flo
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16d58c6b4e
|
plant creatures
|
2023-06-03 13:59:52 +00:00 |
|
Joshua Barretto
|
ec3a7d1898
|
Make items vanish after 5 minutes
|
2023-06-01 14:51:19 +01:00 |
|
Joshua Barretto
|
3a383050d5
|
Apply fall damage even after a block-hop
|
2023-06-01 14:14:28 +01:00 |
|
Joshua Barretto
|
f00f96636c
|
Fixed weird fall damage application
|
2023-06-01 14:08:13 +01:00 |
|
flo
|
40832456f2
|
spawn frost gigas
|
2023-05-31 12:31:54 +00:00 |
|
Joshua Barretto
|
4fa799e7c7
|
Fixed volume mount orientation
|
2023-05-25 03:16:27 +01:00 |
|
Joshua Barretto
|
9127d6cbf2
|
Account for surface normal when calculating collision damage
|
2023-05-25 01:21:44 +01:00 |
|
Joshua Barretto
|
6a2796dc17
|
Everything damage
|
2023-05-25 00:28:35 +01:00 |
|
Joshua Barretto
|
dbcbd43b8f
|
Added body kind argument to /airship and /ship
|
2023-05-25 00:25:28 +01:00 |
|
Joshua Barretto
|
610d1d8497
|
Simplified replacement drag logic, special-case volume entities to improve movement
|
2023-05-25 00:25:28 +01:00 |
|
Joshua Barretto
|
74d4fc8e64
|
Added sprites to ship models
|
2023-05-25 00:25:28 +01:00 |
|
Joshua Barretto
|
96bf86dae0
|
Rebalanced masses, dimensions, swim thrusts, and made various improvements to water movement that help with gameplay and pathfinding. Also fixed swimming animations for many creatures.
|
2023-05-25 00:25:25 +01:00 |
|
Joshua Barretto
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5988237b3d
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Fixed non-dismounting teleportation
|
2023-05-25 00:22:54 +01:00 |
|
Isse
|
68491dde55
|
Merge branch 'seachapel_rework' into 'master'
seachapel_rework
See merge request veloren/veloren!3856
|
2023-05-24 18:13:29 +00:00 |
|
flo
|
a55276ea73
|
seachapel_rework
|
2023-05-24 18:13:29 +00:00 |
|
Kittycat
|
9eb4931822
|
Fix: the /time command has been fixed in accordance to issue #1622
|
2023-05-24 16:47:36 +00:00 |
|
Maxicarlos08
|
777a69e576
|
adressed review comments
|
2023-05-22 23:20:11 +02:00 |
|
Maxicarlos08
|
fbe32a9047
|
no_dura -> no_durability
|
2023-05-22 22:38:48 +02:00 |
|
Maxicarlos08
|
174f75dc63
|
durability free areas
|
2023-05-22 22:38:47 +02:00 |
|
Joshua Barretto
|
b730766106
|
Prevent explosion damage going through walls
|
2023-05-21 15:30:18 +01:00 |
|
Joshua Barretto
|
cfdf184c4c
|
Fix non-humanoid pathfinding and movement in water
|
2023-05-16 20:48:50 +01:00 |
|
Joshua Barretto
|
52b5967914
|
Fix pet idle movement, add a way to configure agent behaviour through manifests
|
2023-05-16 18:51:46 +01:00 |
|
Joshua Barretto
|
4732d28e24
|
Reduce creature flee speed
|
2023-05-14 22:18:01 +01:00 |
|
Joshua Barretto
|
140927cbe7
|
Clean up day coefficient code
|
2023-05-14 22:10:37 +01:00 |
|
flo666
|
aca38d0cf4
|
review fixes
|
2023-05-13 09:32:29 -04:00 |
|
Sam
|
fd3c377d1c
|
Taught adlet elder how to use leap
|
2023-05-13 09:32:25 -04:00 |
|
Sam
|
8c3b1f23ee
|
Adlet elder AI
|
2023-05-13 09:31:31 -04:00 |
|
Sam
|
71d7a3b780
|
Ice creature AIs
|
2023-05-13 09:30:56 -04:00 |
|
Sam
|
5a83f85779
|
Initial ice drake AI
|
2023-05-13 09:30:55 -04:00 |
|
Sam
|
2e9f1edef3
|
Adlet AI
|
2023-05-13 09:30:52 -04:00 |
|
Sam
|
680d987e11
|
Adlet hunter AI
|
2023-05-13 09:30:51 -04:00 |
|
flo666
|
1750c9a0f2
|
structure work
|
2023-05-13 09:30:48 -04:00 |
|
Sam
|
76f4db6f70
|
Tweaked positioning of adlet sites
|
2023-05-13 09:30:14 -04:00 |
|
Joshua Barretto
|
ec5e3fe716
|
Avoid re-fetching system data on every link persist
|
2023-05-13 12:31:19 +01:00 |
|
Joshua Barretto
|
9e9889eed6
|
Allowed bird pets to mount their owners when nearby
|
2023-05-12 21:03:44 +01:00 |
|
Marcel Märtens
|
3a19669d53
|
use workspace dependencies to make our life easier maintaining them :)
|
2023-05-10 18:16:25 +02:00 |
|
Isse
|
2bc63d22ae
|
Merge branch 'isse/sittable-sprites' into 'master'
Sprites on airships, and mountable sprites
See merge request veloren/veloren!3886
|
2023-05-10 13:55:51 +00:00 |
|
Isse
|
9fa4c7217e
|
more info on todo comment and allow clippy lint
|
2023-05-10 15:22:35 +02:00 |
|
maxicarlos08
|
5c4c47b517
|
Use LRU cache for caching presistent chunks instead of time-based cache
|
2023-05-09 20:06:53 +02:00 |
|
maxicarlos08
|
4e136e2961
|
Performance improvements for persisted terrain
- Only save terrain to disk if it actually has been modified
- Keep a 10 minute cache with recently unloaded persistent chunks
|
2023-05-09 20:06:53 +02:00 |
|
Isse
|
1617c180ef
|
small changes
|
2023-05-09 19:55:52 +02:00 |
|
Isse
|
bcc8c55b5e
|
change 'force from mount' to 'force from volume' in commands
|
2023-05-09 19:43:10 +02:00 |
|
Isse
|
61ecd2c178
|
various small fixes
|
2023-05-09 19:43:10 +02:00 |
|
Isse
|
a6665ed988
|
some comments
|
2023-05-09 19:43:10 +02:00 |
|
Isse
|
192356f6c5
|
use interpolated pos and ori
|
2023-05-09 19:43:09 +02:00 |
|
Isse
|
b6c7316de9
|
place rtsim on sprite controllers
|
2023-05-09 19:43:09 +02:00 |
|
Isse
|
57551c479c
|
force of mount in teleporting commands
|
2023-05-09 19:43:09 +02:00 |
|
Isse
|
134d0f0c04
|
varius fixes
|
2023-05-09 19:43:09 +02:00 |
|
Isse
|
b3a70627e5
|
fix volumes
|
2023-05-09 19:43:09 +02:00 |
|
Isse
|
6674cce2cc
|
intercat with sprites on ships
|
2023-05-09 19:43:09 +02:00 |
|