Monty Marz
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142b386628
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address comments
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2020-08-08 00:13:00 -04:00 |
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Monty Marz
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74ace74d5a
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Change to social window selection visuals
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2020-08-08 01:16:35 +02:00 |
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Imbris
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2608217e83
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Make clippy happy, fmt even though it is set to fmt on save in my
editor...."
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2020-08-08 01:16:35 +02:00 |
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Imbris
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390d289d35
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Add timeout's to group invites, and configurable limit to group size
Fix a few group bugs, enable invite timeout and group limits in ui
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2020-08-08 01:16:35 +02:00 |
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Monty Marz
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14b0d9a7fe
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group leader colouring, offset fix when debug menu is open,
fixed social tab visuals
text width limit
group interaction wording, group window adjustments
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2020-08-08 01:15:58 +02:00 |
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Monty Marz
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28a8f847cc
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timeout visuals, various small fixes and two new items
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2020-08-08 01:15:58 +02:00 |
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Monty Marz
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3da7e27a7c
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overhead info improvements
overhead improvements
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2020-08-08 01:15:58 +02:00 |
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Monty Marz
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1eb671e1a6
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Update CHANGELOG.md, german locale
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2020-08-08 01:15:58 +02:00 |
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Imbris
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1d69e85a50
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Don't show own char in group menu, handle accept/decline key events
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2020-08-08 01:15:58 +02:00 |
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Monty Marz
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58df00d80c
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Social window assets
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2020-08-08 01:14:19 +02:00 |
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Imbris
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03d9992b9f
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Distribute exp evenly and make it easier to target entities
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2020-08-08 01:14:19 +02:00 |
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Monty Marz
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f2ed7efced
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group button and menu logic changes
group member panels
health bar text
text shadows and scaling
cleanup, don't show the player panel
social window assets
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2020-08-08 01:14:19 +02:00 |
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Imbris
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3a22b3694d
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New group UI functions
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2020-08-08 01:14:19 +02:00 |
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Monty Marz
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9cffb61429
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colors
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2020-08-08 01:12:35 +02:00 |
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Imbris
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d856c20225
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Integrate groups with chat groups
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2020-08-08 01:12:35 +02:00 |
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Imbris
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ef4b221706
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Make entity targeting easier, add EXP sharing
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2020-08-08 01:12:35 +02:00 |
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Imbris
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0a8f148559
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Fixes and tweaks for groups
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2020-08-08 01:12:35 +02:00 |
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Monty Marz
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d9e3937a82
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Basic UI
Basic ui for groups and group window
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2020-08-08 01:12:35 +02:00 |
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Imbris
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6aba810517
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Add key to select entities
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2020-08-08 01:09:02 +02:00 |
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Imbris
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1741384d00
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Add entity targeting
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2020-08-08 01:09:01 +02:00 |
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Marcel Märtens
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599a9a76fc
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add a translation test that verifys that all language RON files are parseable (without any git involved)
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2020-08-07 21:31:34 +02:00 |
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Imbris
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bdd255beb6
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Tooltips now disappear when hovered and no longer appear on top of the mouse position (e.g. in the bottom of the inventory)
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2020-08-07 03:30:17 -04:00 |
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Imbris
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d74a1d371e
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Avoid cloning armor/tool in tooltip generation, add temporary case for legacy item descriptions
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2020-08-07 01:25:51 -04:00 |
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nepo
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cb65070aba
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nepo/dullahan
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2020-08-07 03:56:59 +00:00 |
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Imbris
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c2f3e1b47f
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Revert "Merge branch 'BottledByte/ability_design' into 'master'"
This reverts merge request !1264
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2020-08-06 08:04:03 +00:00 |
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Imbris
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a0b1259b7e
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Merge branch 'BottledByte/ability_design' into 'master'
Add ability IDs and use them in GUI
See merge request veloren/veloren!1264
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2020-08-06 04:44:51 +00:00 |
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BottledByte
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34c87d7a86
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Add ability IDs and use them in GUI
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2020-08-05 23:00:43 +02:00 |
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BottledByte
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ab1c43be84
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Dehardcoded LanternKind, Consumable and Ingredient, fixed Sceptre hotbar
Also fixed two wrong asset references and did some .ron formatting
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2020-08-05 01:21:42 +02:00 |
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Imbris
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c118765477
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Merge branch 'sharp/os-x-resize' into 'master'
Fix window resizing on OS X.
