Marcel Märtens
5617efff48
implement LodDelta to catch changes in LodData
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test caching of LodData access
2021-08-13 10:22:42 +02:00
Marcel Märtens
d5dca4f6e8
work on a deltas, to store the diff while working on data.
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this state does not work, because i tried to iplement delta in a trait type. however this is not necessary, i will revert this.
Just keep this commit for historical reasons - it wont build.
2021-08-13 10:22:11 +02:00
Marcel Märtens
536ef3d6ff
increasing performance by another 10-20% on read as well as on write
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Option<usize> takes 16 bytes which we cannot allow,
so we use a u32 to store the same information, we use std::u32::MAX to mark that a LOD has no children
we have no checks for that limit, so we hope it never gets that high... dear god...
the intel laptop statistics now seem to be alot more stable and even top the ryzen desktop statistics, we get faster in every bench
2021-08-13 10:21:41 +02:00
Marcel Märtens
caa7150556
fix all tests, now the new ECS access should work fine.
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this implementations reaches about 3000 ns per access, need to improve further
2021-08-13 10:21:13 +02:00
Marcel Märtens
3c92e831e7
bring basic new featureset to work with make_at_least, still needs to fix some bugs
2021-08-13 10:20:32 +02:00
Marcel Märtens
a3c36f135a
implement a new version, that uses a more ecs approach of LOD.
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the old implementation needed a Vec per Element, which itself needs 24 bytes, which is a huge overhead for a single byte element.
the new implementation has global Vec per region and only needs a index for the first element, which might be 8 bytes (implementation 4 bytes because of some assumptions) or none at all.
It's still not ideal, because it will requiere alot of duplicate coding.
Former-commit-id: 7172829c18ceabe67689487ffd269ebe62d1647b
2021-08-13 10:11:50 +02:00
Marcel Märtens
1456497bd0
start working on RFC#11,
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implement a regionmanager and basic region component as well as tests for those
this is a fist implementation and likly to change
Former-commit-id: fdb7097dc30ab1642d25a02532458bcc2811ab61
2021-08-13 10:08:21 +02:00
Marcel
add74cd0ea
Merge branch 'xMAC94x/fix_1165' into 'master'
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remove futures_executor from renderer and rather pass tokio runtime to it...
See merge request veloren/veloren!2755
2021-08-11 15:26:08 +00:00
Marcel
0bedfde53e
Merge branch 'trade-window-improvements' into 'master'
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UI: Fixes and enhancements to the trading window
See merge request veloren/veloren!2738
2021-08-11 09:25:17 +00:00
Marcel Märtens
bc821a46cd
code cleanup
2021-08-11 09:42:29 +02:00
Marcel Märtens
889a8d11f5
zest prefers this over await
2021-08-11 01:23:48 +02:00
Marcel
631b4747d9
Merge branch 'juliancoffee/i18n_sprites' into 'master'
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Localization for sprite overitem (currenly only crafting stations)
See merge request veloren/veloren!2759
2021-08-10 23:17:25 +00:00
Illia Denysenko
2a093a9991
Localization for sprite overitem (currenly only crafting stations)
2021-08-10 23:17:25 +00:00
Marcel Märtens
32e58c4b17
remove futures_executor from renderer and rather pass tokio runtime to it properly. therefore the runtime is now created with Voxygen rather than with the Connect attempt
2021-08-11 00:38:03 +02:00
Marcel
92684b31fa
Merge branch 'kilpkonn/camera_clipping' into 'master'
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Camera clipping
Closes #955
See merge request veloren/veloren!2730
2021-08-10 12:20:27 +00:00
Tavo Annus
6114cbbcf3
Fix skybox jumping
2021-08-10 14:01:09 +02:00
Tavo Annus
5c5f172667
Use old strategy for far distances
2021-08-10 14:00:59 +02:00
Tavo Annus
06b8ad62d3
Minor tweaks to clipping, style fixes
2021-08-10 14:00:51 +02:00
Tavo Annus
ad075b55c9
Allow trees to pass between character and camera for bigger distances
2021-08-10 14:00:42 +02:00
Tavo Annus
e834711293
Fix character being too close in menu
2021-08-10 14:00:34 +02:00
Tavo Annus
a7aa37f7f6
Fix camera shaking & Style fixes
2021-08-10 14:00:13 +02:00
Tavo Annus
42dab09249
Improve camera clipping
2021-08-10 13:59:41 +02:00
Marcel
9b7fe0b7e6
Merge branch 'juliancoffee/kit_all' into 'master'
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Implement `/kit all` and a bit of refactoring
See merge request veloren/veloren!2752
2021-08-10 11:26:31 +00:00
juliancoffee
3ac74a8259
Implement /kit all
and a bit of refactoring
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+ notifying about sucessful kit application
+ notifying about case with insufficient space
+ handle case where you don't have enough free slots
+ handle quantity of non-stackable items
+ add test for items in kit manifest
2021-08-10 13:28:38 +03:00
Samuel Keiffer
d5feca45c5
Merge branch 'pacmanmati/veloren-pacmanmati/1224-consolidate-redundant-stage-sections' into 'master'
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Consolidate redundant stage sections
See merge request veloren/veloren!2748
2021-08-10 01:23:26 +00:00
Sam
2103abbb76
Fixed sfx file after consolidation.
