Sam
6a1acd47a1
Added maximum vertical angle for shockwave.
2020-09-19 14:40:19 -05:00
Sam
819fb8ee77
Changed boss from cyclops to stone golem. Added ai specific for boss.
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Tweaked shockwave.
Fix rebasing errors.
2020-09-19 14:40:16 -05:00
scott-c
1f2ed53c42
Tweak particle effects
2020-09-19 14:40:15 -05:00
Sam
0c48efd445
Added particles dedicated for shockwave.
2020-09-19 14:40:15 -05:00
Sam
66b0fee3c7
Separated knockback out from basicmelee. Added weapon for cyclops boss to use, and added 1 ability to it.
2020-09-19 14:29:04 -05:00
Joshua Yanovski
b2dc95239d
Merge branch 'martin-t/dust' into 'master'
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Fix typo: velorite dusk->dust
See merge request veloren/veloren!1390
2020-09-18 23:54:17 +00:00
Monty Marz
5fe79e1c6a
new loading screen bgs (part 1)
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Add a basic random feature to char creation
loading screen bg (part 2)
loading screen changes, random button graphics
Random appearance also pick a random npc name
2020-09-18 23:17:47 +00:00
Martin Taibr
a9756607a3
fix typo: velorite dusk->dust
2020-09-19 00:43:29 +02:00
jshipsey
90e5bbaac0
rebase
2020-09-17 22:41:40 -04:00
jshipsey
fff6a6fb0a
finish odonto
2020-09-17 22:32:11 -04:00
jshipsey
5bb45a4861
spawn tweaks, improved odonto
2020-09-17 22:32:11 -04:00
Snowram
fecc40ad8e
Better quadmed legs/feet ratio
2020-09-17 22:32:11 -04:00
jshipsey
8a43cba3b6
quadsmall manifest changes
2020-09-17 22:32:11 -04:00
Snowram
62f6a5799a
Initial quadmed feed animation
2020-09-17 22:32:10 -04:00
jshipsey
03b7320b4b
general housekeeping
2020-09-17 22:32:10 -04:00
jshipsey
06b39b9072
species specific improvement
2020-09-17 22:32:10 -04:00
Snowram
6a16268ff0
Quadmed run anim tweaks and deers offsets tweaks
2020-09-17 22:32:10 -04:00
jshipsey
2589c0cfc6
thropod manifest changes
2020-09-17 22:32:10 -04:00
Snowram
9308cabeb8
add deer, beaver and porcupine npcs
2020-09-17 22:32:10 -04:00
Snowram
ee95550355
Tweak offsets for theropods
2020-09-17 22:32:10 -04:00
jshipsey
cd6e1ad45f
haul out the critter skele, add theropod
2020-09-17 22:32:10 -04:00
jshipsey
ecae71c016
gliders as items. anim improvements
2020-09-17 22:32:09 -04:00
jshipsey
412495e5fc
assets/manifests
2020-09-17 22:18:49 -04:00
Ben Wallis
712f2e9c97
* Moved migrations to beginning of server initialisation
...
* Added migrations for entity ID changes to existing tables
2020-09-17 23:02:14 +00:00
tylerlowrey
30c3146682
Added main menu kick message with kick reason after player is kicked
2020-09-14 07:52:31 +02:00
tylerlowrey
fee79720ee
Added ban message with reason when banned user attempts to login to server
2020-09-14 07:52:31 +02:00
TheThirdSpartan
7fd673ecb2
Added localization config options for new death messages
2020-09-09 20:26:20 +00:00
Raiyan Sayeed
906da2f0c7
added option for borderless fullscreen in setting -> graphics menu
2020-09-07 05:12:15 +00:00
TheThirdSpartan
6dbd1bc132
adding feature requested in issue #153 - displaying your alias in game as 'you'
2020-09-06 19:42:32 +00:00
Joshua Barretto
0adc57e487
Made particle code more rugged
2020-09-04 11:49:49 +01:00
Joshua Barretto
70f52d876a
Improved lighting
2020-09-04 11:48:57 +01:00
Monty Marz
8a25ad91df
reed models
2020-09-04 11:48:57 +01:00
Joshua Barretto
032ec9ef41
Added bee hives
2020-09-04 11:48:56 +01:00
Joshua Barretto
88add8456f
Added fireflies, reeds near rivers
2020-09-04 11:48:56 +01:00
Joshua Barretto
4405227ffb
Made light attenuation nicer, fixed campfire light offset
2020-09-04 11:48:54 +01:00
Marcel
e512578ef5
Merge branch 'intel-gpu-fix' into 'master'
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Fix a crash and model/shadow issues on Intel Gen7/7.5 GPUs.
See merge request veloren/veloren!1349
2020-09-03 09:11:19 +00:00
Marcel
5d1f7d7a0a
Merge branch 'update-zh' into 'master'
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update the Simplified Chinese translation
See merge request veloren/veloren!1350
2020-09-02 08:07:28 +00:00
law4x
87c8351890
update the Simplified Chinese translation
2020-09-02 08:07:27 +00:00
scott-c
69e0bf2023
fix missing firework particle rng & adjust firework colors
2020-09-01 20:33:17 +08:00
Lippy13
7c33e7d714
Work around an issue with Intel Gen7/7.5 GPUs where matrices default to being row major if they are not directly assigned to a matrix that has a column major layout.
2020-08-31 19:50:45 +01:00
Lippy13
7efa3373f6
Fix crash on Intel Gen7 GPUs caused by having two return statements in the same branch of code.
2020-08-31 19:49:01 +01:00
Marcel
62427cb01f
Merge branch 'vzikl/add-zh-translation' into 'master'
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Update to OpenSource Font - WQY-ZenHei & add zh_CN
See merge request veloren/veloren!1304
2020-08-30 20:40:01 +00:00
VZIKL
cc55e71a5d
Update to OpenSource Font - WQY-ZenHei & add zh_CN
2020-08-30 20:40:01 +00:00
black silence
2587a38f6f
fix several DE translations
2020-08-28 20:37:28 +02:00
Joshua Yanovski
8be3648a4d
Move sprite data to a config file.
2020-08-28 09:23:43 +02:00
Joshua Yanovski
3a96b73b2c
Move figure meshing to a background thread.
2020-08-28 05:25:31 +02:00
scott-c
d316463eb3
Add combat sfx #647
2020-08-26 19:28:00 +08:00
Joshua Barretto
bf7afcf5c9
Merge branch 'zesterer/small-fixes' into 'master'
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Better world colours, better projectiles, better aiming, many other small improvements
See merge request veloren/veloren!1332
2020-08-25 15:59:05 +00:00
notoria
2be4202d01
Corrected some spelling errors
2020-08-25 12:21:25 +00:00
Joshua Barretto
12ea028a3d
Improved single-tick projectile wall/entity collision bug
2020-08-25 00:04:04 +01:00