25edef40e
Merge branch 'catb0t/1528-camera-zoom-lock-toggle' into 'master'
...
Allow locking camera zoom
Closes #1528
See merge request veloren/veloren!3802
2023-03-06 18:17:06 +00:00
Cat Stevens
83e4cdfe76
Allow locking camera zoom
...
Allow the camera's zoom to be locked by a keybind
or a Gameplay setting. The zoom lock
behavior can be changed between Toggle
and Auto, where Auto only locks the camera
zoom while specific movement/combat inputs
are being pressed. (closes !1528 )
A temporary fading notification is shown at the
top of the screen, informing the player of
the setting change (when the keybind is
used) or that the zoom is locked (when
the player might have forgotten the zoom
is locked, and is trying to zoom).
i18n strings are added for English and German,
but no other languages.
To implement the simplistic fading text, the
behavior was extracted into an impl
called `ChangeNotification`, where
reasons are quantified by `NotificationReason`.
2023-03-05 11:30:27 -05:00
Monty Marz
1be69e845d
Merge branch 'camps' into 'master'
...
More spot features
See merge request veloren/veloren!3803
2023-03-03 23:21:37 +00:00
Monty Marz
9a025cfcc8
More spot features
2023-03-03 23:21:37 +00:00
Joshua Barretto
2fb20782e5
Merge branch 'zesterer/culling' into 'master'
...
Added basic culling of underground terrain and sprites
See merge request veloren/veloren!3794
2023-03-01 14:40:52 +00:00
Joshua Barretto
6df7963a22
Updated changelog
2023-03-01 12:55:42 +00:00
Joshua Barretto
175ae0da7b
Cleaned up implementation, addressed review comments
2023-03-01 12:54:43 +00:00
Joshua Barretto
81ec1f726c
Reduced light volume bounds according to underground depth
2023-03-01 12:09:41 +00:00
Joshua Barretto
fc05638490
Fix rain in caves
2023-03-01 12:09:41 +00:00
Joshua Barretto
4699569eae
Made directed shadows take advantage of culling
2023-03-01 12:09:41 +00:00
Joshua Barretto
de1c961141
Fixed apple sprite offset
2023-03-01 12:09:41 +00:00
Joshua Barretto
0d0b7a8889
Got rid of the worst of the cull popping
2023-03-01 12:09:41 +00:00
Joshua Barretto
7fa654ae4c
Clippy fixes
2023-03-01 12:09:40 +00:00
Joshua Barretto
124c7e1496
Switch to camera position for culling
2023-03-01 12:09:40 +00:00
Joshua Barretto
661b587c9f
Added basic culling of underground terrain and sprites
2023-03-01 12:09:40 +00:00
Marcel
589fddab4e
Merge branch 'Thegaming_Life/replace_chunk_size_with_constant_in_swarm' into 'master'
...
Changed the chunk size to constant
See merge request veloren/veloren!3805
2023-02-28 10:00:54 +00:00
Thegaming Life
acbb7ccba9
Changed the chunk size to constant
2023-02-28 10:00:53 +00:00
Samuel Keiffer
01da8b6a82
Merge branch 'tursus_werewolf_anim&spawn_loot_tweaks' into 'master'
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spawn and loot tweaks, tursus and werewolf anims
See merge request veloren/veloren!3790
2023-02-22 01:32:05 +00:00
flo
98e93d1a1c
spawn and loot tweaks, tursus and werewolf anims
2023-02-22 01:32:05 +00:00
Isse
475bc5c6ff
Merge branch 'tormod/proximity-spec' into 'master'
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Make castles appear close to towns
See merge request veloren/veloren!3801
2023-02-21 16:58:43 +00:00
Tormod Gjeitnes Hellen
7164391c40
Refactor the site enemy functions to return iterators.
2023-02-21 17:14:04 +01:00
Tormod Gjeitnes Hellen
5e506a02ef
Change warning level for failing to find site placement to debug.
2023-02-21 17:03:23 +01:00
Tormod Gjeitnes Hellen
0fbe6a67f2
Make castles appear close to towns.
2023-02-21 17:03:22 +01:00
Tormod Gjeitnes Hellen
a0dd527a1d
Refactor proximity checking to be more flexible.
2023-02-21 16:58:54 +01:00
Isse
9b6dd6198b
Merge branch 'tormod/castles-avoid-trees' into 'master'
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Make castles avoid trees.
See merge request veloren/veloren!3799
2023-02-21 13:05:16 +00:00
Tormod G. Hellen
90b945e18b
Make castles avoid trees.
2023-02-20 23:24:03 +01:00
Marcel
63c8baffe1
Merge branch 'tygyh/Update-swedish-translations' into 'master'
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Remove unused 'hud-chat-mod' entry
See merge request veloren/veloren!3793
2023-02-17 10:04:09 +00:00
Marcel
d4274402c1
Merge branch 'frost_gigas_revived_2' into 'master'
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frost_gigas
See merge request veloren/veloren!3769
2023-02-15 00:10:38 +00:00
flo
bf81ffc029
frost_gigas
2023-02-15 00:10:37 +00:00
Christof Petig
968e4b721c
Merge branch 'floppy-bird_medium_2' into 'master'
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bird_medium_2
See merge request veloren/veloren!3706
2023-02-14 23:17:20 +00:00
flo
0531b40fae
bird_medium_2
2023-02-14 23:17:20 +00:00
Samuel Keiffer
5ca04365d5
Merge branch 'catb0t/climb_no_min_energy' into 'master'
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Don't require 10 energy for climbing
See merge request veloren/veloren!3798
2023-02-14 03:21:49 +00:00
Cat Stevens
e19a497989
Don't require 10 energy for climbing
...
The infinite climb bug should be fixed by !3792
(Refactor energy and poise regen), so we
can safely remove the need for the
character to have at least 10 energy to
climb.
The minimum energy needed to start climbing is
now 1 energy.
This was suggested by James M#8698.
2023-02-13 21:23:25 -05:00
Marcel
fb5d25d268
Merge branch 'walpo/update_license_file' into 'master'
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Update LICENSE
See merge request veloren/veloren!3796
2023-02-13 11:12:20 +00:00
walpo
d6b9a6149c
Update LICENSE
2023-02-13 11:12:20 +00:00