Commit Graph

260 Commits

Author SHA1 Message Date
Sam
0e5e2b46f2 Changed energy to internally use an integer with a high resolution, and externally to use a float. 2021-09-23 14:11:09 -04:00
Marcel
970d57f905 Merge branch 'juliancoffee/skill_boost_rework' into 'master'
ECS & Diary info synchronization

See merge request veloren/veloren!2771
2021-09-02 16:04:23 +00:00
Knightress Paladin
f49dc2191d Make parrying refund the block stamina cost and cancel the recover animation 2021-08-31 23:46:33 -07:00
juliancoffee
9211b4a00a Inline skills::Boost to voxygen code 2021-08-26 14:49:52 +03:00
juliancoffee
54cb990d52 Move to one SKILL_MODIFIERS constant 2021-08-26 14:49:52 +03:00
juliancoffee
b1bac83319 SkillTreeModifiers data structs 2021-08-26 14:49:52 +03:00
juliancoffee
81bbc8c31f Split adjusted_by_skills by toolkind 2021-08-26 14:49:51 +03:00
juliancoffee
130ae1f429 Add ori_modifier for DashMelee and nerf it
* 0.6 -> 0.3 ori modifier during charge in DashMelee
2021-08-16 17:27:59 +03:00
juliancoffee
8a83ecf57f Fix Beam orientation, remove orientation_behavior
* make old OrientationBehavior::FromOri default behaviour
* use rotation formed from look_dir instead of constructing
ori on the fly (which is altered after normalization).
2021-08-05 21:07:46 +03:00
Ygor Souza
1b5c3883a4 Allow axe combo to reward energy without skillpoint
When the character does not have the Double Strike Combo skill, the
ability's stage_data only contains one element, and thus the
stage_data.len() - 1 expression would set the max_energy_regen to 0.
This change forces the multiplier to 1 in this specific case, so the axe
can still reward energy without the combo skill point, to match the
other weapons.
2021-08-03 07:10:03 +02:00
Knightress Paladin
7ce9a3e284 Removed exhausted check from BasicAura and reformat max call 2021-07-21 20:20:27 -07:00
Knightress Paladin
c48a7c0072 Used integer types to store combo values 2021-07-21 16:46:26 -07:00
Knightress Paladin
578cacc194 Relocated BasicAura's combo reading to its static data 2021-07-21 16:46:26 -07:00
Knightress Paladin
ce31ac9fd1 Added exhaustion check to BasicAura to try to prevent repeated casts 2021-07-21 16:46:26 -07:00
Samuel Keiffer
f38cde9d40 Merge branch 'knightresspaladin/healing-aura' into 'master'
Knightresspaladin/healing aura

See merge request veloren/veloren!2587
2021-07-16 21:32:03 +00:00
Sam
be8b12845a Added buff strength stat to weapons. 2021-07-11 12:50:38 -05:00
Knightress Paladin
146f86be2c Removed references to Healing Beam, which Healing Aura is replacing 2021-07-10 21:39:11 -07:00
Sam
fbcc774911 Renamed poise_strength to effect_power to allow it to be used more generally with other weapons in the future. 2021-07-10 23:22:00 -05:00
Knightress Paladin
b96bb6fc5d Added combo scaling to healing aura and allowed cultists to use it 2021-07-10 20:02:36 -07:00
Knightress Paladin
b4ec433509 Add healing aura for sceptre M2 2021-07-10 20:02:35 -07:00
Samuel Keiffer
351a68944b Merge branch 'juliancoffee/skill_truth' into 'master'
Move skill boost modifiers to skills module

See merge request veloren/veloren!2540
2021-07-09 23:05:48 +00:00
juliancoffee
066e0a0323 Revert non-ui code changes 2021-07-07 17:53:17 +03:00
juliancoffee
034b032954 Add tests 2021-07-07 17:51:30 +03:00
juliancoffee
274acae939 Move skill boost modifiers to skills module 2021-07-07 17:51:30 +03:00
Sam
509461763b Added energy efficiency stat to weapons. Made ability modification by tool stats exhaustive. 2021-07-06 22:54:23 -05:00
Sam
1c3bd13afa Addressed review comments. Removed individual stat assignments. 2021-07-06 15:27:49 -05:00
Sam
e8e953ffab Added range stat to weapons. 2021-07-05 20:32:12 -05:00
Sam
8a9de26132 Food now applies buff at end of state.
Rolling and poise states now cancel the potion buff.
UseItem character state now checks that the item in the slot has the same item_definition_id as when the entity enters the state.
Rolling can no cancel item use.
Rolling now checks for move_dir instead of velocity.
2021-06-29 05:59:02 -05:00
Sam
f0c5ed1397 Added sparseness field to sprite summon. 2021-06-23 22:38:16 -05:00
Sam
0a32b676c8 Vines now ensnare you by applying a buff. 2021-06-23 22:38:16 -05:00
Sam
763461ebef Ensnaring vines now ensnare you. 2021-06-23 22:38:16 -05:00
Sam
ed503236d6 Slightly functional sprite summon. 2021-06-23 22:38:16 -05:00
juliancoffee
384409a1ed Load ori_rate for BasicBeam from assets
+ make fire turret ori_rate slower
2021-06-18 22:33:00 +03:00
Snowram
3ba0500b90 Tornado summoning attack 2021-06-15 09:49:13 +02:00
Samuel Keiffer
fec328a617 Merge branch 'juliancoffee/swing_fix' into 'master'
Introduce hit_timing for combo_melee

See merge request veloren/veloren!2426
2021-06-15 02:38:23 +00:00
Monty Marz
01a04a80fa icons and naming 2021-06-13 14:34:42 -04:00
Avi Weinstock
0e394029de Mining skill tree. 2021-06-13 14:34:42 -04:00
juliancoffee
62eaabfe88 Introduce hit_timing for combo_melee
bonus: speeding up first swing of sword from 0.15 to 0.1 and reducing
poise damage of hammer from 25 to 20
2021-06-12 14:10:19 +03:00
Sam
5bf99eac11 Added totem ability, totem ai, totem ability set, particles for totem abilities, and totem voxel model. 2021-06-03 21:39:15 -05:00
Sam
c81e1534f7 First 3 abilities for tidal warrior functional. Added bubble particles. 2021-06-03 21:39:13 -05:00
Sam
7828112486 Balance tweaks. 2021-05-22 15:00:05 -05:00
Sam
1014ac45bf Made new skills for reworked bow.
Created migration to reset bow skills.
2021-05-22 12:33:21 -05:00
Sam
3f16d15bbb Reworked bow 2021-05-22 12:33:20 -05:00
Sam
0d53e790fd Made golem laser spawn based off of orientation rather than look_dir. Additional balance tweaks. 2021-05-10 18:54:00 -05:00
Avi Weinstock
e4cda4309e Add DamageKind, and make piercing damage partially ignore damage resistence.
- Tweak bow/staff M1 stats.
2021-05-06 17:39:06 -04:00
Sam
164fd0de04 Particles for frenzy buff and ground cleave. 2021-05-04 08:45:10 -04:00
jshipsey
c886accaf1 anims 2021-05-04 08:45:08 -04:00
Sam
d1139c3b7c Added frenzy ability to minotaur.
Added self-buff character state.
Added frenzied buff kind.
Added better comments on each buff kind.
2021-05-04 08:45:07 -04:00
Sam
160bd3ef0c Crippling strike now functional. Crippled debuff added. 2021-05-04 08:45:05 -04:00
jshipsey
dc5a38f1e8 ori addition to combomelee 2021-05-01 12:29:28 -04:00