Piotr Korgól
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586bf5faff
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Add adminify command to temporarily give admin perms
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2019-08-17 23:35:01 +02:00 |
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Imbris
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5054f1e87d
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remove palette dependency
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2019-08-16 00:01:20 -04:00 |
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Imbris
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be0e0e52a8
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Improve colors
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2019-08-15 23:59:09 -04:00 |
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Imbris
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c09eb77149
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Add srgb converion in shaders
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2019-08-15 23:56:14 -04:00 |
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Imbris
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43ec7b200b
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Handle errors in file watching
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2019-08-15 23:56:13 -04:00 |
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Imbris
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cb25c45dec
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Move shaders, start asset reloading system
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2019-08-15 23:56:12 -04:00 |
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Acrimon
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42e065d425
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[Common] Switch mutexes and channels.
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2019-08-16 00:19:54 +02:00 |
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Piotr Korgól
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0221de484e
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Give singleplayer its own server settings
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2019-08-14 17:51:59 +02:00 |
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Piotr Korgól
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8ec0a06bbe
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Fix spawn command, properly search for admins
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2019-08-14 17:30:36 +02:00 |
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Piotr Korgól
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6882170d6f
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Add Admins field to the settings file
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2019-08-14 17:30:36 +02:00 |
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Piotr Korgól
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98c0692260
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Add AdminPerms component, make some commands require it
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2019-08-14 17:30:36 +02:00 |
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Acrimon
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b4a46f3e6e
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Finished switch to hashbrown.
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2019-08-11 22:38:28 +02:00 |
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Joshua Barretto
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d5aee13c91
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Merge branch 'zesterer/small-fixes' into 'master'
Added entity event system, fixed fall damage
See merge request veloren/veloren!418
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2019-08-09 23:56:49 +00:00 |
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telastrus
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de2082469d
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auth done, no popup yet
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2019-08-08 12:01:15 -04:00 |
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telastrus
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6d94d43021
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still compiles
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2019-08-07 23:56:02 -04:00 |
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Joshua Barretto
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5b62531da3
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Added /explosion command
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2019-08-07 18:17:04 +01:00 |
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Joshua Barretto
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192f5d355f
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Switched to EventBus system
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2019-08-07 16:39:16 +01:00 |
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Joshua Barretto
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98a913195b
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Added entity event system, fixed fall damage
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2019-08-07 10:50:49 +01:00 |
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telastrus
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e4f2c73b85
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undo unnecessary pub mod
fixed comments
fixed other comment
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2019-08-06 22:46:25 -04:00 |
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telastrus
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0eafd42c0f
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fall damage + velocity debug
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2019-08-06 17:51:13 -04:00 |
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Joshua Barretto
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73a44d0fb1
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Collision fixes, better camera in build mode
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2019-08-06 16:00:14 +01:00 |
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timokoesters
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1227596406
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Implement specifier syntax and cleanup
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2019-08-06 08:31:48 +02:00 |
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Joshua Barretto
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a324f01a1d
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Improved orientation slerping
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2019-08-04 15:51:17 +01:00 |
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Piotr Korgól
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d3f2ca69a4
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Change the version number to 0.3
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2019-08-04 13:53:59 +02:00 |
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Joshua Barretto
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c7d2fbc20e
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Made humanoids glide when chasing
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2019-08-04 09:21:29 +01:00 |
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Joshua Barretto
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ee0eb8d53c
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Better enemy AI targetting and combat
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2019-08-04 08:58:41 +01:00 |
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Joshua Barretto
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f08d8bb00a
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Better movement lerping
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2019-08-03 22:15:23 +01:00 |
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Joshua Barretto
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8b9a92b30e
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Added dungeons
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2019-08-03 22:15:23 +01:00 |
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Monty Marz
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d180c47edc
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Pfau/combat
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2019-08-03 21:11:57 +00:00 |
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Joshua Barretto
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c9f1a793db
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Merge branch 'timo-kill-xp' into 'master'
Give xp depending on max hp and lvl of entity killed
See merge request veloren/veloren!400
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2019-08-03 20:57:06 +00:00 |
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timokoesters
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7365dbe9e6
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Give xp depending on max hp and lvl of entity killed
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2019-08-03 21:30:01 +02:00 |
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timokoesters
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6b69b24185
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Make ori more precise
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2019-08-03 20:41:55 +02:00 |
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Joshua Barretto
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5fc6ab2126
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Better enemy attack rate
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2019-08-03 19:40:20 +01:00 |
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timokoesters
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91b8b69186
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Use slerp for ori
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2019-08-03 20:33:31 +02:00 |
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Joshua Barretto
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c33892e8af
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Made entity collisions z-dependent
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2019-08-03 19:09:01 +01:00 |
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Joshua Barretto
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71bf09d3b7
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Better orientation in the air
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2019-08-03 18:30:48 +01:00 |
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Joshua Barretto
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e52250a193
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Made orientation change with move_dir, added a small amount of knockback
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2019-08-03 18:24:07 +01:00 |
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Joshua Barretto
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5e3e87f9c5
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Made enemies sometimes roll
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2019-08-03 13:31:40 +01:00 |
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Joshua Barretto
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51fa4f3cfc
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Merge branch 'animation-tweaks' into 'master'
animation and movement tweaks
See merge request veloren/veloren!389
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2019-08-03 12:09:38 +00:00 |
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Joshua Barretto
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cab898a91f
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Made enemies actually attack
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2019-08-03 13:01:54 +01:00 |
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timokoesters
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3a43150bc5
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Make hostile npcs back away when too close
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2019-08-03 12:53:39 +01:00 |
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Pfauenauge90
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c919b68346
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changed angle of attack, changed z offset on hit
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2019-08-03 12:46:07 +01:00 |
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timokoesters
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e39324a9d2
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Remove knockback
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2019-08-03 12:46:07 +01:00 |
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Joshua Barretto
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3063546a58
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Added entity pushback
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2019-08-03 12:26:05 +01:00 |
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Joshua Barretto
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e6fe07dd3d
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Shortened enemy sight distance
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2019-08-02 21:35:03 +01:00 |
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Joshua Barretto
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8aa7af781e
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Fixed enemy combat
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2019-08-02 20:52:46 +01:00 |
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Joshua Barretto
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23cfe50455
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Better health accessors methods
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2019-08-02 20:49:48 +01:00 |
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Joshua Barretto
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5e4f383952
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Better enemy AI
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2019-08-02 20:41:38 +01:00 |
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Joshua Barretto
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677c5781ba
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Added bosses, improved secret object spawn rates
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2019-08-02 20:10:52 +01:00 |
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timokoesters
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55079c3d1e
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Fix hostile npcs new target selection
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2019-08-02 20:44:56 +02:00 |
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