Commit Graph

6965 Commits

Author SHA1 Message Date
Marcel
1166893fd4 Merge branch 'xMAC94x/docker_quickfix' into 'master'
the docker container was missing the ca-certificates root store

See merge request veloren/veloren!1882
2021-03-11 23:09:42 +00:00
Marcel Märtens
767bae540e the docker container was missing the ca-certificates root store
Its now using ubuntus default root-store for tls operations.
2021-03-12 00:08:34 +01:00
Marcel
5d32690fbf Merge branch 'xMAC94x/server_parallize' into 'master'
handle msg as part of the servers state for best parallelisation. also include agent there

See merge request veloren/veloren!1878
2021-03-11 21:52:18 +00:00
Marcel
93cab075f8 Merge branch 'xMAC94x/non_blocking_register' into 'master'
Auth requests are now done async, the register system is fetching it, via a PendingLogin component

See merge request veloren/veloren!1875
2021-03-11 21:51:55 +00:00
Joshua Barretto
a9bcaf0a37 Merge branch 'PersianKnight/Reset_to_Defaults_Buttons' into 'master'
Add Reset to Default Buttons for Interface, Gameplay and Sound Settings

See merge request veloren/veloren!1877
2021-03-11 21:29:11 +00:00
Joshua Barretto
155bb7a146 Merge branch 'zesterer/relative-time-cmd' into 'master'
Made /time relative to the current day for day-relative times

See merge request veloren/veloren!1879
2021-03-11 19:25:37 +00:00
Joshua Barretto
235d657c97 Made /time relative to the current day for day-relative times 2021-03-11 19:13:19 +00:00
PersianKnight
3b3ffe30e9 Add Reset to Default Buttons for Interface, Gameplay and Sound Settings 2021-03-11 22:09:30 +03:30
Marcel Märtens
a3e6cf3815 handle msg as part of the servers state for best parallelisation. also include agent there 2021-03-11 19:09:21 +01:00
Joshua Barretto
f479231b15 Merge branch 'glowy-shiny-pretty' into 'master'
Glowy shiny pretty

See merge request veloren/veloren!1874
2021-03-11 17:37:33 +00:00
Samuel Keiffer
9b198b5cda Merge branch 'sam/sceptre-overhaul' into 'master'
Overhaul sceptre

Closes #768

See merge request veloren/veloren!1845
2021-03-11 16:47:50 +00:00
Marcel Märtens
728bff610b Allow HTTP auth servers again.
only `localhost` are allowed in a release build.
 when debug assertions are on, others are also allowed.

This change undoes the changes to the settings, so compared to master, there is no effect
2021-03-11 17:24:52 +01:00
Marcel Märtens
381bb5eef0 fix tracy 2021-03-11 17:05:17 +01:00
Marcel Märtens
a98e72c391 Auth requests are now done async, the register system is fetching it, via a PendingLogin component
The auth server no longer allows the protocol to be specified. we enforce `https` for the auth server, so DO NOT provide a auth url with `https://` but without.
correct is now `auth.veloren.net`
incorrect is: `https://auth.veloren.net`
2021-03-11 17:05:02 +01:00
Marcel
a3d54e908e Merge branch 'xMAC94x/terrain_stream' into 'master'
Transport ChunkRequests and Chunkupdates in a own stream.

See merge request veloren/veloren!1876
2021-03-11 15:46:51 +00:00
Joshua Barretto
6e0807f3f5 Cheaper and less broken material reflection/glow 2021-03-11 13:56:11 +00:00
Marcel Märtens
f8b7d96066 git push -fTransport ChunkRequests and Chunkupdates in a own stream. ChunkUpdates are very big and having them in a own stream, helps slow clients to keep up with entity syncs and
lagging a bit behind on terrain. Which is fine. Block Places and Block Pickup are not handled in this stream, as they go through the standart route of event handling.
2021-03-11 14:50:46 +01:00
Marcel
19a792228c Merge branch 'oriolmm/file_structure_es_ES_aligned' into 'master'
File structure for lang es_ES aligned with EN

See merge request veloren/veloren!1872
2021-03-11 12:08:37 +00:00
omm
ef7b215f07 File structure for lang es_ES aligned with EN 2021-03-11 12:08:37 +00:00
Marcel
3a7ff55dc0 Merge branch 'ccgauche/improved-retrieve-system' into 'master'
Improved retrieve system to allow write components to be used + Reintroduced get_player_name

