Snowram
38bbd60fd2
Arthropod basic attack
2022-01-19 19:01:14 +01:00
Snowram
6da42e61ab
Arthropod jump attack, hitboxes
2022-01-19 19:01:14 +01:00
Snowram
1e6ead4005
Arthropod charge
2022-01-19 19:01:13 +01:00
Snowram
02ed6ffd60
More arthropod work
2022-01-19 19:01:13 +01:00
Snowram
ae71f2e4f0
Adds poisoned debuff (energy change over time)
2022-01-19 19:01:13 +01:00
Snowram
2871fa83bc
Arthropod run
2022-01-19 19:01:12 +01:00
Snowram
fa549eece7
Adds new arthropod species
2022-01-19 19:01:12 +01:00
Snowram
f67bf2a539
Adds arthropod skeleton
2022-01-19 19:01:11 +01:00
Imbris
59d195b9bc
Merge branch 'imbris/component-sync' into 'master'
...
Sync some components only from the client's own entity.
See merge request veloren/veloren!3108
2022-01-19 07:44:14 +00:00
Samuel Keiffer
c3e92b6c7a
Merge branch 'sam/melee-constructor' into 'master'
...
Melee Constructor
See merge request veloren/veloren!3111
2022-01-19 06:36:51 +00:00
Sam
f93b85368d
Addressed review comments.
2022-01-19 00:56:44 -05:00
Imbris
13d970bf6f
Rename SyncFrom::AllEntities to SyncFrom::AnyEntity for more clarity, add more comments for component syncing code, address MR comment
2022-01-19 00:56:42 -05:00
Imbris
3beb3c8205
Address review comments
2022-01-19 00:56:42 -05:00
Imbris
374bd10e5d
Small comment fixes
2022-01-19 00:56:42 -05:00
Imbris
cc40058ae2
Reduce extra energy updates
2022-01-19 00:56:42 -05:00
Imbris
fa42be75b8
Fix health last change time not being set properly
2022-01-19 00:56:42 -05:00
Imbris
5494bd31f2
Sync SkillSet from all entities for now since it is needed for some things in voxygen, fix character_behavior system always triggering energy and density modification flags
2022-01-19 00:56:42 -05:00
Imbris
7f7dc5ff8a
Add ability to plot component update counts each tick in tracy, controlled by the PLOT_UPDATE_COUNTS env var
2022-01-19 00:56:42 -05:00
Imbris
b19f780d9f
Make Combo also only sync for the client's entity
2022-01-19 00:56:42 -05:00
Imbris
aa122c1a18
Sync some components only from the client's own entity. Vastly reduce the amount of places to modify when adding/removing a component from network syncing.
2022-01-19 00:56:42 -05:00
ninefox
973b392e38
Fixed code quality issues
2022-01-18 21:14:27 -08:00
ninefox
8ca627342a
Changed how the lantern swap is caught
2022-01-18 20:21:12 -08:00
floppy
51356d5fad
in terrain.mod.rs, return name as Option in fn name
2022-01-18 19:53:20 +01:00
Joshua Barretto
c4706078c4
Merge branch 'zesterer/experimental-shaders' into 'master'
...
Fixed minor shader issues, added curved world effect
See merge request veloren/veloren!3112
2022-01-18 17:30:49 +00:00
Joshua Barretto
2f3b14f2e1
Improved glow lighting
2022-01-18 16:52:35 +00:00
Samuel Keiffer
d40e4d3df9
Merge branch 'juliancoffee/remove_equiprating' into 'master'
...
Add lower cap to equip_time from weapon CR calculation
See merge request veloren/veloren!3116
2022-01-18 15:17:47 +00:00
juliancoffee
14cf272c8e
Change equip_time CR weapon calculation
2022-01-18 16:44:23 +02:00
floppy
ceb3507e50
-remove line breaks from biome names
...
-disable Wilderness world message in unspecified mini-biomes
-remove duplicate name in Grasslands name pattern
2022-01-18 11:27:55 +01:00
IsseW
40580578a0
Don't add unnecessary biome pois
2022-01-18 10:07:40 +01:00
floppy
28a7b00445
tweak biome icon
2022-01-18 09:19:55 +01:00
floppy
dcf36df781
tweak biome icon
2022-01-18 09:17:51 +01:00
floppy
4a8c428a3f
update/add namegen-bricks for forest and grassland
2022-01-18 08:36:40 +01:00
Samuel Keiffer
e20c98189f
Merge branch 'roidujeu/fix_combat_rating' into 'master'
...
changed the combat rating equation to a simpler one, which results in a better combat rating overall
See merge request veloren/veloren!3095
2022-01-18 07:35:49 +00:00
roidujeu
7da9f7dd47
changed the range of CRs
2022-01-18 12:27:13 +05:30
roidujeu
85965b7161
let fmt/clippy do it's thing
2022-01-18 11:19:30 +05:30
roidujeu
a6a825a97f
gave speed more weight, reduced equip_time_weight, etc
2022-01-18 10:48:53 +05:30
roidujeu
f77baeac4b
normalised crit_chance, zeroed out some stats(for now)
2022-01-18 10:48:53 +05:30
roidujeu
d6ca1bfd93
reverted accidental change
2022-01-18 10:48:53 +05:30
roidujeu
3f43610cfd
made stats separate and gave them different weights
2022-01-18 10:48:53 +05:30
roidujeu
13b0ad8c0e
included other stats, gave constant definition for some constants
...
reduced weight for poise
refuced weight for equipment time
2022-01-18 10:48:53 +05:30
roidujeu
dcc6b75c1c
fixed equip_time reverse logic, dimished effect_power's effect on CR
2022-01-18 10:48:53 +05:30
roidujeu
773bf9d9fd
changed the combat rating equation to a simpler one, which results in a more accurate weapon ranting.
2022-01-18 10:48:52 +05:30
Samuel Keiffer
a6877d3a60
Merge branch 'james/agent-cleanup' into 'master'
...
Move agent code into separate files
See merge request veloren/veloren!3102
2022-01-18 03:02:44 +00:00
James Melkonian
ac6f53922f
Move agent code into separate files
2022-01-18 03:02:43 +00:00
Joshua Barretto
b85aac6e23
Fixed minor shader issues, added curved world effect
2022-01-18 01:47:06 +00:00
Sam
b0644ca767
Melee attacks are now created through a melee constructor.
2022-01-17 20:41:24 -05:00
floppy
1a5c1ae319
length comparison to zero in /civ/mod.rs
...
warning: length comparison to zero
--> world/src/civ/mod.rs:482:15
|
482 | while to_explore.len() > 0 {
| ^^^^^^^^^^^^^^^^^^^^ help: using `!is_empty` is clearer and more explicit: `!to_explore.is_empty()`
|
= note: `#[warn(clippy::len_zero)]` on by default
= help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#len_zero
warning: length comparison to zero
--> world/src/civ/mod.rs:489:19
|
489 | while to_floodfill.len() > 0 {
| ^^^^^^^^^^^^^^^^^^^^^^ help: using `!is_empty` is clearer and more explicit: `!to_floodfill.is_empty()`
|
= help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#len_zero
2022-01-18 00:41:59 +01:00
Joshua Barretto
bb21dc2708
Merge branch 'zesterer/experimental-shaders' into 'master'
...
Added support for experimental shaders
See merge request veloren/veloren!3110
2022-01-17 22:59:19 +00:00
floppy
fd920cea1d
allow enabling/disabling biome names on map
2022-01-17 23:47:27 +01:00
floppy
a836b61190
allow enabling/disabling biome names on map
2022-01-17 23:45:51 +01:00