Avi Weinstock
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6d35e7c6d0
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Airship progress: now possessable, and physics kind of works (desyncs from the visuals by a shift + scale, and rotation isn't done at all yet, but the contours are correct).
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2021-03-11 17:27:03 -05:00 |
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Avi Weinstock
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1d0600851b
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Draft of airships (spawn command, visuals, some physics refactoring, no collision yet).
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2021-03-11 11:48:59 -05:00 |
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Marcel Märtens
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4ebfbdde0f
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Move Specs code to own common_ecs create, put tracy and macros into common_base
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2021-03-09 00:54:01 +01:00 |
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Marcel
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e29964ead1
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Merge branch 'sarrakitty/fireworks' into 'master'
added a white firework
See merge request veloren/veloren!1856
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2021-03-07 18:37:35 +00:00 |
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Joshua Barretto
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911acdd9db
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Fixed clippy warnings and fmt
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2021-03-07 14:25:07 +00:00 |
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Joshua Barretto
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862cd5fe49
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fmt
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2021-03-07 14:25:03 +00:00 |
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Joshua Barretto
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a229d65932
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Static light improvements, fixed lighting update bug
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2021-03-07 14:25:02 +00:00 |
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Joshua Barretto
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120cb86c0d
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Switched back to simd repr
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2021-03-07 14:25:02 +00:00 |
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Joshua Barretto
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427e0af73c
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Reverted to repr_c vek
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2021-03-07 14:25:02 +00:00 |
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Joshua Barretto
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1d16f14dd5
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Small fixes
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2021-03-07 14:25:02 +00:00 |
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Joshua Barretto
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f537f82b17
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Updated vek, fixed house wall bugs
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2021-03-07 14:25:02 +00:00 |
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Joshua Barretto
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9e09c96a2a
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Fixed static light directionality
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2021-03-07 14:25:01 +00:00 |
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Joshua Barretto
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31832e1245
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Fixed wall leaking with dynamic light ambiance
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2021-03-07 14:25:01 +00:00 |
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Joshua Barretto
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aabe1d7cfd
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Point light ambiance for less harsh shadows
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2021-03-07 14:25:01 +00:00 |
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Joshua Barretto
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100cafa91b
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Directional baked lights for figures
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2021-03-07 14:25:01 +00:00 |
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Joshua Barretto
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6fc7d2a906
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Faster More interesting giant trees, better oaks, hives on branches
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2021-03-07 14:25:01 +00:00 |
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Sarra
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db3bc1b9bb
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added a white firework
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2021-03-07 03:48:50 -05:00 |
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Joshua Yanovski
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2dd7089e52
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Bring vek up to date so we can bump rustc (hopefully).
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2021-03-04 05:46:59 +01:00 |
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Snowram
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7f2276324e
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Reduces the instances of f64 in anims
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2021-02-27 23:21:03 +01:00 |
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jshipsey
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b4627dfe19
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look-based anims
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2021-02-27 16:19:33 -05:00 |
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Sam
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238fcaf5f1
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Particle rebase fixes
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2021-02-27 01:42:47 -05:00 |
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jshipsey
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51bc74b2a5
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visual weapon variation, adjust minotaur dash, keyframed golem quake
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2021-02-27 01:42:47 -05:00 |
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jshipsey
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16a44cd532
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minotaur moves, added claygolem
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2021-02-27 01:42:47 -05:00 |
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jshipsey
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417f4638ed
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balance pass 2
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2021-02-27 01:42:47 -05:00 |
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jshipsey
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79ec9115f5
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rebase, yeti in dungeon
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2021-02-27 01:42:47 -05:00 |
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jshipsey
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e06ebf3507
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initial balance
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2021-02-27 01:42:47 -05:00 |
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jshipsey
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30af3a4493
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dash, spin, jump changes
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2021-02-27 01:42:46 -05:00 |
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Sam
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53b0ba286a
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Ice particles for Wendigo
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2021-02-27 01:42:46 -05:00 |
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jshipsey
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ce3b2141e1
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theropod retrofit, some more moves
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2021-02-27 01:42:46 -05:00 |
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jshipsey
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5792faa992
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some new moves, combine biped weapons into one file
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2021-02-27 01:42:46 -05:00 |
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jshipsey
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57d5e90ddd
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full bipedsmall armor swaps
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2021-02-27 01:42:46 -05:00 |
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Sam
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df70976ff5
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Fixed particles.
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2021-02-27 01:42:46 -05:00 |
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jshipsey
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cb59c8017e
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anim tweaks, more loadout setup
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2021-02-27 01:42:46 -05:00 |
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jshipsey
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130d51786a
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golem retrofit
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2021-02-27 01:42:46 -05:00 |
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Timo Kösters
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a4513fe09d
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Improve particles
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2021-02-27 01:42:46 -05:00 |
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jshipsey
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aa4237b019
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BL improvements, various fixes
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2021-02-27 01:42:45 -05:00 |
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jshipsey
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e4e25e20c9
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rebase
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2021-02-27 01:42:45 -05:00 |
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jshipsey
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0dc8b2e482
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rendering
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2021-02-27 01:42:45 -05:00 |
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jshipsey
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ca3248cc93
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new dungeon setups, new npcs, weapon specific loadouts, anims
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2021-02-27 01:42:45 -05:00 |
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jshipsey
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ac16a8900d
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bow
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2021-02-27 01:42:45 -05:00 |
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jshipsey
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66664f3f89
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the stabs
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2021-02-27 01:42:45 -05:00 |
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jshipsey
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6a57dd25d0
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wielding
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2021-02-27 01:42:45 -05:00 |
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jshipsey
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7cf723bb9d
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gnome
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2021-02-27 01:42:43 -05:00 |
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jshipsey
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266986626d
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biped_small setup
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2021-02-27 01:42:43 -05:00 |
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Snowram
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14c252d8b2
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Merge branch 'snowram/turret' into 'master'
Object animation, beam fixes, turret implementation
See merge request veloren/veloren!1805
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2021-02-23 20:16:56 +00:00 |
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Imbris
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f33d3873b4
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Merge branch 'aweinstock/modular-weapon-rigging' into 'master'
Support modular weapon voxel meshes being made by assembling their components.
See merge request veloren/veloren!1806
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2021-02-23 00:45:26 +00:00 |
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Avi Weinstock
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c3ac8a1b51
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Support modular weapon voxel meshes being made by assembling their components.
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2021-02-23 00:45:26 +00:00 |
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Marcel
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72bd0f42fc
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Merge branch 'xMAC94x/prot_improvements' into 'master'
xMAC94x/prot_improvements
See merge request veloren/veloren!1796
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2021-02-22 22:47:43 +00:00 |
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Snowram
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684961b15c
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Adds look_dir to anims, humanoid heads pivot fixes
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2021-02-22 20:00:06 +01:00 |
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Marcel Märtens
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1a7c179bbb
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share tokio Runtime between Client and Server, name rayon Threadpool
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2021-02-22 17:35:06 +01:00 |
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