4b359b8ca4
Merge branch 'aweinstock/price-equality' into 'master'
...
Add a manifest for making different items count as the same item for the purpose of pricing.
See merge request veloren/veloren!2360
2021-06-02 23:48:45 +00:00
054fb1d763
Add a manifest for making different items count as the same item for the purpose of pricing.
2021-06-02 19:12:51 -04:00
3c66e62fe0
Decompose LoadoutBuilder::from_asset_expect
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- Introduce apply_asset_expect() to mutate passed builder and complete it
from asset
- Remove runtime panic from choosing item
- Rewrite defaults() to load from asset
2021-06-02 17:17:19 +03:00
641ccd5282
Replace object initialization with read from file
2021-06-02 17:17:19 +03:00
35d5e3379e
Create 'default.ron' file
2021-06-02 17:17:19 +03:00
3684cf0454
Fix economy data not properly being used to price trades, resulting in default prices being applied at most towns.
...
Also add an exporter from econsim results to sqlite to aid in debugging the economy (which revealed this bug).
2021-05-28 15:09:29 -04:00
d7c7f6bf5d
Merge branch 'sam/rework-bow' into 'master'
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Bow Rework
See merge request veloren/veloren!2310
2021-05-26 04:44:09 +00:00
c618ec7222
fmt
2021-05-25 01:23:32 +03:00
2d56b5dcde
Unique loot tables for each dungeon chest
2021-05-25 00:42:43 +03:00
3700cc8a67
Overhaul loot tables
2021-05-25 00:20:18 +03:00
940655dcb6
Adding different chests for each dungeon
2021-05-24 23:00:44 +03:00
457e5b14d8
Add tests for validation assets
2021-05-23 22:27:33 +03:00
8c1643cad9
Switch to using EquipSlot key instead of String
2021-05-23 21:37:41 +03:00
00b182c183
Remove unused LoadoutConfig-s
2021-05-23 19:19:20 +03:00
6656cfe010
Add directory hierarchy
2021-05-23 19:19:20 +03:00
0722861364
Move loadout config handling to .ron files
2021-05-23 19:19:20 +03:00
a8699cfa15
Add support for .ron loadouts
2021-05-23 19:19:20 +03:00
95f3a12d41
Merge branch 'juliancoffee/dungeon_mobs' into 'master'
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Dungeon rebalance
See merge request veloren/veloren!2333
2021-05-22 22:38:21 +00:00
7e909be2b5
Move fireworks into own table
2021-05-23 01:04:11 +03:00
4156f373c1
Adjust loot tables
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- Add regular drop to T5 miniboss
- Fixup cultist loot table
- Give own loot table to Deadwood in T0
2021-05-23 01:04:11 +03:00
7828112486
Balance tweaks.
2021-05-22 15:00:05 -05:00
e543941073
Merge branch 'juliancoffee/boss_armour' into 'master'
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Boss armor
See merge request veloren/veloren!2327
2021-05-22 17:42:27 +00:00
f993f28eff
Various tweaks.
2021-05-22 12:41:47 -05:00
1014ac45bf
Made new skills for reworked bow.
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Created migration to reset bow skills.
2021-05-22 12:33:21 -05:00
3f16d15bbb
Reworked bow
2021-05-22 12:33:20 -05:00
30bcc6aaa3
Ferocious armour for t5-dungeon minibosses
2021-05-22 10:55:36 +00:00
7dc50891d2
Add placeholders for bosses armour
2021-05-22 00:20:56 +03:00
df58fa9acf
Fixing loot tables
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- Use quad_low and quad_medium loot table for corresponding mobs in
dungeons
- Remove cultist loot table from T3-T4 loot tables
- Use resize instead of vec[obj; len] to create different loot and not
duplicated for miniboss_1
2021-05-21 11:31:39 +03:00
e48e3e11ba
Give bosses own creation function and loot table
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- Make goose miniboss fallback to differentiate bosses and minibosses
2021-05-21 11:01:47 +03:00
287b531b47
Set poise_resilience to sane values
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- Druid Shoulders to 1.0
- Rugged Chest to 1.0
- Cultist Gloves to 1.0
2021-05-16 01:07:55 +03:00
d286806b52
Shifted poise damage of sword dash
2021-05-15 10:30:39 -05:00
7f6c6c5603
Fixed offsets for laser and rocket attacks of clay golem.
2021-05-10 18:54:04 -05:00
770d07ac90
anims
2021-05-10 18:54:03 -05:00
0d53e790fd
Made golem laser spawn based off of orientation rather than look_dir. Additional balance tweaks.
2021-05-10 18:54:00 -05:00
fca56be4c0
Balance tweaks
2021-05-10 18:53:52 -05:00
d14fd59711
Increased exp of clay golems.
2021-05-10 18:53:51 -05:00
4e5a456b18
Balance tweaks.
2021-05-10 18:53:49 -05:00
47a2bf7de8
Adds haniwa sentry object
2021-05-10 18:53:48 -05:00
c67c56d194
Dungeon placement. Tweaks to melee.
2021-05-10 18:53:47 -05:00
9f8aeb91c0
Added armor, more ai tweaks.
2021-05-10 18:53:46 -05:00
1c8db241e2
Golem AI
2021-05-10 18:53:43 -05:00
5fa4358e74
Clay golem attacks done.
2021-05-10 18:53:01 -05:00
abcb6f34a3
Remove the dependency of the new mindflayer AI on action_state.timer
.
2021-05-09 21:16:57 -04:00
1dfcdce1c0
Add a purple fireball to mindflayer and have it shoot it a few times before teleporting, and fix mindflayer AI's husk summons.
2021-05-09 18:09:31 -04:00
cb2412148b
Miniboss Loot quickfix
2021-05-09 21:29:35 +00:00
831bfd0be9
Snowram/craft mats
2021-05-07 17:03:45 +00:00
e4cda4309e
Add DamageKind
, and make piercing damage partially ignore damage resistence.
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- Tweak bow/staff M1 stats.
2021-05-06 17:39:06 -04:00
dc7e45c8bd
Rebalancing
2021-05-05 14:43:56 -04:00
240a8e577d
Minor balancing tweaks.
2021-05-04 08:45:13 -04:00
5c241850f1
Added sfx. Addressed comments.
2021-05-04 08:45:12 -04:00