Commit Graph

27 Commits

Author SHA1 Message Date
Knightress Paladin
b96bb6fc5d Added combo scaling to healing aura and allowed cultists to use it 2021-07-10 20:02:36 -07:00
Knightress Paladin
b4ec433509 Add healing aura for sceptre M2 2021-07-10 20:02:35 -07:00
Caleb
559111283f Lowered ori_rate to 0.3 for BasicBeam abilities 2021-07-05 22:08:52 -05:00
juliancoffee
384409a1ed Load ori_rate for BasicBeam from assets
+ make fire turret ori_rate slower
2021-06-18 22:33:00 +03:00
Sam
a7e39bc8c9 Nerfs 2021-04-05 17:38:52 -04:00
Sam
0d3795112c Added cursed flame attack to mindflayer 2021-03-27 21:05:03 -04:00
Sam
31f4ef684d Tweaked numbers 2021-03-22 17:26:55 -04:00
Sam
1b2a62d5a8 Nerfs 2021-03-15 17:36:58 -04:00
Sam
0576e30b9e Nerfed aura 2021-03-15 14:23:28 -04:00
Sam
de5ef03ac4 Auras will now refresh buffs if a buff was already present that had a lesser duration.
Attack effects can now have multiple requirements.
Fix for sceptre heal not requiring energy.
Nerfed warding aura protection.
Added icon for warding aura.
Changelog.
2021-03-09 18:03:06 -05:00
Sam
16222948a3 Sceptre skill tree and migration. 2021-03-09 18:02:07 -05:00
Sam
c13e84aff5 Aura duration separated from cast duration in aura state
Healing beam now requires combo > 0 to enter character state
Removed last vestiges of old sceptre abilities
Combo extended to most other attacks
Cast aura state renamed to basic aura
2021-03-09 18:02:00 -05:00
Sam
d711c77468 Aura particles. 2021-03-09 17:59:45 -05:00
Sam
398370ca51 Changed lifesteal beam particles to look better.
Warding aura now just provides damage reduction instead of invulnerability. Also with a longer duration and less movespeed penalty.
2021-03-09 17:59:41 -05:00
Sam
c6a222340e Particles for lifesteal beam. Changed how frontend recognized beams. 2021-03-09 17:59:39 -05:00
Sam
18edc1092b Basic beam now generates combo. Healing beam now consumes combo, and requires combo to heal. 2021-03-09 17:59:33 -05:00
Sam
43874a4aa5 Added healing beam character state.
This was done as there was a lot of special casing in basic beam to account for healing.
2021-03-09 17:58:20 -05:00
Sam
a1bbc136fc New abilities for sceptre are done 2021-03-09 17:56:38 -05:00
Snowram
e7bbf3981d Object animation 2021-02-21 19:17:44 +01:00
Pascal Fuhrmann
9f7637ab21 Converted combat states and other semi-combat-related to use float-values instead of integers to prevent more casts 2021-02-05 01:39:12 +00:00
jiminycrick
dd69b5f2bc Poise stats 2021-01-28 17:22:35 -08:00
Sam
9b7edcf32f Changed how beams determined the energy regen and energy cost. 2021-01-24 23:47:10 -05:00
Sam
5e4b6809ca Sceptre nerfs. 2021-01-22 22:46:18 -05:00
iOddishGX
31e2e93786 Lowered the energy cost from 80 to 40
Increased the healing multiplier
Lowered the damage output
Increased the radius
Made the projectile slightly faster
2020-12-01 20:01:24 +00:00
Sam
050ad82e55 Abilities are now loaded from .ron files. 2020-11-12 21:24:34 -06:00
Sam
770aaf6b93 Added projectile constructor. Removed a bunch of cloning. 2020-11-12 21:24:32 -06:00
Sam
a4bfe07fbc Created ron files for abilities of the base 6 weapons. 2020-11-12 21:24:31 -06:00