Imbris
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2897e898c2
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move character state component to section reflecting its current sync strategy
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2020-03-25 01:37:56 -04:00 |
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timokoesters
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7f02f5e7d2
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Npcs can't be healed anymore
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2020-03-24 23:03:57 +01:00 |
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timokoesters
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2117bb05d0
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Healing staff
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2020-03-24 22:03:11 +01:00 |
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timokoesters
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f0ce088810
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Add lights and gravity again
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2020-03-24 20:31:54 +01:00 |
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timokoesters
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58585e0810
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Better climbing, fireball impl
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2020-03-24 20:09:23 +01:00 |
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timokoesters
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ea2500e7ab
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Add minimum prepare duration to fireball and bow
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2020-03-24 14:42:31 +01:00 |
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timokoesters
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99e7e1f785
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Split staff into 3 abilities
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2020-03-24 14:00:22 +01:00 |
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Pfauenauge90
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060ebbc861
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healing sceptre
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2020-03-24 01:11:14 +01:00 |
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timokoesters
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43d4e8aad2
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Better inventory counter
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2020-03-24 00:38:00 +01:00 |
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timokoesters
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1c145e8d3a
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Add inventory counter
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2020-03-24 00:23:21 +01:00 |
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timokoesters
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fbb24e7c8a
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Even better fireballs
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2020-03-23 22:52:35 +01:00 |
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timokoesters
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0eebf945fe
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Glowing fireballs, no gravity
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2020-03-23 13:55:52 +01:00 |
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timokoesters
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5194cef03a
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Easier swimming, better damage calculation for explosions
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2020-03-23 12:50:08 +01:00 |
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timokoesters
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fb16106960
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Merge remote-tracking branch 'origin/master' into combat
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2020-03-23 11:30:47 +01:00 |
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Adam Whitehurst
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68e3e36c6a
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Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
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2020-03-22 12:50:55 -07:00 |
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Adam Whitehurst
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a510283277
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update triple_strike
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2020-03-22 12:50:52 -07:00 |
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timokoesters
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f3ca06aa71
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feat: fireball explosions
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2020-03-22 20:40:16 +01:00 |
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timokoesters
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0456d3cbed
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Better staff M1, random +1 damage, better attackrange,angle impl
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2020-03-22 16:26:32 +01:00 |
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Pfauenauge90
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387ab4a57e
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added new stuff to chests
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2020-03-22 16:19:30 +01:00 |
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Pfauenauge90
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662f5b1037
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removed warnings and item test values
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2020-03-22 14:55:08 +01:00 |
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Pfauenauge90
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61e2a986f2
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item images
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2020-03-22 14:38:21 +01:00 |
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Adam Whitehurst
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5016b8da3a
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consistent naming
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2020-03-22 05:49:48 -07:00 |
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Adam Whitehurst
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db8d89a4d9
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* rename CharacterState equals() -> same_variant()
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2020-03-22 05:46:09 -07:00 |
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Adam Whitehurst
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afa6e43dd5
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* remove Component Trait from CharacterAbility
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2020-03-22 05:45:39 -07:00 |
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Imbris
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41c424ac13
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Optimized uses of emitters, cleanup
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2020-03-22 00:49:46 -04:00 |
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Pfauenauge
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f6731dc770
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cloth armor
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2020-03-22 00:21:11 +01:00 |
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Adam Whitehurst
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366978f16e
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remove CharacterAbility ecs component sync
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2020-03-21 16:04:45 -07:00 |
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Adam Whitehurst
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68ae715a9e
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Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
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2020-03-21 15:55:23 -07:00 |
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Adam Whitehurst
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862efb147c
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clean up based on pr review comment
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2020-03-21 15:55:20 -07:00 |
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Imbris
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f399085974
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Flip models for hands, shoulders, and feet of humanoids
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2020-03-21 18:48:21 -04:00 |
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Adam Whitehurst
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b96d71a8c7
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Reset vel on triple_strike
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2020-03-21 15:06:42 -07:00 |
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Adam Whitehurst
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c5378b7065
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Better triple_strike handling
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2020-03-21 14:55:04 -07:00 |
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Adam Whitehurst
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819c2767bc
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* move swap loadout to handle_swap_loadout util fn
* impl From<JoinData> for StateUpdate
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2020-03-21 14:16:26 -07:00 |
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timokoesters
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5361705ca7
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fix sfx
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2020-03-21 21:01:50 +01:00 |
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Adam Whitehurst
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3ae2b8de2e
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Remove excess code
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2020-03-21 10:32:32 -07:00 |
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Adam Whitehurst
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180ec89060
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add SwapLoadout
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2020-03-21 10:26:38 -07:00 |
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Adam Whitehurst
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7eaf6f664b
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Fix water swimming jump velocity
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2020-03-21 09:45:26 -07:00 |
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Adam Whitehurst
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79de60d791
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Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
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2020-03-21 07:08:14 -07:00 |
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Adam Whitehurst
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cb04df7736
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swim now uses handle_orientation fn
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2020-03-21 07:06:35 -07:00 |
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Imbris
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08db424169
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Add safe_slerp function that ensures that slerping returns non-NaN normalized values
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2020-03-21 00:53:41 -04:00 |
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Adam Whitehurst
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ae175e57f3
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Tweaking consts
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2020-03-20 15:20:14 -07:00 |
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Adam Whitehurst
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0cdb80427d
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better triple_strike
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2020-03-20 15:03:29 -07:00 |
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timokoesters
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44ec09a8e7
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Go to idle state when picking items up
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2020-03-20 20:23:04 +01:00 |
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timokoesters
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df858cb370
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Remove all warnings
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2020-03-20 15:45:36 +01:00 |
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timokoesters
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3ec2cc08b3
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Experimental tweeks to triplestrike
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2020-03-20 15:06:33 +01:00 |
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timokoesters
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c630df7f9a
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Ranged weapons now give xp on kill and also make enemies angry
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2020-03-20 14:26:18 +01:00 |
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timokoesters
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835f3f5fe3
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Arrows shouldn't turn into loot, staff shoots fireballs again
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2020-03-20 11:25:53 +01:00 |
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Pfauenauge90
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6094e4b017
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added chest drops
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2020-03-20 01:11:02 +01:00 |
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Adam Whitehurst
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bb76cc37bd
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Oops
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2020-03-19 16:14:04 -07:00 |
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Adam Whitehurst
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0b7a572178
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update triple_strike
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2020-03-19 15:40:03 -07:00 |
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