Joshua Barretto
|
71b7e1ef90
|
Better non-climbing NPC pathfinding in rivers
|
2020-11-23 10:45:01 +00:00 |
|
Joshua Barretto
|
b352ef5d55
|
Terrain pop-in, fixed agent pathfinding in water
|
2020-11-23 10:45:01 +00:00 |
|
Joshua Barretto
|
717fd88565
|
Experimental dissolve VD
|
2020-11-23 10:45:01 +00:00 |
|
Joshua Barretto
|
6adfa547db
|
Added site icons to main map
|
2020-11-23 10:45:01 +00:00 |
|
Joshua Barretto
|
d4d4f17d3c
|
Added world map size icons
|
2020-11-23 10:45:01 +00:00 |
|
Joshua Barretto
|
c906764889
|
Better LoD
|
2020-11-23 10:45:01 +00:00 |
|
Joshua Barretto
|
450bc6c4ae
|
Prevented rtsim entities always climbing
|
2020-11-23 10:45:01 +00:00 |
|
Monty Marz
|
f448212515
|
Update leather_blue-0.vox
|
2020-11-23 10:45:01 +00:00 |
|
Monty Marz
|
225756b011
|
npc armour
|
2020-11-23 10:45:01 +00:00 |
|
Joshua Barretto
|
7359dc6e1f
|
Removed giants, gave lanterns to rtsim NPCs
|
2020-11-23 10:45:01 +00:00 |
|
Joshua Barretto
|
22fb71905b
|
Added rtsim entities moving when unloaded, better generation
|
2020-11-23 10:45:01 +00:00 |
|
Monty Marz
|
427f431ac8
|
Duh.
|
2020-11-23 10:45:00 +00:00 |
|
Joshua Barretto
|
59bb0c433e
|
Added simulation entity updating
|
2020-11-23 10:45:00 +00:00 |
|
Joshua Barretto
|
99a881f349
|
Added entity simulation to rtsim, reification, assimilation
|
2020-11-23 10:44:59 +00:00 |
|
Joshua Barretto
|
2b5e09e32e
|
Better high-quality clouds
|
2020-11-23 10:38:00 +00:00 |
|
Joshua Barretto
|
25c50de347
|
Return of the cacti
|
2020-11-23 10:37:59 +00:00 |
|
Joshua Barretto
|
fc26305ac8
|
Increases maximum sprite dimensions (if you suspect an issue, check this commit)
|
2020-11-23 10:37:59 +00:00 |
|
Joshua Barretto
|
c3cedd4ddf
|
Improved cloud quality
|
2020-11-23 10:37:59 +00:00 |
|
Joshua Barretto
|
808d1873bd
|
Began implementing rtsim
|
2020-11-23 10:37:59 +00:00 |
|
Monty Marz
|
9e290d59ae
|
more quirky dry assets
|
2020-11-23 10:37:59 +00:00 |
|
Joshua Barretto
|
3ee4245652
|
Added test poles, minor improvements
|
2020-11-23 10:37:59 +00:00 |
|
Joshua Barretto
|
da9b23d4f6
|
Merge branch 'knarkzel/fix-npc-spawn' into 'master'
Fix bug that caused campfires and other stuff to duplicate
See merge request veloren/veloren!1543
|
2020-11-22 21:03:06 +00:00 |
|
Odd-Harald Lillestø Myhren
|
56e37a4846
|
Fix bug that caused campfires and other stuff to duplicate
|
2020-11-22 21:03:06 +00:00 |
|
Imbris
|
36efb11b03
|
Merge branch 'imbris/spiff-up' into 'master'
Fix some things
See merge request veloren/veloren!1541
|
2020-11-22 20:49:20 +00:00 |
|
Imbris
|
7ba2efcde2
|
Attempt to fix ui bug with changing screens causing inventory slots and such to disappear, presumably due to dpi differences
|
2020-11-22 14:22:39 -05:00 |
|
Imbris
|
1355c1e8f5
|
Move tracy frame markers to proper locations, add a few spans
|
2020-11-22 14:22:39 -05:00 |
|
Imbris
|
82b95974f1
|
Log errors occuring when client keeps retrying connection to the server
|
2020-11-22 03:54:19 -05:00 |
|
Imbris
|
4e60d19762
|
Remove accidental leftover dbg
|
2020-11-22 02:58:44 -05:00 |
