Commit Graph

763 Commits

Author SHA1 Message Date
Nícolas Wildner
738688ea60 Update pt_BR.ron 2020-09-26 18:10:22 +00:00
jshipsey
4f0faf4c56 small corrections 2020-09-21 23:57:10 -04:00
Sam
8ab0d5e5e0 Added icon for skillbar ability of sword. 2020-09-21 17:40:20 -05:00
Sam
fe70b7fbce Addressed second round of feedback. 2020-09-21 17:38:53 -05:00
Sam
b06ab250cc Addressed first round of feedback on sword overhaul. 2020-09-21 17:38:52 -05:00
Sam
cf573a42bd Initial implementation of combo melee attack. 2020-09-21 17:38:41 -05:00
Joshua Barretto
1e900e8c6a Removed unused sprite manifests 2020-09-21 16:07:38 +01:00
Sam
6a1acd47a1 Added maximum vertical angle for shockwave. 2020-09-19 14:40:19 -05:00
Sam
819fb8ee77 Changed boss from cyclops to stone golem. Added ai specific for boss.
Tweaked shockwave.

Fix rebasing errors.
2020-09-19 14:40:16 -05:00
scott-c
1f2ed53c42 Tweak particle effects 2020-09-19 14:40:15 -05:00
Sam
0c48efd445 Added particles dedicated for shockwave. 2020-09-19 14:40:15 -05:00
Sam
66b0fee3c7 Separated knockback out from basicmelee. Added weapon for cyclops boss to use, and added 1 ability to it. 2020-09-19 14:29:04 -05:00
Monty Marz
5fe79e1c6a new loading screen bgs (part 1)
Add a basic random feature to char creation

loading screen bg (part 2)

loading screen changes, random button graphics
Random appearance also pick a random npc name
2020-09-18 23:17:47 +00:00
jshipsey
fff6a6fb0a finish odonto 2020-09-17 22:32:11 -04:00
jshipsey
5bb45a4861 spawn tweaks, improved odonto 2020-09-17 22:32:11 -04:00
Snowram
fecc40ad8e Better quadmed legs/feet ratio 2020-09-17 22:32:11 -04:00
jshipsey
8a43cba3b6 quadsmall manifest changes 2020-09-17 22:32:11 -04:00
Snowram
62f6a5799a Initial quadmed feed animation 2020-09-17 22:32:10 -04:00
jshipsey
03b7320b4b general housekeeping 2020-09-17 22:32:10 -04:00
jshipsey
06b39b9072 species specific improvement 2020-09-17 22:32:10 -04:00
Snowram
6a16268ff0 Quadmed run anim tweaks and deers offsets tweaks 2020-09-17 22:32:10 -04:00
jshipsey
2589c0cfc6 thropod manifest changes 2020-09-17 22:32:10 -04:00
Snowram
9308cabeb8 add deer, beaver and porcupine npcs 2020-09-17 22:32:10 -04:00
Snowram
ee95550355 Tweak offsets for theropods 2020-09-17 22:32:10 -04:00
jshipsey
cd6e1ad45f haul out the critter skele, add theropod 2020-09-17 22:32:10 -04:00
jshipsey
412495e5fc assets/manifests 2020-09-17 22:18:49 -04:00
tylerlowrey
30c3146682 Added main menu kick message with kick reason after player is kicked 2020-09-14 07:52:31 +02:00
tylerlowrey
fee79720ee Added ban message with reason when banned user attempts to login to server 2020-09-14 07:52:31 +02:00
TheThirdSpartan
7fd673ecb2 Added localization config options for new death messages 2020-09-09 20:26:20 +00:00
Raiyan Sayeed
906da2f0c7 added option for borderless fullscreen in setting -> graphics menu 2020-09-07 05:12:15 +00:00
TheThirdSpartan
6dbd1bc132 adding feature requested in issue #153 - displaying your alias in game as 'you' 2020-09-06 19:42:32 +00:00
Joshua Barretto
0adc57e487 Made particle code more rugged 2020-09-04 11:49:49 +01:00
Joshua Barretto
70f52d876a Improved lighting 2020-09-04 11:48:57 +01:00
Monty Marz
8a25ad91df reed models 2020-09-04 11:48:57 +01:00
Joshua Barretto
032ec9ef41 Added bee hives 2020-09-04 11:48:56 +01:00
Joshua Barretto
88add8456f Added fireflies, reeds near rivers 2020-09-04 11:48:56 +01:00
Joshua Barretto
4405227ffb Made light attenuation nicer, fixed campfire light offset 2020-09-04 11:48:54 +01:00
Marcel
e512578ef5 Merge branch 'intel-gpu-fix' into 'master'
Fix a crash and model/shadow issues on Intel Gen7/7.5 GPUs.

See merge request veloren/veloren!1349
2020-09-03 09:11:19 +00:00
Marcel
5d1f7d7a0a Merge branch 'update-zh' into 'master'
update the Simplified Chinese translation

See merge request veloren/veloren!1350
2020-09-02 08:07:28 +00:00
law4x
87c8351890 update the Simplified Chinese translation 2020-09-02 08:07:27 +00:00
scott-c
69e0bf2023 fix missing firework particle rng & adjust firework colors 2020-09-01 20:33:17 +08:00
Lippy13
7c33e7d714 Work around an issue with Intel Gen7/7.5 GPUs where matrices default to being row major if they are not directly assigned to a matrix that has a column major layout. 2020-08-31 19:50:45 +01:00
Lippy13
7efa3373f6 Fix crash on Intel Gen7 GPUs caused by having two return statements in the same branch of code. 2020-08-31 19:49:01 +01:00
Marcel
62427cb01f Merge branch 'vzikl/add-zh-translation' into 'master'
Update to OpenSource Font - WQY-ZenHei & add zh_CN

See merge request veloren/veloren!1304
2020-08-30 20:40:01 +00:00
VZIKL
cc55e71a5d Update to OpenSource Font - WQY-ZenHei & add zh_CN 2020-08-30 20:40:01 +00:00
black silence
2587a38f6f fix several DE translations 2020-08-28 20:37:28 +02:00
Joshua Yanovski
8be3648a4d Move sprite data to a config file. 2020-08-28 09:23:43 +02:00
scott-c
d316463eb3 Add combat sfx #647 2020-08-26 19:28:00 +08:00
Joshua Barretto
bf7afcf5c9 Merge branch 'zesterer/small-fixes' into 'master'
Better world colours, better projectiles, better aiming, many other small improvements

See merge request veloren/veloren!1332
2020-08-25 15:59:05 +00:00
notoria
2be4202d01 Corrected some spelling errors 2020-08-25 12:21:25 +00:00