Commit Graph

13127 Commits

Author SHA1 Message Date
Marcel Märtens
c16ca3bfb0 sync 2023-03-09 19:07:51 +01:00
Marcel Märtens
9113f66d58 allow more FPS values 2023-03-09 19:07:51 +01:00
Marcel Märtens
51a180f6ae switch algorithm to do Vec3 2023-03-09 19:07:51 +01:00
Marcel Märtens
f17bc34883 switch to klipkonns algorithm to pos calculation 2023-03-09 19:07:51 +01:00
Marcel Märtens
34c5682485 fmt and prepare a better unit-test framework for pyhiscs run tests
Note: i added an if to check that we dont divide by 0 in revert_fak
2023-03-09 19:07:51 +01:00
Marcel Märtens
2d73375ff3 simplify the 0.1 scenario by using coth and acoth, not that coth is 1/tanh and acoth is atanh(1/x) 2023-03-09 19:07:51 +01:00
Marcel Märtens
3cd99b4711 This commit contains a wrong solution for the 0.1 problem before we knew of coth function
- fix the 0.1 speed problem that we went to low, but still havent solve the -0.1 acceleration problem
2023-03-09 19:07:51 +01:00
Marcel Märtens
597fc1b147 working on 0 and negative numbers 2023-03-09 19:07:51 +01:00
Marcel Märtens
fa14d96428 solved the old distance part by removing the dt path 2023-03-09 19:07:51 +01:00
Marcel Märtens
ccf9fdf9a7 have a first constant formular for pos but cant get dist from it so far 2023-03-09 19:07:50 +01:00
Marcel Märtens
aa68bd6c9f got vel to be constant, NOICE 2023-03-09 19:07:50 +01:00
Marcel Märtens
1b5db351d2 wrong frictionmodel, prepare for a force based test 2023-03-09 19:07:50 +01:00
Marcel Märtens
2b469115eb add a unittest for physics testing 2023-03-09 19:07:50 +01:00
Marcel
9396fa9741 Merge branch 'Thegaming_Life/replacing_all_map2_with_RECT_SIZE_with_cpos_to_wpos_and_wpos_to_cpos' into 'master'
replaced CHUNK_SIZE by RECT_SIZE everywhere, and change the use (and remove...

See merge request veloren/veloren!3807
2023-03-06 21:03:35 +00:00
Thegaming Life
5ddc55be52 replaced CHUNK_SIZE by RECT_SIZE everywhere, and change the use (and remove... 2023-03-06 21:03:35 +00:00
Isse
a25edef40e Merge branch 'catb0t/1528-camera-zoom-lock-toggle' into 'master'
Allow locking camera zoom

Closes #1528

See merge request veloren/veloren!3802
2023-03-06 18:17:06 +00:00
Cat Stevens
83e4cdfe76 Allow locking camera zoom
Allow the camera's zoom to be locked by a keybind
	or a Gameplay setting. The zoom lock
	behavior can be changed between Toggle
	and Auto, where Auto only locks the camera
	zoom while specific movement/combat inputs
	are being pressed. (closes !1528)

A temporary fading notification is shown at the
	top of the screen, informing the player of
	the setting change (when the keybind is
	used) or that the zoom is locked (when
	the player might have forgotten the zoom
	is locked, and is trying to zoom).

i18n strings are added for English and German,
	but no other languages.

To implement the simplistic fading text, the
	behavior was extracted into an impl
	called `ChangeNotification`, where
	reasons are quantified by `NotificationReason`.
2023-03-05 11:30:27 -05:00
Monty Marz
1be69e845d Merge branch 'camps' into 'master'
More spot features

See merge request veloren/veloren!3803
2023-03-03 23:21:37 +00:00
Monty Marz
9a025cfcc8 More spot features 2023-03-03 23:21:37 +00:00
Joshua Barretto
2fb20782e5 Merge branch 'zesterer/culling' into 'master'
Added basic culling of underground terrain and sprites