See merge request veloren/veloren!1873
2021-03-11 00:13:54 +00:00
ccgauche
2cbbff7fb9 Fixed clippy 2021-03-10 21:10:08 +01:00
Joshua Barretto
d1b58ebb36 More reflective weapons 2021-03-10 18:59:04 +00:00
Joshua Barretto
09e32cb952 Initial implementation of glow/shininess 2021-03-10 18:58:25 +00:00
ccgauche
908cf16090 Delete veloren_plugin_template.plugin.tar 2021-03-10 19:37:24 +01:00
ccgauche
67b24294d6 Change Ecs access system to allow write accesses to be used + reintroduced get_player_name 2021-03-10 19:36:53 +01:00
Marcel
cf46ce70cf Merge branch 'xMAC94x/update-specs' into 'master'
update specs to get rid of old deps

See merge request veloren/veloren!1871
2021-03-10 13:14:23 +00:00
Marcel Märtens
b151a246c3 update specs to get rid of old deps 2021-03-10 13:22:17 +01:00
Marcel
39f5e969ba Merge branch 'update_deps' into 'master'
Stop required euc version (was done to hold back vek version)

See merge request veloren/veloren!1870
2021-03-10 02:28:44 +00:00
Marcel
524ded586d Merge branch 'aweinstock/validate-char-create' into 'master'
Validate starting item and body type server-side.

See merge request veloren/veloren!1869
2021-03-10 01:42:42 +00:00
Marcel
81959c0a89 Merge branch 'ccgauche/move-back-register-to-system' into 'master'
Moved back register to a system

See merge request veloren/veloren!1868
2021-03-10 00:56:33 +00:00
Bryan Quigley
506adb4eec Stop requiring specfici euc version (was done to hold back vek version)
Then ran cargo update
2021-03-09 15:53:24 -08:00
Avi Weinstock
f64c29f09d Validate starting item and body type server-side. 2021-03-09 18:28:25 -05:00
Sam
d4bdacb2e7 Made migration more explicit in what skills it targeted, instead of using a LIKE query. 2021-03-09 18:03:12 -05:00
Sam
de5ef03ac4 Auras will now refresh buffs if a buff was already present that had a lesser duration.
Attack effects can now have multiple requirements.
Fix for sceptre heal not requiring energy.
Nerfed warding aura protection.
Added icon for warding aura.
Changelog.
2021-03-09 18:03:06 -05:00
Sam
16222948a3 Sceptre skill tree and migration. 2021-03-09 18:02:07 -05:00
Sam
c13e84aff5 Aura duration separated from cast duration in aura state
Healing beam now requires combo > 0 to enter character state
Removed last vestiges of old sceptre abilities
Combo extended to most other attacks
Cast aura state renamed to basic aura
2021-03-09 18:02:00 -05:00
Sam
d711c77468 Aura particles. 2021-03-09 17:59:45 -05:00
Monty Marz
935aec743d cleanup, icons 2021-03-09 17:59:45 -05:00
Sam
cb1b26d717 Beam particle tweaks 2021-03-09 17:59:43 -05:00
Monty
49fcd6ee13 adjusted combo counter anim 2021-03-09 17:59:43 -05:00
Sam
940b4b5de7 Combo counter now uses outcomes. 2021-03-09 17:59:42 -05:00
Monty
c29cb037e7 better combo indicator animation 2021-03-09 17:59:41 -05:00
Sam
398370ca51 Changed lifesteal beam particles to look better.
Warding aura now just provides damage reduction instead of invulnerability. Also with a longer duration and less movespeed penalty.
2021-03-09 17:59:41 -05:00
Monty
53100b6f37 combo point display 2021-03-09 17:59:40 -05:00
Sam
c5f74e528d Animation for cast aura, combo information passed to skillbar. 2021-03-09 17:59:40 -05:00
Sam
b6f4543a14 Fixed beam offsets, told healing beam to use beam animation. 2021-03-09 17:59:40 -05:00
Sam
c6a222340e Particles for lifesteal beam. Changed how frontend recognized beams. 2021-03-09 17:59:39 -05:00
Sam
18edc1092b Basic beam now generates combo. Healing beam now consumes combo, and requires combo to heal. 2021-03-09 17:59:33 -05:00
Sam
43874a4aa5 Added healing beam character state.
This was done as there was a lot of special casing in basic beam to account for healing.
2021-03-09 17:58:20 -05:00
Sam
a1bbc136fc New abilities for sceptre are done 2021-03-09 17:56:38 -05:00