2021-08-09 20:24:04 -04:00
Marcel
9f15062849
Merge branch 'juliancoffee/all_item_defs' into 'master'
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Use asset::load_dir to get list of all items
See merge request veloren/veloren!2751
2021-08-09 23:42:43 +00:00
Marcel
cde1283e04
Merge branch 'juliancoffee/deterministic_dungeons' into 'master'
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Don't chose room kinds with dynamic_rng
See merge request veloren/veloren!2750
2021-08-09 23:33:13 +00:00
juliancoffee
449902a50e
Use asset::load_dir to get list of all items
2021-08-10 02:03:46 +03:00
Samuel Keiffer
f131adaba7
Merge branch 'snowram/map-level-ux' into 'master'
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Makes dungeons start at level 1 visually
See merge request veloren/veloren!2545
2021-08-09 15:56:27 +00:00
juliancoffee
771df2f0f1
Don't chose room kinds with dynamic_rng
2021-08-09 18:19:35 +03:00
Snowram
dddb47a385
Makes dungeons start at level 1 visually
2021-08-09 16:36:37 +02:00
Samuel Keiffer
2bc4f364bf
Merge branch 'lboklin/gliding-improvements' into 'master'
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Minor improvements to gliding and glider-wielding
See merge request veloren/veloren!2734
2021-08-09 14:33:02 +00:00
Sam
52ee598cf1
Consolidated Use into Action as well.
2021-08-09 10:31:17 -04:00
pacmanmati
5f37509a78
#1224 - Replace redundant StageSection: Swing, Shoot, Cast with Action
2021-08-09 10:27:53 -04:00
juliancoffee
172f19376a
Tweak boss knockback abilities
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Tweak Mindflayer vortex knockback (make it rarer)
Tweak Tidal Warrior pincer and wave knockback
Tweak claygolem rocket and shockwave knockback
Tweak Yeti shockwave and strike knockback
2021-08-09 13:05:01 +03:00
juliancoffee
4069a381c5
Make Frenzied buff again
2021-08-09 13:05:00 +03:00
juliancoffee
58cfd690c3
Complete skill preset "max" with sceptre HDuration
2021-08-09 10:09:12 +01:00
Treeco
a48fa0f349
Buff swim thrust for humans reduce gains from skillpoints
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This is intended to give a swim speed of 4.7 m/s when unskilled, and 7.2 when skilled
However, this turns out to be horrifically fps-dependant, both after this branch and in master. Needs further research into fixes
This commit tunes it for 60 fps
2021-08-09 10:06:16 +01:00
Treeco
2fc62bfe7f
Make each race's hitbox and weight scale linearly with their height
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This causes all humanoids to handle identically when falling, gliding, or swimming
2021-08-09 10:06:16 +01:00
Ludvig Böklin
ebf489984c
Improve gliding
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- make glider dimensions a factor of body height
- increase glider dimensions across the board
- remove delay from transition into glide
- enable glider control while wielding glider
- improve glide wield animation
2021-08-09 10:06:16 +01:00
Ludvig Böklin
b667ba86f9
Fix mistake of pre-multiplying aerodynamic coefficients
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Increase glider zero-lift drag
2021-08-09 10:06:15 +01:00
Xeriab Nabil
8e7939a921
UI: Fixes and enhancements to trading window
2021-08-08 20:11:54 +03:00
Ben Wallis
7c8c0973a8
Merge branch 'xvar/fixes' into 'master'
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Fixed issue caused by Uid component being removed too soon on logout
See merge request veloren/veloren!2746
2021-08-08 14:29:14 +00:00
Ben Wallis
7039bf7a0c
Fixed issue caused by Uid component being removed too soon on logout
2021-08-08 14:59:11 +01:00
Samuel Keiffer
9bfd396c36
Merge branch 'ubruntu/relative-xp-curve' into 'master'
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XP reward curve modified for faster gain at lower levels
See merge request veloren/veloren!2706
2021-08-08 03:34:57 +00:00
ubruntu
dca795e533
XP reward curve modified for faster gain at lower levels
2021-08-08 03:34:56 +00:00
Samuel Keiffer
c6df38cc9d
Merge branch 'juliancoffee/beam_agents' into 'master'
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Expose beam_offsets to AI
See merge request veloren/veloren!2744
2021-08-08 03:34:53 +00:00
juliancoffee
f16f8182cd
Add FIXME about Staff flamethrower
2021-08-08 00:41:39 +03:00
juliancoffee
a7922336ea
Expose beam_offsets to AI
2021-08-08 00:33:43 +03:00