|
Snowram
|
23912bd5f2
|
Merge branch 'zesterer/better-npc-spawning' into 'master'
Initial NPC region spawning work
See merge request veloren/veloren!1418
|
2020-11-21 15:54:50 +00:00 |
|
Monty Marz
|
8235e94aa4
|
Conversion to struct to please clippy
|
2020-11-21 15:42:43 +01:00 |
|
Snowram
|
a939eac30d
|
Refines spawn values, add gradients to debug_column
|
2020-11-21 14:33:35 +01:00 |
|
Snowram
|
2b08e8b931
|
Make /debug_column pick current location as default
|
2020-11-21 14:33:34 +01:00 |
|
Snowram
|
febe79e602
|
Added remaining creature spawns
|
2020-11-21 14:33:33 +01:00 |
|
Joshua Barretto
|
2ae51de7f0
|
Added more creature spawns
|
2020-11-21 14:33:32 +01:00 |
|
Joshua Barretto
|
bb6ca9fcba
|
Don't despawn entities so eagerly
|
2020-11-21 14:33:31 +01:00 |
|
Joshua Barretto
|
87edbf02ab
|
Random orientation for spawned NPCs
|
2020-11-21 14:33:31 +01:00 |
|
Joshua Barretto
|
97ec94fd3d
|
Initial NPC region spawning work
|
2020-11-21 14:33:30 +01:00 |
|
Imbris
|
2e94a63246
|
Merge branch 'ubruntu/system-independent-itempaths' into 'master'
Ubruntu/system independent itempaths
See merge request veloren/veloren!1538
|
2020-11-21 04:08:12 +00:00 |
|
ubruntu
|
198c59d2df
|
Ubruntu/system independent itempaths
|
2020-11-21 04:08:11 +00:00 |
|
Imbris
|
e72c69ca41
|
Merge branch 'imbris/fix-apple-bug' into 'master'
Fix issues with not being able to grab highlighted apples by unifying distance checking
Closes #820
See merge request veloren/veloren!1532
|
2020-11-21 02:55:09 +00:00 |
|
Imbris
|
ea275e320f
|
Rename pos fields of Cube and Cylinder for enhanced clarity and added a few tests to the find_dist module
|
2020-11-20 20:51:44 -05:00 |
|
Samuel Keiffer
|
435d354dad
|
Merge branch 'sam/interrupting-rolls' into 'master'
Rolling can now interrupt any attack.
See merge request veloren/veloren!1537
|
2020-11-20 18:37:44 +00:00 |
|
Monty Marz
|
2b4e1ee964
|
Merge branch 'disable-camera-turning-in-char-selection-until-the-world-is-ready-for-it-' into 'master'
Disable cam rotation in char selection until we have generated world in the background
See merge request veloren/veloren!1536
|
2020-11-20 18:11:46 +00:00 |
|
Sam
|
c00720fb44
|
Swapped bool values, only_roll changed to attack_interrupts.
|
2020-11-20 11:54:56 -06:00 |
|
Sam
|
987df30dc4
|
Fixed audio test, added changelog line.
|
2020-11-20 11:50:01 -06:00 |
|
Sam
|
e62960e75d
|
Rolling can now interrupt any attack.
|
2020-11-20 11:30:48 -06:00 |
|
Monty Marz
|
dd338eb142
|
Update simple.rs
|
2020-11-20 17:56:26 +01:00 |
|
Joshua Barretto
|
8981dce4c9
|
Merge branch 'Awkor/rotate-camera-character-selection' into 'master'
Implement #334 - Enable camera rotation in character selection screen
Closes #334
See merge request veloren/veloren!1377
|
2020-11-20 16:32:39 +00:00 |
|
Joshua Barretto
|
9c1a8a7fc3
|
Merge branch 'knarkzel/add-norwegian' into 'master'
RE: Add Norwegian language
See merge request veloren/veloren!1535
|
2020-11-20 15:50:20 +00:00 |
|
Knarkzel
|
7a917f87e1
|
added norwegian
|
2020-11-20 16:49:32 +01:00 |
|