Sam
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ef5b2e4a1e
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Added method of differing names for 1h and 2h variants of a modular wepaon.
Added all 1h melee weapon models.
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2022-05-16 15:11:19 -04:00 |
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Monty Marz
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3d5e29b44d
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Ui
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2022-05-16 15:11:18 -04:00 |
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Sam
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d7f5b907ff
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Gave modular items a pseudo item definition id that can be used when serializing ItemBase or when persisting items to the database. ONLY ASSETS
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2022-05-16 15:11:14 -04:00 |
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Sam
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03ab68eb60
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Added models for sword blade, axe head, and hammer head components.
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2022-05-16 15:11:09 -04:00 |
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Snowram
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b01e816c0d
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Modular axes and hammers offsets
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2022-05-16 15:11:08 -04:00 |
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Snowram
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e693b3132d
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Modular swords offsets
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2022-05-16 15:11:07 -04:00 |
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Sam
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ac306bbec0
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Added weapon models for 2h axe, hammer, and sword.
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2022-05-16 15:11:07 -04:00 |
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Sam
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c6b5798cfd
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Inserted entries in item image and biped weapon manifests to aid in addition of models later.
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2022-05-16 15:11:03 -04:00 |
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Sam
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a908eb5791
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Made a few more changes to migration, removed additional weapon.
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2022-05-16 15:11:01 -04:00 |
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Sam
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38cb465722
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Fixed loading of modular weapons from the loadout to work with nested components.
Modular weapons can now be correctly dispalyed when wielded.
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2022-05-16 15:10:57 -04:00 |
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Sam
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0a38567e8d
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Modular weapons can now be properly displayed in the inventory.
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2022-05-16 15:10:57 -04:00 |
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Sam
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c01fe655f1
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Added wood
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2022-05-16 15:10:55 -04:00 |
|
Joshua Barretto
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eec2d67bb7
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Merge branch 'zesterer/worldgen' into 'master'
Worldgen Improvements
See merge request veloren/veloren!3378
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2022-05-15 19:44:12 +00:00 |
|
Joshua Barretto
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6ace5adda6
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Reduced point light ambiance hack
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2022-05-15 16:33:03 +01:00 |
|
Joshua Barretto
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cc295b483a
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Better snow cover
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2022-05-15 15:34:36 +01:00 |
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Isse
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2050bce77d
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Water caves
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2022-05-15 10:16:53 +00:00 |
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holychowders
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be0e322219
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Remove "(Items)" from stealth stat descriptions.
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2022-05-14 09:34:57 -05:00 |
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holychowders
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63f829be66
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Add icon to stealth stat in Bag UI.
- Thanks to Toaster for making the icon.
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2022-05-12 20:28:23 -05:00 |
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holychowders
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ff905fab95
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Add stealth stat to Bag UI. NOTE: Needs icon.
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2022-05-12 20:26:43 -05:00 |
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Joshua Barretto
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b42ee3fce2
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Avoid expense when LoD voxels are disabled
|
2022-05-11 15:20:19 +01:00 |
|
Joshua Barretto
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01e1cb34b0
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Fixed minor LoD issues
|
2022-05-11 15:00:44 +01:00 |
|
Joshua Barretto
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f21a64e898
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Better oak model
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2022-05-11 14:47:11 +01:00 |
|
Joshua Barretto
|
9ac84c0a3a
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Improved LoD models
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2022-05-11 12:20:42 +01:00 |
|
Joshua Barretto
|
5e1f16fb7a
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Better tree colours
|
2022-05-11 00:15:05 +01:00 |
|
Joshua Barretto
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907ba3dcbc
|
Added giant trees to LoD
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2022-05-10 20:30:48 +01:00 |
|
Joshua Barretto
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d4fd9d2d0e
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Added LoD houses
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2022-05-10 19:19:46 +01:00 |
|
Joshua Barretto
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7382aab13a
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Upped default LoD distance
|
2022-05-10 17:12:12 +01:00 |
|
Joshua Barretto
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f35c98d1a1
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Added LoD distance setting
|
2022-05-10 12:40:06 +01:00 |
|
Joshua Barretto
|
add9e5f9fe
|
Better snow cover
|
2022-05-10 12:40:06 +01:00 |
|
Joshua Barretto
|
c199d17deb
|
Better snow cover
|
2022-05-10 12:40:06 +01:00 |
|
Joshua Barretto
|
63c8ea58b9
|
Unbork normals
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2022-05-10 12:40:06 +01:00 |
|
Joshua Barretto
|
2d7aa1aaa3
|
Added no terrain pop experimental shader
|
2022-05-10 12:40:06 +01:00 |
|
Joshua Barretto
|
596ae73117
|
Added NoLodVoxels option
|
2022-05-10 12:40:06 +01:00 |
|
Joshua Barretto
|
39e8b5d468
|
Hacky normals
|
2022-05-10 12:40:06 +01:00 |
|
Joshua Barretto
|
c3f30b2188
|
Offset for side/top texture
|
2022-05-10 12:40:06 +01:00 |
|
Joshua Barretto
|
3693a439ac
|
Better reflections
|
2022-05-10 12:40:06 +01:00 |
|
Joshua Barretto
|
e4e50cb50e
|
Better pulldown
|
2022-05-10 12:40:06 +01:00 |
|
Joshua Barretto
|
a9b2018383
|
Better snow cover
|
2022-05-10 12:40:06 +01:00 |
|
Joshua Barretto
|
79ce90a2e4
|
convert LoD assets to Git LFS
|
2022-05-10 12:39:50 +01:00 |
|
Joshua Barretto
|
2df01385d2
|
Voxelise trees
|
2022-05-10 12:38:37 +01:00 |
|
Joshua Barretto
|
1db7cc7fde
|
LoD trees in snow are white
|
2022-05-10 12:38:36 +01:00 |
|
Joshua Barretto
|
cf346d05c1
|
Different kinds of tree
|
2022-05-10 12:38:36 +01:00 |
|
Joshua Barretto
|
7cce892cff
|
Varying normals
|
2022-05-10 12:38:36 +01:00 |
|
Joshua Barretto
|
ac0e7a7724
|
Use dedicated fragment shader
|
2022-05-10 12:38:36 +01:00 |
|
Joshua Barretto
|
b3126ca687
|
Initial implementation of LoD trees
|
2022-05-10 12:38:36 +01:00 |
|
Joshua Barretto
|
30e73735de
|
Added SpawnMode to allow for ice and water column spawning of wildlife
|
2022-05-08 12:37:29 +01:00 |
|
Marcel
|
5f149af1ee
|
Merge branch 'aerialfiddle/be_BY' into 'master'
Belarusian translation: minor fixes
See merge request veloren/veloren!3350
|
2022-05-05 07:12:15 +00:00 |
|
Anton Katsuba
|
cca14ff4a3
|
Minor orthography fixes
|
2022-05-04 16:54:21 +03:00 |
|
Enrique AM
|
132fda804e
|
Catalan language improvements
|
2022-05-01 23:14:25 +00:00 |
|
Clary Chevry
|
f78245615e
|
FR Translation up to date
|
2022-04-26 17:29:09 +00:00 |
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