Sam
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60f0505e8a
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Initial tannery and animal pen
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2023-05-13 09:30:19 -04:00 |
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Sam
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cda910468a
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Initial yeti pit
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2023-05-13 09:30:18 -04:00 |
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Sam
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1115877f5f
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Initial central bonfire
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2023-05-13 09:30:18 -04:00 |
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Sam
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4c67691e45
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Initial speleothems
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2023-05-13 09:30:17 -04:00 |
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Sam
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6f70882ffe
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Placeholder igloos (someone with aesthetics fix please)
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2023-05-13 09:30:17 -04:00 |
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James Melkonian
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c0676a008f
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Add rib cage to tunnel entrance
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2023-05-13 09:30:17 -04:00 |
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Sam
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a87548e8b2
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Tunnel entrance
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2023-05-13 09:30:16 -04:00 |
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Sam
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bd222cb1eb
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Walls correctly sample and handle cliffs
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2023-05-13 09:30:16 -04:00 |
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Sam
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dd1d5d1c29
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Wall, in progress
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2023-05-13 09:30:15 -04:00 |
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Sam
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c90159840c
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Tunnel tweaks
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2023-05-13 09:30:15 -04:00 |
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IsseW
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731195f864
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Sampled caverns
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2023-05-13 09:30:15 -04:00 |
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Sam
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abf3546e64
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Adlets can now carve tunnels and caverns
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2023-05-13 09:30:14 -04:00 |
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Sam
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76f4db6f70
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Tweaked positioning of adlet sites
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2023-05-13 09:30:14 -04:00 |
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jshipsey
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da3c2369e5
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initial setup
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2023-05-13 09:30:13 -04:00 |
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Joshua Barretto
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eb7d712093
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Merge branch 'zesterer/in-soviet-russia-pet-mount-you' into 'master'
Allow pet birds to sit on the player's shoulder
See merge request veloren/veloren!3930
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2023-05-13 12:14:21 +00:00 |
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Joshua Barretto
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ec5e3fe716
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Avoid re-fetching system data on every link persist
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2023-05-13 12:31:19 +01:00 |
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Joshua Barretto
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451e586aac
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Made mounting biped_large work, for the hell of it
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2023-05-12 22:11:06 +01:00 |
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Joshua Barretto
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76fb68cf86
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Updated changelog
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2023-05-12 21:26:06 +01:00 |
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Joshua Barretto
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2aca9db4ac
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Prevent mounted pets stealing targetting, allowed sitting on chairs with a pet on your shoulder
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2023-05-12 21:18:32 +01:00 |
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Joshua Barretto
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9e9889eed6
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Allowed bird pets to mount their owners when nearby
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2023-05-12 21:03:44 +01:00 |
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Joshua Barretto
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d110cf55f9
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Merge branch 'zesterer/balancing' into 'master'
Fixed various balance/UX complaints
See merge request veloren/veloren!3928
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2023-05-12 16:35:38 +00:00 |
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Joshua Barretto
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4253833aaf
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Add photorealistic experimental shader
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2023-05-12 14:02:23 +01:00 |
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Joshua Barretto
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1924c67033
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Adjusted night ambience
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2023-05-12 13:47:01 +01:00 |
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Joshua Barretto
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b506fe3110
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Minor price tweaks
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2023-05-12 13:28:11 +01:00 |
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Joshua Barretto
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25441df7af
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Made antlions less absurd
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2023-05-12 12:34:55 +01:00 |
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Imbris
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db860de517
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Merge branch 'imbris/update-some' into 'master'
Try to update some things (including tokio)
See merge request veloren/veloren!3919
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2023-05-10 21:52:50 +00:00 |
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Imbris
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5af9761d84
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Update fd-lock, parking_lot, and parking_lot_core
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2023-05-10 12:43:51 -04:00 |
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Imbris
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d87ed2937b
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Update tokio
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2023-05-10 12:43:50 -04:00 |
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Marcel
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80e7f26b9b
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Merge branch 'xMAC94x/use_workspace_dependencies' into 'master'
use workspace dependencies to make our life easier maintaining them :)
See merge request veloren/veloren!3924
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2023-05-10 16:34:22 +00:00 |
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Marcel Märtens
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3a19669d53
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use workspace dependencies to make our life easier maintaining them :)
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2023-05-10 18:16:25 +02:00 |
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Marcel
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5ade37e0a5
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Merge branch 'tygyh/Update-swedish-translations' into 'master'
Tygyh/update swedish translations
See merge request veloren/veloren!3922
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2023-05-10 15:25:12 +00:00 |
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Jonathan Berglin
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448b06ca0a
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Tygyh/update swedish translations
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2023-05-10 15:25:12 +00:00 |
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Marcel
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1592847ce0
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Merge branch 'xMAC94x/fix_windows' into 'master'
fix windows lib ci copy
See merge request veloren/veloren!3926
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2023-05-10 15:16:32 +00:00 |
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Marcel Märtens
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fd681ea041
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fix windows lib ci copy
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2023-05-10 16:38:46 +02:00 |
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Isse
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2bc63d22ae
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Merge branch 'isse/sittable-sprites' into 'master'
Sprites on airships, and mountable sprites
See merge request veloren/veloren!3886
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2023-05-10 13:55:51 +00:00 |
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Isse
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9fa4c7217e
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more info on todo comment and allow clippy lint
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2023-05-10 15:22:35 +02:00 |
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Marcel
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dc55701c20
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Merge branch 'vasco/far-far-again' into 'master'
Italian translation
See merge request veloren/veloren!3923
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2023-05-10 10:31:17 +00:00 |
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Francesco Vasco
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9508fd05bb
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Italian translation
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2023-05-10 08:17:13 +02:00 |
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Joshua Barretto
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5d464ba035
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Merge branch 'maxicarlos08/terrain-persistance-perf' into 'master'
Performance improvements for persisted terrain
See merge request veloren/veloren!3914
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2023-05-09 21:52:03 +00:00 |
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maxicarlos08
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5c4c47b517
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Use LRU cache for caching presistent chunks instead of time-based cache
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2023-05-09 20:06:53 +02:00 |
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maxicarlos08
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4e136e2961
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Performance improvements for persisted terrain
- Only save terrain to disk if it actually has been modified
- Keep a 10 minute cache with recently unloaded persistent chunks
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2023-05-09 20:06:53 +02:00 |
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Isse
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1617c180ef
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small changes
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2023-05-09 19:55:52 +02:00 |
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Isse
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bcc8c55b5e
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change 'force from mount' to 'force from volume' in commands
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2023-05-09 19:43:10 +02:00 |
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Isse
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6219b52f87
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rename Vox trait to FilledVox, and change is_empty to is_filled
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2023-05-09 19:43:10 +02:00 |
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Isse
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7dde25df39
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fix rebase oopsie
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2023-05-09 19:43:10 +02:00 |
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Isse
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1d60d72c01
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format line
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2023-05-09 19:43:10 +02:00 |
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Isse
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87b2f0fd26
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don't apply move state velocity if volume riding, don't mount sprites on interact
|
2023-05-09 19:43:10 +02:00 |
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Isse
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a0ed18c3db
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add doc comments
|
2023-05-09 19:43:10 +02:00 |
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Isse
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61ecd2c178
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various small fixes
|
2023-05-09 19:43:10 +02:00 |
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Isse
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f6f332af6a
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send full matrix to shader
|
2023-05-09 19:43:10 +02:00 |
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