Commit Graph

618 Commits

Author SHA1 Message Date
jshipsey
0c534efddd
adjusted v-tilt, roll speed, run animation tempo 2019-06-16 19:59:13 +02:00
jshipsey
e066d98762
slight roll tweak, altered speeds in physics 2019-06-16 19:59:13 +02:00
jshipsey
ecf0d9647c
added roll physics, improved anims for roll, glide, run, attached hands to torso 2019-06-16 19:59:12 +02:00
timokoesters
7deb3da1af
Add pub use phys:: and remove most pub mods 2019-06-16 19:59:12 +02:00
timokoesters
955c20fa61
Remove crun and cidle components and inputs 2019-06-16 19:57:04 +02:00
timokoesters
e2c81dd036
Fixes for .maybe() and animation 2019-06-16 19:57:04 +02:00
jshipsey
4de5489367
groundwork for role, crun, cidle 2019-06-16 19:57:04 +02:00
timokoesters
69cb2ed84f
Revamp control system 2019-06-16 19:57:03 +02:00
Joshua Barretto
76344d142e Added clouds 2019-06-15 18:23:01 +01:00
Joshua Barretto
73e999af87 Stopped printing chunk location every frame 2019-06-15 13:44:50 +01:00
Joshua Barretto
a9d30bbfb6 Adjusted tree colour variation 2019-06-15 11:36:26 +01:00
Joshua Barretto
9fed2c1534 Merged stumps, adjusted scale code 2019-06-13 11:59:05 +01:00
Joshua Barretto
fa8f3a4b49 Tweaked lighting and AO 2019-06-13 11:59:05 +01:00
Joshua Barretto
e671d8473c Bluer snow, altered rock colour 2019-06-13 11:59:05 +01:00
Joshua Barretto
8071670a37 More trees, adjusted camera tilt 2019-06-13 11:59:05 +01:00
Joshua Barretto
38c836d6c5 Simpler cliffs, camera tilt 2019-06-13 11:59:05 +01:00
Joshua Barretto
581c4d0e3b Fixed frustum culling efficiency bug 2019-06-13 11:59:05 +01:00
jshipsey
99b4406d79 cleared out unused animation variables 2019-06-13 00:14:06 -04:00
Marcel
9783ff56e8 Merge branch 'midge/mouse-sensitivity' into 'master'
Better Settings

Closes #142 and #132

See merge request veloren/veloren!216
2019-06-12 13:12:46 +00:00
Timo Koesters
99a1f153fb Merge branch 'timo-cleanup' into 'master'
Cleanup

See merge request veloren/veloren!226
2019-06-11 07:00:46 +00:00
timokoesters
2ca0c62654
Cleanup 2019-06-10 22:44:03 +02:00
Songtronix
2f1021f955 Replace texture2D with texture to fix MacOS crash 2019-06-09 20:20:29 +02:00
Cody
b180f89104
Enhances deserialization so settings which are missing are added with default values. 2019-06-08 19:35:23 -04:00
Cody
026ac32972
Amends the suggested 1 FPS option to 15 to prevent accidental session crashes. 2019-06-08 12:23:58 -04:00
Cody
e18947eed1
Changes the fallback slider value to a safe one. 2019-06-08 12:23:58 -04:00
Cody
24f7323d04
Allows selection of an unstable 1 FPS option. 2019-06-08 12:23:58 -04:00
Cody
527f33a778
Adds an FPS setting and slider. 2019-06-08 12:23:58 -04:00
Monty Marz
8a19a6f2a3
Configurable max fps 2019-06-08 12:23:57 -04:00
Cody
41f3cd5803
Changes setting type to u32, enforces live in-game updates to setting. 2019-06-08 12:23:57 -04:00
Cody
a90d073c22
Adds mouse sensitivity sliders that update settings file. 2019-06-08 12:23:45 -04:00
timokoesters
037fcfe5da
Ungrab mouse when closing settings with X 2019-06-07 22:23:06 +02:00
Cody
14ac5babd4 Removes most unused imports; changes some unused variables to underscores or provides a leading underscore; removes some unnecessary variables and mutable declarations; and performs other miscellaneous warning fixes. 2019-06-06 14:48:41 +00:00
Joshua Barretto
afd983f6f8 Lighting fix 2019-06-06 12:25:06 +01:00
Joshua Barretto
427339cc9a Smoothed fog VD opening 2019-06-06 11:09:25 +01:00
Joshua Barretto
8da46b48ac Added frustum culling for chunks 2019-06-06 10:04:37 +01:00
Joshua Barretto
66cd8de0e1 Only draw chunks outside of fog boundary, reduce fog strength 2019-06-06 08:13:58 +01:00
Joshua Barretto
eb2d1f3278 Comment cleanup 2019-06-06 06:46:02 +01:00
Joshua Barretto
4ada144164 Changed debug flag in client 2019-06-05 20:52:51 +01:00
Joshua Barretto
d663da27b5 Made character the centre of the fog 2019-06-05 20:52:51 +01:00
Joshua Barretto
76dca0b0cf Added dynamic fog growth 2019-06-05 20:52:51 +01:00
Joshua Barretto
9da2d82197 Added proper VD fog 2019-06-05 20:52:51 +01:00
Joshua Barretto
cd630b0816 Reduced threadpool threads to keep render thread smooth 2019-06-05 20:52:51 +01:00
Joshua Barretto
9a8552d5fb Added rocks 2019-06-05 20:52:51 +01:00
Joshua Barretto
478cc24c91 Deferred normal unpacking to the terrain fragment shader 2019-06-05 20:52:51 +01:00
Joshua Barretto
92f2d36b0c Optimised sub-terrain chonk storage, fixed hash chunk bug, altered terrain base 2019-06-05 20:52:51 +01:00
Louis Pearson
3723649d39 Update cpal 2019-06-05 13:17:19 -04:00
Joshua Barretto
3a1221068f Merge branch 'voxel-shadows' into 'master'
Shadows, deserts, snow, caves

See merge request veloren/veloren!198
2019-06-03 22:13:10 +00:00
Joshua Barretto
c3cd3b9a69 Compressed vertex data even more 2019-06-04 00:09:49 +02:00
Joshua Barretto
8d04b9297e disabled temporarily point light 2019-06-04 00:08:58 +02:00
Joshua Barretto
e2182b1a68 Added basic light 2019-06-03 22:50:47 +01:00