Isse
f98e4331a1
Fix LoD reflections for nvidea + vulkan
2023-10-23 19:48:30 +00:00
Joshua Barretto
7589774967
Renamed tether renderer to rope, fixed tether lengths
2023-10-21 13:51:42 +01:00
Joshua Barretto
a5ec81a2ab
Better tether pattern, account for mass
2023-10-21 13:51:41 +01:00
Joshua Barretto
deca7ae258
Finished adding tether graphics
2023-10-21 13:51:40 +01:00
Joshua Barretto
9a72d52c48
Began adding tether visuals
2023-10-21 13:49:04 +01:00
jshipsey
cf425a09c8
setup
2023-10-19 00:14:12 -04:00
Joshua Barretto
e81516a154
Log shader warnings
2023-10-18 21:50:40 +01:00
Joshua Barretto
cea7636e29
Reverted bad shader changes
2023-10-18 21:20:15 +01:00
Joshua Barretto
321cc030ad
Better LoD giant trees
2023-10-18 09:58:00 +01:00
Joshua Barretto
ba763f2da5
Make no terrain pop the default
2023-10-18 09:58:00 +01:00
Joshua Barretto
6a82fcf703
Added block noise to LoD objects
2023-10-18 09:58:00 +01:00
Joshua Barretto
8036ffa374
Removed unnecessary shader code
2023-10-18 09:58:00 +01:00
Joshua Barretto
c07d7a212b
Better LoD effects, performance improvements
2023-10-18 09:58:00 +01:00
Joshua Barretto
4d6c3a00f3
Testing better LoD voxelisation techniques
2023-10-18 09:57:59 +01:00
Isse
b6c234b26e
fix puddle details
2023-10-15 00:48:37 +02:00
Raul Wagner Costa
46cf1f1914
Linearize light colors on the CPU
2023-10-14 18:10:35 +00:00
Isse
d620206f37
fix reflection mode low
2023-10-14 09:52:46 +02:00
Joshua Barretto
32b0b33abe
Merge branch 'zesterer/backpack-fixes' into 'master'
...
Make backpacks distinct ArmorKinds, fix visual offsets of carried weapons
See merge request veloren/veloren!4131
2023-10-13 22:21:53 +00:00
Isse
e0c67c470b
Merge branch 'isse/small-fixes' into 'master'
...
Client local time, used for fluid shaders
See merge request veloren/veloren!4128
2023-10-13 12:17:51 +00:00
Isse
56175c2730
rename client_time to local_time
2023-10-13 13:17:52 +02:00
Joshua Barretto
9dd5cd24d1
Make backpacks distinct ArmorKinds, fix visual offsets of carried weapons
2023-10-13 11:57:49 +01:00
Joshua Barretto
0f2d4c261a
Merge branch 'zesterer/better-anims' into 'master'
...
Improving some animations
See merge request veloren/veloren!4127
2023-10-12 20:18:11 +00:00
Joshua Barretto
0b1ffb6695
Fixed footstep timings
2023-10-12 20:31:10 +01:00
Isse
3e19c847f1
use client local time for water
2023-10-12 01:46:43 +02:00
Isse
72db9b61b3
client local time
2023-10-12 01:46:12 +02:00
Isse
472b996c8e
Merge branch 'isse/shader-fp-fixes' into 'master'
...
Shader floating point fixes
See merge request veloren/veloren!4120
2023-10-11 23:04:33 +00:00
Isse
a1afd5c62f
fix signs in particle-vert.glsl
2023-10-11 20:46:44 +02:00
Isse
d12f0acd1c
fix uses of time of day, which are scaled wrong
2023-10-11 20:39:17 +02:00
Isse
65e6eb4e38
add comments explaining the elements of time_of_day and tick in shaders
2023-10-11 20:29:37 +02:00
maxicarlos08
8a5f237e9c
Frost gigas tweaks
2023-10-08 11:35:01 +00:00
Uniior
cd91943ebf
Revamps for some object/sprite models
2023-10-07 18:49:06 +00:00
Isse
7d37646dac
renames and comments
2023-10-07 19:53:55 +02:00
Isse
2eae780e71
vectorize wave functions
2023-10-07 19:53:55 +02:00
Isse
bc436e2c9f
make particles only use 1 float for inst time again
2023-10-07 19:53:55 +02:00
Isse
a152e4dfb4
time-proof usages of tick
2023-10-07 19:53:55 +02:00
Isse
6d4be9bd01
time proof time of day in shaders
2023-10-07 19:53:55 +02:00
Maxicarlos08
a3be68930e
review comments
2023-10-02 23:23:42 +02:00
Maxicarlos08
9ababec625
fix UI issues & cleanup
2023-09-29 23:30:44 +02:00
Maxicarlos08
66f6b81575
singleplayer server initialization status
2023-09-29 23:30:14 +02:00
Maxicarlos08
9a3f53c32c
added status updates to loading screen
2023-09-29 23:30:14 +02:00
Laura
f4d48d2689
New Arena building and visit site for NPCs
2023-09-26 12:29:14 +00:00
Maxicarlos08
772dd660a1
testing
2023-09-20 23:29:24 +02:00
Maxicarlos08
91284565a2
addressed review comments
2023-09-20 23:29:24 +02:00
Maxicarlos08
fd42b3f767
localize commands
2023-09-20 23:29:24 +02:00
Isse
f4ca60cbb6
Map selector and generation UI
2023-09-17 17:11:19 +00:00
Francesco Vasco
d9b7f202f5
Italian: common-sprite-crate and typo
2023-09-10 11:35:30 +00:00
Marcel
19742bb930
Merge branch 'translation_fr' into 'master'
...
rename fr/quest.ftl
See merge request veloren/veloren!4096
2023-09-01 18:14:24 +00:00
Marcel
1b7d5f0915
Merge branch 'xMAC94x/fluent_stances' into 'master'
...
add back stances removed by weblate
See merge request veloren/veloren!4095
2023-08-31 16:20:43 +00:00
Marcel Märtens
c9a7e6e072
ad back stances removed by weblate, and register them in EN file, hopefully that weblate accepts them now
2023-08-31 15:51:06 +02:00
Xiretza
06111612a3
voxygen: better translation of buff-death messages
...
This removes interpolation of translated strings, which is bad practice
because it simply doesn't work in many languages.
Translation files were updated using the following fish script. Some
resulting translations are truly terrible, but they always have been -
now it's just a lot more obvious.
```
function getbuff --argument langfile buff
grep hud-outcome-$buff $langfile | cut -d= -f2- | string trim
end
set buffs burning bleeding curse crippled frozen mysterious
function replacebuffs --argument langfile entity
set slug 'hud-chat-died_of_'$entity'_buff_msg'
for buff in $buffs[-1..1]
set bstr (getbuff $langfile $buff)
or continue
sed -i -e '/'$slug'/{p; s/[^=]* = \(.*\)/ .'$buff' = \1/; s/{ \$died_of_buff }/'(string replace / '\\/' $bstr)'/}' $langfile
end
sed -i -E 's/('$slug' \=).*/\1/' $langfile
end
function dofile --argument langfile
sed -i -e s/buff_nonexistent/nonexistent_buff/ $langfile
for entity in pvp npc nonexistent
replacebuffs $langfile $entity
end
sed -i -e s/nonexistent_buff/buff_nonexistent/ $langfile
sed -i -e /hud-outcome-/d $langfile
sed -i -e '/#.*outcomes/d' $langfile
end
for langfile in assets/voxygen/i18n/*/hud/chat.ftl
echo doing $langfile
dofile $langfile
end
```
2023-08-29 17:09:48 +00:00