See merge request veloren/veloren!1256
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2020-08-03 03:47:48 +00:00 |
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BottledByte
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a167ee98ee
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De-enumerized armor variants
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2020-08-03 03:41:32 +00:00 |
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Joshua Yanovski
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4e99a3d142
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Fix window resizing on OS X.
Not really clear why this was working on any platform...
|
2020-08-03 04:40:36 +02:00 |
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Imbris
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7d524f6062
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Merge branch 'w3yden/overitem_hud' into 'master'
Voxygen/HUD: Display item name over dropped items
See merge request veloren/veloren!1240
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2020-08-02 19:54:33 +00:00 |
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w3yden
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3e9cfa45bb
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Voxygen/HUD: Display item name over dropped items
Fix clippy warning: Removed unneeded () in fn style
Fix formatting for fn style
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2020-08-02 09:49:39 +02:00 |
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Imbris
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aced5f9797
|
Merge branch 'shandley/collect-block-keyup-fix' into 'master'
Prevent inventory collect events from firing on keyup
See merge request veloren/veloren!1252
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2020-08-02 06:49:14 +00:00 |
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Shane Handley
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1ae02244bc
|
Prevent keyholds for collect (e)
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2020-08-02 15:25:57 +10:00 |
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BottledByte
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dc91209a7b
|
Removed fine-grained Item enums and replaced them with Strings
This change allows to introduce new weapons and pair them
with graphical assets without need to recompile.
|
2020-08-02 01:21:32 +00:00 |
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Samuel Keiffer
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f930f52df5
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Allows for weapons to have different stats. Seperates healing staff out from staffs into its own weapon type: sceptre. Splits bow weapon type into shortbow and longbow.
|
2020-08-01 20:08:30 +00:00 |
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Shane Handley
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f34894087a
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Prevent inventory collect events from firing on keyup, which is causing item pickup actions to be called twice.
|
2020-08-01 20:26:44 +10:00 |
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jshipsey
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f167026889
|
changelog
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2020-08-01 02:28:57 -04:00 |
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jshipsey
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bcc257f893
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cleanup, last tweaks
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2020-08-01 02:19:45 -04:00 |
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jshipsey
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aa3bdc42d7
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arming the cyclops
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2020-08-01 02:19:45 -04:00 |
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Snowram
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1421517f84
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Add frog npc, tweak pig model
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2020-08-01 02:19:45 -04:00 |
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jshipsey
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487131efb8
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cyclops run anim
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2020-08-01 02:19:45 -04:00 |
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Snowram
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990762ba76
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Bonerattler tweaks
|
2020-08-01 02:19:45 -04:00 |
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jshipsey
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5d2be2240e
|
maneater and feed anim
|
2020-08-01 02:19:45 -04:00 |
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Snowram
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90d7485c38
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Add troll, truffler and wendigo npcs
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2020-08-01 02:19:45 -04:00 |
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jshipsey
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8991b60929
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catoblepas, bonerattler, rabbit, improved anims
|
2020-08-01 02:19:44 -04:00 |
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jshipsey
|
baf67f303e
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new models, anim tweaks
|
2020-08-01 02:19:44 -04:00 |
|
Snowram
|
3524d644f5
|
Various changes to npcs animations
- Improved dragon run with tilting
- New run animation for quadsmall, added tilting
|
2020-08-01 02:19:43 -04:00 |
|
Snowram
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a0da059676
|
Skeleton rework with rough offsets
|
2020-08-01 02:19:43 -04:00 |
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