See merge request veloren/veloren!3794
2023-03-01 14:40:52 +00:00
Joshua Barretto
6df7963a22 Updated changelog 2023-03-01 12:55:42 +00:00
Joshua Barretto
175ae0da7b Cleaned up implementation, addressed review comments 2023-03-01 12:54:43 +00:00
Joshua Barretto
81ec1f726c Reduced light volume bounds according to underground depth 2023-03-01 12:09:41 +00:00
Joshua Barretto
fc05638490 Fix rain in caves 2023-03-01 12:09:41 +00:00
Joshua Barretto
4699569eae Made directed shadows take advantage of culling 2023-03-01 12:09:41 +00:00
Joshua Barretto
de1c961141 Fixed apple sprite offset 2023-03-01 12:09:41 +00:00
Joshua Barretto
0d0b7a8889 Got rid of the worst of the cull popping 2023-03-01 12:09:41 +00:00
Joshua Barretto
7fa654ae4c Clippy fixes 2023-03-01 12:09:40 +00:00
Joshua Barretto
124c7e1496 Switch to camera position for culling 2023-03-01 12:09:40 +00:00
Joshua Barretto
661b587c9f Added basic culling of underground terrain and sprites 2023-03-01 12:09:40 +00:00
Marcel
589fddab4e Merge branch 'Thegaming_Life/replace_chunk_size_with_constant_in_swarm' into 'master'
Changed the chunk size to constant

See merge request veloren/veloren!3805
2023-02-28 10:00:54 +00:00
Thegaming Life
acbb7ccba9 Changed the chunk size to constant 2023-02-28 10:00:53 +00:00
Samuel Keiffer
01da8b6a82 Merge branch 'tursus_werewolf_anim&spawn_loot_tweaks' into 'master'
spawn and loot tweaks, tursus and werewolf anims

See merge request veloren/veloren!3790
2023-02-22 01:32:05 +00:00
flo
98e93d1a1c spawn and loot tweaks, tursus and werewolf anims 2023-02-22 01:32:05 +00:00
Isse
475bc5c6ff Merge branch 'tormod/proximity-spec' into 'master'
Make castles appear close to towns

See merge request veloren/veloren!3801
2023-02-21 16:58:43 +00:00
Tormod Gjeitnes Hellen
7164391c40
Refactor the site enemy functions to return iterators. 2023-02-21 17:14:04 +01:00
Tormod Gjeitnes Hellen
5e506a02ef
Change warning level for failing to find site placement to debug. 2023-02-21 17:03:23 +01:00
Tormod Gjeitnes Hellen
0fbe6a67f2
Make castles appear close to towns. 2023-02-21 17:03:22 +01:00
Tormod Gjeitnes Hellen
a0dd527a1d
Refactor proximity checking to be more flexible. 2023-02-21 16:58:54 +01:00
Isse
9b6dd6198b Merge branch 'tormod/castles-avoid-trees' into 'master'
Make castles avoid trees.

See merge request veloren/veloren!3799
2023-02-21 13:05:16 +00:00
Tormod G. Hellen
90b945e18b
Make castles avoid trees. 2023-02-20 23:24:03 +01:00
Marcel
63c8baffe1 Merge branch 'tygyh/Update-swedish-translations' into 'master'
Remove unused 'hud-chat-mod' entry

See merge request veloren/veloren!3793
2023-02-17 10:04:09 +00:00
Marcel
d4274402c1 Merge branch 'frost_gigas_revived_2' into 'master'
frost_gigas

See merge request veloren/veloren!3769
2023-02-15 00:10:38 +00:00
flo
bf81ffc029 frost_gigas 2023-02-15 00:10:37 +00:00
Christof Petig
968e4b721c Merge branch 'floppy-bird_medium_2' into 'master'
bird_medium_2

See merge request veloren/veloren!3706
2023-02-14 23:17:20 +00:00
flo
0531b40fae bird_medium_2 2023-02-14 23:17:20 +00:00
Samuel Keiffer
5ca04365d5 Merge branch 'catb0t/climb_no_min_energy' into 'master'
Don't require 10 energy for climbing

See merge request veloren/veloren!3798
2023-02-14 03:21:49 +00:00
Cat Stevens
e19a497989 Don't require 10 energy for climbing
The infinite climb bug should be fixed by !3792
	(Refactor energy and poise regen), so we
	can safely remove the need for the
	character to have at least 10 energy to
	climb.

The minimum energy needed to start climbing is
	now 1 energy.

This was suggested by James M#8698.
2023-02-13 21:23:25 -05:00
Marcel
fb5d25d268 Merge branch 'walpo/update_license_file' into 'master'
Update LICENSE

See merge request veloren/veloren!3796
2023-02-13 11:12:20 +00:00
walpo
d6b9a6149c Update LICENSE 2023-02-13 11:12:20 +00:00