Monty Marz
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cbbbab6bff
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moar icons
quickdraw icon
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2023-03-21 20:10:43 -04:00 |
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Sam
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868a42ba39
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Addressed UX feedback
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2023-03-21 20:10:40 -04:00 |
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Sam
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acde417ca7
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Abilities that require a particular stance will be greyed out when not in that stance.
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2023-03-21 20:08:21 -04:00 |
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Sam
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9c43c016a3
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Fixed roll not returning to wield if initiated from a wielded character state.
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2023-03-21 20:08:21 -04:00 |
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Sam
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f866bc053c
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Added note in ability descriptions about which ones are modified by stances.
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2023-03-21 20:08:20 -04:00 |
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Sam
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07c3e30a95
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Fixed blade fever reducing damage instead of increasing it
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2023-03-21 20:08:18 -04:00 |
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Sam
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e7dac1e3f3
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Revert hacks to CI
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2023-03-21 20:07:37 -04:00 |
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Sam
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7386257854
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Appease CI
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2023-03-21 20:07:37 -04:00 |
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Sam
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c9db227e43
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Various things can cause one to naturally leave a stance. Also mildly buffed cultists.
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2023-03-21 20:07:34 -04:00 |
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Sam
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3caa9dc529
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Stances can now be left by interacting with the buff bar.
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2023-03-21 20:03:22 -04:00 |
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Sam
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34168d9c76
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Advanced AI for every stance.
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2023-03-21 20:03:21 -04:00 |
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Monty Marz
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9ea70d71e5
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more icons
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2023-03-21 20:03:21 -04:00 |
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Sam
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e31668b188
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Fixed dynlib features to not have UB when allocating.
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2023-03-21 20:03:20 -04:00 |
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Sam
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1edd064611
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Simple AI for each of the stances.
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2023-03-21 20:03:20 -04:00 |
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Sam
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43d7e9357a
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Basic sword AI
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2023-03-21 20:03:19 -04:00 |
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Sam
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c4154b0160
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Unskilled sword AI
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2023-03-21 20:03:19 -04:00 |
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Sam
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387ea16598
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Non-attack potion of sword AI
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2023-03-21 20:03:18 -04:00 |
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Monty Marz
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ca9fdfa291
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more icons
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2023-03-21 20:03:18 -04:00 |
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Sam
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99f6312e59
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Sword AI structure
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2023-03-21 20:03:17 -04:00 |
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Sam
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7365fcb530
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Rolls cancel recover at the cost of additional energy, sitting ends active stances.
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2023-03-21 20:03:15 -04:00 |
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Monty Marz
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6b5ae2b6fe
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Update sword_bg.png
positioning, wording, more icons
positioning, first icons
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2023-03-21 19:59:06 -04:00 |
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Sam
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b3edc5f7c6
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Fix crash
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2023-03-21 19:59:06 -04:00 |
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Sam
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0539c9de74
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Temp
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2023-03-21 19:59:05 -04:00 |
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Sam
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39b30b3458
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Decontextualized some sword abilities, added UI for sword skill tree.
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2023-03-21 19:59:05 -04:00 |
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Sam
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f43d25d3fe
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Ability icons
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2023-03-21 19:59:04 -04:00 |
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Sam
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e552cf579e
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Added english localization for sword abilities.
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2023-03-21 19:59:04 -04:00 |
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Sam
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27463758e5
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Finisher abilities
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2023-03-21 19:59:03 -04:00 |
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Sam
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86dfa34ec9
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Cleaving stance required abilities
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2023-03-21 19:59:00 -04:00 |
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Sam
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fed96b2e15
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Crippling stance required abilities
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2023-03-21 19:58:13 -04:00 |
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Sam
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c3026d388a
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Defensive stance required abilities
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2023-03-21 19:58:11 -04:00 |
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Sam
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69665b5418
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Agility stance required abilities
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2023-03-21 19:56:35 -04:00 |
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Sam
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a3d655970e
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Heavy stance required abilities
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2023-03-21 19:56:32 -04:00 |
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Sam
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e73236819a
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Cross cut
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2023-03-21 19:39:42 -04:00 |
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Sam
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d64c155115
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Cascade
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2023-03-21 19:39:41 -04:00 |
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Sam
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f8c246e5fc
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Skewer
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2023-03-21 19:39:41 -04:00 |
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Sam
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cdaff6bec1
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Fell strike
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2023-03-21 19:39:40 -04:00 |
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Sam
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e0a7449a99
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Crescent slash
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2023-03-21 19:39:40 -04:00 |
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Sam
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fce9211d49
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Secondaries for all stances
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2023-03-21 19:39:39 -04:00 |
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Sam
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596fe715b8
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Cleaving stance skill abilities.
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2023-03-21 19:39:39 -04:00 |
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Sam
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070c6d94a5
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Crippling stance skill abilities.
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2023-03-21 19:39:38 -04:00 |
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Sam
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d544010c05
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Defensive stance skill abilities.
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2023-03-21 19:39:38 -04:00 |
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Sam
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c23139d501
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Agile stance skill abilities.
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2023-03-21 19:39:37 -04:00 |
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Sam
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ed0de15a5a
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Heavy stance skill abilities.
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2023-03-21 19:39:35 -04:00 |
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Sam
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57806d7be9
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Sword M1 abilities
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2023-03-21 19:39:22 -04:00 |
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Sam
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61f0b424b9
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Old sword mostly torn out, new sword framework in place
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2023-03-21 19:39:22 -04:00 |
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Sam
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5f126bb5c6
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Queued inputs are now culled after a period of time if they are not actively held
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2023-03-21 19:39:19 -04:00 |
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Sam
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7ec9a7677f
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Stances change secondary abilities now. Contextual abilities try to fallback to no context if skill not owned for contextual ability.
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2023-03-21 19:38:18 -04:00 |
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Sam
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b376228d45
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Primary and secondary abilities can now be contextual. BasicStance character state added.
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2023-03-21 19:38:15 -04:00 |
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Sam
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9875008efa
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Added stance component that persists even after sheathing weapon (does not yet work with M1 replacement).
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2023-03-21 19:29:34 -04:00 |
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Sam
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d0a46ed82b
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Inputs now remain queued even when the input is released, until the input is used.
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2023-03-21 19:26:06 -04:00 |
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