Commit Graph

105 Commits

Author SHA1 Message Date
Tao In Way
e32460f9ee taoist&floppy/cyclops&dullahan 2023-04-12 22:53:38 +00:00
flo
bf81ffc029 frost_gigas 2023-02-15 00:10:37 +00:00
Avi Weinstock
aba6f6654e Add a new particle mode for potion sickness. 2023-01-19 15:06:14 -05:00
flo
a37e1f8d99 seachapel npc work 2022-09-22 01:04:01 +00:00
Joshua Barretto
3b758cc7b0 Minor colour tweak 2022-07-09 02:25:24 +01:00
Joshua Barretto
85a292a854 Always take origin as lightning end point 2022-07-09 02:16:13 +01:00
Joshua Barretto
6fea7205fa Better lightning at distance 2022-07-09 02:08:55 +01:00
Joshua Barretto
836fe2b1c6 Proper lightning 2022-07-09 01:59:18 +01:00
IsseW
102156c4b3 Better particle light 2022-07-04 18:11:42 +02:00
Christof Petig
f12f79439f fix negative values for RGB and vary dryness and strength according to biome 2022-06-01 22:13:34 +02:00
Christof Petig
827006e7e0 vary color, strength based on position, color on biome 2022-06-01 22:13:34 +02:00
Christof Petig
6ddedecc05 introduce smoke strength and color 2022-06-01 22:13:34 +02:00
Youssef Fahmy
aec866e5ec Balance tweaks 2022-04-23 14:54:01 +00:00
Sam
f30e879cf5 Clippy fixes 2022-02-14 17:23:15 -05:00
Sam
bf7e84c6ae Initial particle work 2022-02-10 14:58:37 -05:00
Sam
f1801560fa Deadwood ai 2022-02-10 14:58:31 -05:00
Sam
097d6cf07c Extend green 2022-01-30 18:50:18 -05:00
Sam
0c44a7d1ab More tweaking 2022-01-30 18:37:11 -05:00
Sam
bfa9c1ce3a Fixed lifesteal particles 2022-01-30 18:11:41 -05:00
Joshua Barretto
b85aac6e23 Fixed minor shader issues, added curved world effect 2022-01-18 01:47:06 +00:00
Joshua Yanovski
5500435d2f Revert "Replace shaderc with naga"
This reverts commit 446d93dda0.
2021-09-04 11:59:18 -07:00
João Capucho
446d93dda0
Replace shaderc with naga 2021-08-31 22:53:10 +01:00
Imbris
bfdee903dd Add some of the changes from zesterer's patch including decreasing figure glow power, increasing glow of some particles, and fixing water normal normalization 2021-08-01 18:50:38 -04:00
Sam
997da21001 Particles for healing aura 2021-07-13 20:54:43 -05:00
Snowram
3ec5306ed0 Adds an outcome to death with SFX and VFX 2021-06-29 00:14:05 +02:00
Snowram
f2c7836161 Makes summon range inclusive 2021-06-15 09:49:13 +02:00
Snowram
97ce50e5d4 Add troll variants and roc npcs 2021-06-15 09:49:13 +02:00
jshipsey
4deeb42155 cave adjustments 2021-06-07 11:02:34 +02:00
jshipsey
1d23b7aebf finalize stats
t
2021-06-07 11:02:03 +02:00
jshipsey
9034d0f25d comment addressing, cave tweaks 2021-06-07 11:01:46 +02:00
Sam
93f90d514c Particles for ice spikes 2021-06-04 18:17:15 -05:00
Sam
a82984b925 Added base ability set 2021-06-04 18:17:14 -05:00
Sam
5bf99eac11 Added totem ability, totem ai, totem ability set, particles for totem abilities, and totem voxel model. 2021-06-03 21:39:15 -05:00
Sam
c81e1534f7 First 3 abilities for tidal warrior functional. Added bubble particles. 2021-06-03 21:39:13 -05:00
Joshua Yanovski
c97a42fdb7 Various fixes for shadows. 2021-06-02 23:59:48 -04:00
Imbris
f540366676 Made shaders compile by adding locations and bindings and splitting textures and samplers out into two things and adding guards for double including shaders 2021-06-02 23:56:43 -04:00
Sam
7acd953923 Changed particles to a switch statement. 2021-05-10 19:58:32 -05:00
Sam
5fa4358e74 Clay golem attacks done. 2021-05-10 18:53:01 -05:00
Sam
164fd0de04 Particles for frenzy buff and ground cleave. 2021-05-04 08:45:10 -04:00
Sam
d2d8d43410 Addressed testing feedback.
Particles better.
2021-04-25 13:09:08 -04:00
Joshua Barretto
8f3233365d Improved hit particles 2021-03-29 21:52:05 +01:00
Joshua Barretto
b0acbda236 Improved archery with feedback sfx and particles 2021-03-29 21:52:04 +01:00
Joshua Barretto
19ef00085d Softer and faster clouds with more verticality 2021-03-28 17:01:51 +01:00
Sam
f1156c9ce5 Added necrotic vortex attack to mindflayer 2021-03-27 21:05:03 -04:00
Sam
0d3795112c Added cursed flame attack to mindflayer 2021-03-27 21:05:03 -04:00
Sam
d711c77468 Aura particles. 2021-03-09 17:59:45 -05:00
Sam
cb1b26d717 Beam particle tweaks 2021-03-09 17:59:43 -05:00
Sam
398370ca51 Changed lifesteal beam particles to look better.
Warding aura now just provides damage reduction instead of invulnerability. Also with a longer duration and less movespeed penalty.
2021-03-09 17:59:41 -05:00
Sam
c6a222340e Particles for lifesteal beam. Changed how frontend recognized beams. 2021-03-09 17:59:39 -05:00
Marcel
e29964ead1 Merge branch 'sarrakitty/fireworks' into 'master'
added a white firework

See merge request veloren/veloren!1856
2021-03-07 18:37:35 +00:00