Commit Graph

10692 Commits

Author SHA1 Message Date
Snowram
6da42e61ab Arthropod jump attack, hitboxes 2022-01-19 19:01:14 +01:00
Snowram
1e6ead4005 Arthropod charge 2022-01-19 19:01:13 +01:00
Snowram
02ed6ffd60 More arthropod work 2022-01-19 19:01:13 +01:00
Snowram
ae71f2e4f0 Adds poisoned debuff (energy change over time) 2022-01-19 19:01:13 +01:00
Snowram
2871fa83bc Arthropod run 2022-01-19 19:01:12 +01:00
Snowram
fa549eece7 Adds new arthropod species 2022-01-19 19:01:12 +01:00
Snowram
f67bf2a539 Adds arthropod skeleton 2022-01-19 19:01:11 +01:00
Imbris
59d195b9bc Merge branch 'imbris/component-sync' into 'master'
Sync some components only from the client's own entity.

See merge request veloren/veloren!3108
2022-01-19 07:44:14 +00:00
Samuel Keiffer
c3e92b6c7a Merge branch 'sam/melee-constructor' into 'master'
Melee Constructor

See merge request veloren/veloren!3111
2022-01-19 06:36:51 +00:00
Sam
f93b85368d Addressed review comments. 2022-01-19 00:56:44 -05:00
Imbris
13d970bf6f Rename SyncFrom::AllEntities to SyncFrom::AnyEntity for more clarity, add more comments for component syncing code, address MR comment 2022-01-19 00:56:42 -05:00
Imbris
3beb3c8205 Address review comments 2022-01-19 00:56:42 -05:00
Imbris
374bd10e5d Small comment fixes 2022-01-19 00:56:42 -05:00
Imbris
cc40058ae2 Reduce extra energy updates 2022-01-19 00:56:42 -05:00
Imbris
fa42be75b8 Fix health last change time not being set properly 2022-01-19 00:56:42 -05:00
Imbris
5494bd31f2 Sync SkillSet from all entities for now since it is needed for some things in voxygen, fix character_behavior system always triggering energy and density modification flags 2022-01-19 00:56:42 -05:00
Imbris
7f7dc5ff8a Add ability to plot component update counts each tick in tracy, controlled by the PLOT_UPDATE_COUNTS env var 2022-01-19 00:56:42 -05:00
Imbris
b19f780d9f Make Combo also only sync for the client's entity 2022-01-19 00:56:42 -05:00
Imbris
aa122c1a18 Sync some components only from the client's own entity. Vastly reduce the amount of places to modify when adding/removing a component from network syncing. 2022-01-19 00:56:42 -05:00
Joshua Barretto
c4706078c4 Merge branch 'zesterer/experimental-shaders' into 'master'
Fixed minor shader issues, added curved world effect

See merge request veloren/veloren!3112
2022-01-18 17:30:49 +00:00
Joshua Barretto
2f3b14f2e1 Improved glow lighting 2022-01-18 16:52:35 +00:00
Samuel Keiffer
d40e4d3df9 Merge branch 'juliancoffee/remove_equiprating' into 'master'
Add lower cap to equip_time from weapon CR calculation

See merge request veloren/veloren!3116
2022-01-18 15:17:47 +00:00
juliancoffee
14cf272c8e Change equip_time CR weapon calculation 2022-01-18 16:44:23 +02:00
Samuel Keiffer
e20c98189f Merge branch 'roidujeu/fix_combat_rating' into 'master'
changed the combat rating equation to a simpler one, which results in a better combat rating overall

See merge request veloren/veloren!3095
2022-01-18 07:35:49 +00:00
roidujeu
7da9f7dd47 changed the range of CRs 2022-01-18 12:27:13 +05:30
roidujeu
85965b7161 let fmt/clippy do it's thing 2022-01-18 11:19:30 +05:30
roidujeu
a6a825a97f gave speed more weight, reduced equip_time_weight, etc 2022-01-18 10:48:53 +05:30
roidujeu
f77baeac4b normalised crit_chance, zeroed out some stats(for now) 2022-01-18 10:48:53 +05:30
roidujeu
d6ca1bfd93 reverted accidental change 2022-01-18 10:48:53 +05:30
roidujeu
3f43610cfd made stats separate and gave them different weights 2022-01-18 10:48:53 +05:30
roidujeu
13b0ad8c0e included other stats, gave constant definition for some constants
reduced weight for poise
refuced weight for equipment time
2022-01-18 10:48:53 +05:30
roidujeu
dcc6b75c1c fixed equip_time reverse logic, dimished effect_power's effect on CR 2022-01-18 10:48:53 +05:30
roidujeu
773bf9d9fd changed the combat rating equation to a simpler one, which results in a more accurate weapon ranting. 2022-01-18 10:48:52 +05:30
Samuel Keiffer
a6877d3a60 Merge branch 'james/agent-cleanup' into 'master'
Move agent code into separate files

See merge request veloren/veloren!3102
2022-01-18 03:02:44 +00:00
James Melkonian
ac6f53922f Move agent code into separate files 2022-01-18 03:02:43 +00:00
Joshua Barretto
b85aac6e23 Fixed minor shader issues, added curved world effect 2022-01-18 01:47:06 +00:00
Sam
b0644ca767 Melee attacks are now created through a melee constructor. 2022-01-17 20:41:24 -05:00
Joshua Barretto
bb21dc2708 Merge branch 'zesterer/experimental-shaders' into 'master'
Added support for experimental shaders

See merge request veloren/veloren!3110
2022-01-17 22:59:19 +00:00
Joshua Barretto
1a0c5c1773 Updated changelog 2022-01-17 22:22:45 +00:00
Joshua Barretto
cd428d9267 Added support for experimental shaders 2022-01-17 22:20:33 +00:00
Imbris
9b85a01df6 Merge branch 'inputmeta' into 'master'
Add Input methods to metainfo.xml

See merge request veloren/veloren!3093
2022-01-17 18:30:28 +00:00
JakobDev
860f802afa Add Gamepad to supported controls 2022-01-17 15:09:03 +00:00
Joshua Barretto
9c565dadc5 Merge branch 'zesterer/mount-everest' into 'master'
Mount Everest

See merge request veloren/veloren!3101
2022-01-17 13:21:38 +00:00
Joshua Barretto
60b7528199 Improved rtsim entity pathfinding 2022-01-17 12:34:31 +00:00
jshipsey
1d76d484bb anim tweaks 2022-01-17 06:45:26 -05:00
Joshua Barretto
c9762568d6 Don't block teleportation when mounted 2022-01-17 09:47:29 +00:00
Joshua Barretto
d0c101ed06 Remove redundant orientation 2022-01-17 09:25:46 +00:00
jshipsey
41ed0f284f swivel, quadsmall/quadlow offsets 2022-01-17 03:42:56 -05:00
Imbris
8078ed39e1 Merge branch 'kemper/negative-energy-diffs' into 'master'
Fix energy stat comparisons with negative diffs in item tooltips

See merge request veloren/veloren!3109
2022-01-17 05:54:18 +00:00
Kemper
6f0f43917d Fix negative energy stat comparisons in item tooltips 2022-01-17 05:18:21 +00:00