Commit Graph

216 Commits

Author SHA1 Message Date
405f55d725 Smoother blending into sand. 2019-08-19 19:46:47 +02:00
97eaeddd78 t merge Merge branch 'master' of gitlab.com:veloren/veloren into sharp/jungle 2019-08-19 19:21:05 +02:00
5919f63516 Fixing visual issues. 2019-08-19 19:20:54 +02:00
a41cf1a83d Disabled unsafe using lint level. 2019-08-19 14:39:23 +02:00
fa35f9932e Smoothed some things out. 2019-08-19 05:22:39 +02:00
1c9be67516 Billow tweaks. 2019-08-19 03:41:32 +02:00
c5ffb232d4 Fixing some colors. 2019-08-19 03:01:11 +02:00
d8c864cf3a Making jungles work. 2019-08-19 01:52:26 +02:00
680b81a5e6 WIP for humidity. 2019-08-18 18:35:27 +02:00
49426565dc Renamed normal StructureBlock variant 2019-08-18 15:33:16 +01:00
75dbebbd05 More interesting waves 2019-08-18 10:33:18 +01:00
71710fb091 Dungeon fixes 2019-08-18 10:33:18 +01:00
e535537106 Added default block kind to structure loading 2019-08-18 10:33:18 +01:00
6cf5b99857 Add water-based dungeons 2019-08-18 10:33:18 +01:00
f0e52e6002 Better reflections and water fog 2019-08-18 10:33:18 +01:00
825d8bb632 Fixed water in caves, made water reflection vary with lighting 2019-08-18 10:33:18 +01:00
b5b3b980fe Add green sludge special index 2019-08-18 10:33:18 +01:00
944067fd43 Add water special index 2019-08-18 10:33:18 +01:00
fa6825f13b Better fluid meshing, disabled fluid backface culling and depth buffer writing 2019-08-18 10:33:18 +01:00
42237a84e4 Added translucent meshing pass, water reflections 2019-08-18 10:33:18 +01:00
cb4374160c Removed unsafe. 2019-08-19 00:55:04 +02:00
09525bf964 Cleaner solution. 2019-08-19 00:46:24 +02:00
f8d14bdfd5 Ran fmt. 2019-08-19 00:20:56 +02:00
6b59f0bc9a Fixed seed expansion for noise seeding. 2019-08-19 00:19:51 +02:00
d99a4f8d39 Lighter 2019-08-15 23:59:09 -04:00
be0e0e52a8 Improve colors 2019-08-15 23:59:09 -04:00
9dbdd51777 Increase saturation of some colors 2019-08-15 23:56:15 -04:00
c09eb77149 Add srgb converion in shaders 2019-08-15 23:56:14 -04:00
b4a46f3e6e Finished switch to hashbrown. 2019-08-11 22:38:28 +02:00
ed4909670d Use hashbrown instead of fxhashmap in world. 2019-08-11 22:10:36 +02:00
51a4e358dd Formatted code. 2019-08-11 13:37:04 +02:00
7b8a7a410d Cleaned up seed generation in worldsim. 2019-08-11 13:37:04 +02:00
cdf4c26be7 Rewrite diffusion function. Now has potential for a full avalanche. 2019-08-11 13:37:04 +02:00
00b5a4a58e Greatly simplified seed expansion. 2019-08-11 13:37:04 +02:00
d840ca72e3 Improved some comments. 2019-08-11 13:37:04 +02:00
5eee2622cb Fixed comment typo. 2019-08-11 13:37:04 +02:00
dcc19e2d04 Added a lot of comments. 2019-08-11 13:37:04 +02:00
fea6b2e776 Fixed overflow in seed_expan 2019-08-11 13:36:14 +02:00
8cb48804c2 Fixed diffuse_field 2019-08-11 13:36:14 +02:00
393ac4610c Improved worldgen seed expansion 2019-08-11 13:36:14 +02:00
595f9ac3d2 Add a new dungeon, fixes for existing ones 2019-08-06 12:51:14 +03:00
1227596406 Implement specifier syntax and cleanup 2019-08-06 08:31:48 +02:00
d3f2ca69a4 Change the version number to 0.3 2019-08-04 13:53:59 +02:00
daa9b81c69 Made boss spawning rarer 2019-08-04 10:27:08 +01:00
7c6479a1fa More dungeons 2019-08-04 10:09:51 +01:00
f14674ee9a Switched to UnitChooser 2019-08-03 22:15:23 +01:00
8b9a92b30e Added dungeons 2019-08-03 22:15:23 +01:00
677c5781ba Added bosses, improved secret object spawn rates 2019-08-02 20:10:52 +01:00
6ff75dcf0b Removed NPCs that are outside the VD 2019-08-02 20:10:52 +01:00
b5d10bfb3e Added worldgen npcs 2019-08-02 20:10:52 +01:00