Commit Graph

415 Commits

Author SHA1 Message Date
12b5d655cf Split Material and Dismantle crafting tabs 2021-06-26 21:37:13 +03:00
8d0a1ad7b4 Gem Rings and small change to trading. 2021-06-26 02:44:02 +00:00
Sam
645cc60dc0 Balance tweaks. 2021-06-23 22:38:37 -05:00
ced180bbc9 changelog 2021-06-22 20:52:44 +03:00
e930ff6779 Sanitise controller inputs 2021-06-21 21:13:49 +01:00
b84708ca75 Added chat toggle 2021-06-21 20:16:03 +01:00
e7f54d6306 Merge branch 'juliancoffee/clay_golem_tweak' into 'master'
clay golem tweak

See merge request veloren/veloren!2478
2021-06-19 14:49:11 +00:00
41b6d80635 Add CHANGELOG 2021-06-19 10:47:45 +03:00
2abd23ec64 Merge branch 'juliancoffee/not_explodable_sprites' into 'master'
Proof of concept non-explodable sprites

See merge request veloren/veloren!2475
2021-06-19 01:10:20 +00:00
46dfc119fb Merge branch 'aweinstock/tighten_e2t' into 'master'
Make e2t hitboxes tighter by checking the floating point coordinates before looking up voxels.

See merge request veloren/veloren!2460
2021-06-18 16:27:20 +00:00
8b44f7ed34 Add non-exploadable crafting stations to CHANGELOG 2021-06-18 13:10:27 +03:00
b8749dc219 Added more cow noises, prepare for merge 2021-06-16 17:23:54 +01:00
9d9c0a045d Merge branch 'imbris/release-tweak' into 'master'
Add debug line tables and avoid building unwinding landing pads in release builds

See merge request veloren/veloren!2446
2021-06-16 02:17:49 +00:00
5e6363dbcc Make e2t hitboxes tighter by checking the floating point coordinates before looking up voxels. 2021-06-15 21:29:29 -04:00
e5f23eb41a Add debug line tables and avoid building unwinding landing pads in release builds 2021-06-15 21:14:49 -04:00
8568dfb38e Bump rodio to 0.14 2021-06-14 22:04:23 +02:00
1b36f6cab3 Merge branch 'aweinstock/forcemove-no-pushback' into 'master'
Don't apply e2e pushback during a forced movement character state.

See merge request veloren/veloren!2429
2021-06-14 14:42:01 +00:00
104de523b7 Move changelog entry for mining to 0.10 section. 2021-06-13 14:35:44 -04:00
0e394029de Mining skill tree. 2021-06-13 14:34:42 -04:00
d02ff2db20 Don't apply e2e pushback during a forced movement character state. 2021-06-12 11:10:06 -04:00
4167621f5d Change the version number to 0.10 2021-06-12 10:14:07 +02:00
2a161abd0a NPC Hitbox Adjustments 2021-06-09 08:08:41 +00:00
670845e6f5 changelog 2021-06-07 11:06:39 +02:00
39fc48ac17 Widened recipe list in crafting menu and added quality indicators to names in the list 2021-06-06 15:55:11 +00:00
85b8d4e7c0 Merge branch 'sam/yeti' into 'master'
Yeti Rework

See merge request veloren/veloren!2359
2021-06-05 23:15:20 +00:00
Sam
acf7ad27f1 Balance tweaks. 2021-06-05 17:15:04 -05:00
1a93e3d84f Added 60 FPS framerate cap for title/menu screens 2021-06-05 14:13:53 +01:00
Sam
eaf87a53bb Final tweaks. 2021-06-03 21:39:47 -05:00
d6e5827b8b Update changelog 2021-06-03 14:23:28 -04:00
d235e98efe Merge branch 'aweinstock/agent-pid' into 'master'
Implement PID controllers and use them to stabilize Agent airship flight.

See merge request veloren/veloren!2356
2021-06-02 23:15:08 +00:00
cbe7521259 Add toggle for minimap, fix scaling formula, reduce minimap VD for better performance, and add changelog entry. 2021-06-02 00:39:04 -04:00
8b20175b6e Implement PID controllers and use them to stabilize Agent airship flight. 2021-05-30 13:36:25 -04:00
d38db15411 Fixed entities with voxel colliders being off by one physics tick for collision. 2021-05-28 20:25:57 -04:00
3684cf0454 Fix economy data not properly being used to price trades, resulting in default prices being applied at most towns.
Also add an exporter from econsim results to sqlite to aid in debugging the economy (which revealed this bug).
2021-05-28 15:09:29 -04:00
Sam
b826d5cb2b Fixed exp splitting in inactive equip slots. 2021-05-26 21:13:16 -05:00
4d7828ec94 Make the camera zoom as the bow (or any ChargedRanged attack) is charging. 2021-05-26 09:34:07 -04:00
2da8d96ec9 add CHANGELOG 2021-05-25 01:08:11 +03:00
419cd2a5e4 Don't modify position in glide character state 2021-05-23 07:26:11 +00:00
854930bc1a Item pickups are shown in separate window and "inventory-full" messages are shown above the item attempted to be picked up 2021-05-22 20:47:08 +00:00
30bcc6aaa3 Ferocious armour for t5-dungeon minibosses 2021-05-22 10:55:36 +00:00
27885e00b2 Allow NPCs to path towards far away enemies 2021-05-21 03:14:45 +00:00
d5f3ba77d4 Make NPCs Aware of Sound - See Issue #913 2021-05-15 19:36:27 +00:00
7d5ca0e7bf Revert "Merge branch 'snowram/hacky-mount' into 'master'"
This reverts merge request !2219
2021-05-14 13:43:20 +00:00
7fe0db2261 Merge branch 'snowram/hacky-mount' into 'master'
Allow for collars to make QuadMed npcs mountable

See merge request veloren/veloren!2219
2021-05-14 12:27:19 +00:00
95a6e35a3a Added chat tabs 2021-05-14 12:27:15 +00:00
e4f3064b8a Collar can make QuadMeds mountable, state + offsets 2021-05-14 00:11:15 +02:00
4d4bc132f4 Campfires can set things on fire and water puts it out 2021-05-13 05:34:51 +00:00
f76b61ac17 Make merchants /tell instead of /say 2021-05-11 17:26:22 +00:00
Sam
cd5096fe73 Changelog 2021-05-10 18:57:33 -05:00
0cf0f59fa7 Merge branch 'sharp/modtools' into 'master'
Added non-admin moderators and timed bans.

See merge request veloren/veloren!2276
2021-05-10 04:54:06 +00:00