jshipsey
|
0c534efddd
|
adjusted v-tilt, roll speed, run animation tempo
|
2019-06-16 19:59:13 +02:00 |
|
jshipsey
|
e066d98762
|
slight roll tweak, altered speeds in physics
|
2019-06-16 19:59:13 +02:00 |
|
jshipsey
|
ecf0d9647c
|
added roll physics, improved anims for roll, glide, run, attached hands to torso
|
2019-06-16 19:59:12 +02:00 |
|
timokoesters
|
7deb3da1af
|
Add pub use phys:: and remove most pub mod s
|
2019-06-16 19:59:12 +02:00 |
|
timokoesters
|
955c20fa61
|
Remove crun and cidle components and inputs
|
2019-06-16 19:57:04 +02:00 |
|
timokoesters
|
e2c81dd036
|
Fixes for .maybe() and animation
|
2019-06-16 19:57:04 +02:00 |
|
jshipsey
|
4de5489367
|
groundwork for role, crun, cidle
|
2019-06-16 19:57:04 +02:00 |
|
timokoesters
|
69cb2ed84f
|
Revamp control system
|
2019-06-16 19:57:03 +02:00 |
|
Joshua Barretto
|
76344d142e
|
Added clouds
|
2019-06-15 18:23:01 +01:00 |
|
Joshua Barretto
|
73e999af87
|
Stopped printing chunk location every frame
|
2019-06-15 13:44:50 +01:00 |
|
Joshua Barretto
|
a9d30bbfb6
|
Adjusted tree colour variation
|
2019-06-15 11:36:26 +01:00 |
|
Joshua Barretto
|
9fed2c1534
|
Merged stumps, adjusted scale code
|
2019-06-13 11:59:05 +01:00 |
|
Joshua Barretto
|
fa8f3a4b49
|
Tweaked lighting and AO
|
2019-06-13 11:59:05 +01:00 |
|
Joshua Barretto
|
e671d8473c
|
Bluer snow, altered rock colour
|
2019-06-13 11:59:05 +01:00 |
|
Joshua Barretto
|
8071670a37
|
More trees, adjusted camera tilt
|
2019-06-13 11:59:05 +01:00 |
|
Joshua Barretto
|
38c836d6c5
|
Simpler cliffs, camera tilt
|
2019-06-13 11:59:05 +01:00 |
|
Joshua Barretto
|
581c4d0e3b
|
Fixed frustum culling efficiency bug
|
2019-06-13 11:59:05 +01:00 |
|
jshipsey
|
99b4406d79
|
cleared out unused animation variables
|
2019-06-13 00:14:06 -04:00 |
|
Marcel
|
9783ff56e8
|
Merge branch 'midge/mouse-sensitivity' into 'master'
Better Settings
Closes #142 and #132
See merge request veloren/veloren!216
|
2019-06-12 13:12:46 +00:00 |
|
Timo Koesters
|
99a1f153fb
|
Merge branch 'timo-cleanup' into 'master'
Cleanup
See merge request veloren/veloren!226
|
2019-06-11 07:00:46 +00:00 |
|
timokoesters
|
2ca0c62654
|
Cleanup
|
2019-06-10 22:44:03 +02:00 |
|
Songtronix
|
2f1021f955
|
Replace texture2D with texture to fix MacOS crash
|
2019-06-09 20:20:29 +02:00 |
|
Cody
|
b180f89104
|
Enhances deserialization so settings which are missing are added with default values.
|
2019-06-08 19:35:23 -04:00 |
|
Cody
|
026ac32972
|
Amends the suggested 1 FPS option to 15 to prevent accidental session crashes.
|
2019-06-08 12:23:58 -04:00 |
|
Cody
|
e18947eed1
|
Changes the fallback slider value to a safe one.
|
2019-06-08 12:23:58 -04:00 |
|
Cody
|
24f7323d04
|
Allows selection of an unstable 1 FPS option.
|
2019-06-08 12:23:58 -04:00 |
|
Cody
|
527f33a778
|
Adds an FPS setting and slider.
|
2019-06-08 12:23:58 -04:00 |
|
Monty Marz
|
8a19a6f2a3
|
Configurable max fps
|
2019-06-08 12:23:57 -04:00 |
|
Cody
|
41f3cd5803
|
Changes setting type to u32, enforces live in-game updates to setting.
|
2019-06-08 12:23:57 -04:00 |
|
Cody
|
a90d073c22
|
Adds mouse sensitivity sliders that update settings file.
|
2019-06-08 12:23:45 -04:00 |
|
timokoesters
|
037fcfe5da
|
Ungrab mouse when closing settings with X
|
2019-06-07 22:23:06 +02:00 |
|
Cody
|
14ac5babd4
|
Removes most unused imports; changes some unused variables to underscores or provides a leading underscore; removes some unnecessary variables and mutable declarations; and performs other miscellaneous warning fixes.
|
2019-06-06 14:48:41 +00:00 |
|
Joshua Barretto
|
afd983f6f8
|
Lighting fix
|
2019-06-06 12:25:06 +01:00 |
|
Joshua Barretto
|
427339cc9a
|
Smoothed fog VD opening
|
2019-06-06 11:09:25 +01:00 |
|
Joshua Barretto
|
8da46b48ac
|
Added frustum culling for chunks
|
2019-06-06 10:04:37 +01:00 |
|
Joshua Barretto
|
66cd8de0e1
|
Only draw chunks outside of fog boundary, reduce fog strength
|
2019-06-06 08:13:58 +01:00 |
|
Joshua Barretto
|
eb2d1f3278
|
Comment cleanup
|
2019-06-06 06:46:02 +01:00 |
|
Joshua Barretto
|
4ada144164
|
Changed debug flag in client
|
2019-06-05 20:52:51 +01:00 |
|
Joshua Barretto
|
d663da27b5
|
Made character the centre of the fog
|
2019-06-05 20:52:51 +01:00 |
|
Joshua Barretto
|
76dca0b0cf
|
Added dynamic fog growth
|
2019-06-05 20:52:51 +01:00 |
|
Joshua Barretto
|
9da2d82197
|
Added proper VD fog
|
2019-06-05 20:52:51 +01:00 |
|
Joshua Barretto
|
cd630b0816
|
Reduced threadpool threads to keep render thread smooth
|
2019-06-05 20:52:51 +01:00 |
|
Joshua Barretto
|
9a8552d5fb
|
Added rocks
|
2019-06-05 20:52:51 +01:00 |
|
Joshua Barretto
|
478cc24c91
|
Deferred normal unpacking to the terrain fragment shader
|
2019-06-05 20:52:51 +01:00 |
|
Joshua Barretto
|
92f2d36b0c
|
Optimised sub-terrain chonk storage, fixed hash chunk bug, altered terrain base
|
2019-06-05 20:52:51 +01:00 |
|
Louis Pearson
|
3723649d39
|
Update cpal
|
2019-06-05 13:17:19 -04:00 |
|
Joshua Barretto
|
3a1221068f
|
Merge branch 'voxel-shadows' into 'master'
Shadows, deserts, snow, caves
See merge request veloren/veloren!198
|
2019-06-03 22:13:10 +00:00 |
|
Joshua Barretto
|
c3cd3b9a69
|
Compressed vertex data even more
|
2019-06-04 00:09:49 +02:00 |
|
Joshua Barretto
|
8d04b9297e
|
disabled temporarily point light
|
2019-06-04 00:08:58 +02:00 |
|
Joshua Barretto
|
e2182b1a68
|
Added basic light
|
2019-06-03 22:50:47 +01:00 |
|