Commit Graph

7007 Commits

Author SHA1 Message Date
Marcel
8c868aebc7 Merge branch 'xMAC94x/common_ecs' into 'master'
Move Specs code to own common_ecs create, put tracy and macros into common_base

See merge request veloren/veloren!1863
2021-03-09 09:48:53 +00:00
Avi Weinstock
d8f0a1c426 Add critical chance and critical multiplier stats to weapons. 2021-03-08 23:27:25 -05:00
Marcel Märtens
4ebfbdde0f Move Specs code to own common_ecs create, put tracy and macros into common_base 2021-03-09 00:54:01 +01:00
Marcel
19d55b1da3 Merge branch 'Frinksy/reset-button' into 'master'
Add reset button to graphics settings

See merge request veloren/veloren!1861
2021-03-08 22:46:18 +00:00
Adam Blanchet
16b66f9cd6 Add reset button to graphics settings 2021-03-08 18:48:38 +01:00
Marcel
8c1ac78ce3 Merge branch 'xMAC94x/advanced_systems' into 'master'
Implement a VSystem trait that can be implemented by Systems.

See merge request veloren/veloren!1858
2021-03-08 13:01:44 +00:00
Marcel Märtens
f353f14703 change Name from VSystem to System 2021-03-08 13:15:00 +01:00
Joshua Barretto
5f15037679 Merge branch 'zesterer/worldgen' into 'master'
Addressed pine tree criticism by improving generation

See merge request veloren/veloren!1859
2021-03-08 10:52:51 +00:00
Marcel Märtens
989d130692 update state to system name. This will break grafana boards and thus needs an adjustment 2021-03-08 11:51:18 +01:00
Marcel Märtens
ea94ca6656 switch server to the new Registry struct, this gets rid of RegistryFn pattern and simplyfies stuff, its a result of the Prometheus-tracy crate 2021-03-08 11:51:16 +01:00
Marcel Märtens
6b88545481 restructure server metrics
- get rid of old SysTimers for each system in favour of VSystem tracking
 - move metrics generation from lib.rs to own system
 - code cleanup
 - remove time tracking in common::sys
2021-03-08 11:51:13 +01:00
Joshua Barretto
549f89f590 Addressed pine tree criticism by improving generation 2021-03-08 10:51:06 +00:00
Marcel Märtens
c515fece28 Implement a VSystem trait that can be implemented by Systems.
It will autodo some things, like track start and time and export those in system metrics
Add a origin and implement it for all Systems in Veloren
2021-03-08 11:51:04 +01:00
Marcel
b7079b454c Merge branch 'ccgauche/moved-plugins-ecs' into 'master'
Improved ECS system for plugins to enable async execution of plugins in systems

See merge request veloren/veloren!1857
2021-03-07 23:00:07 +00:00
ccgauche
89774980b4 First commit 2021-03-07 22:32:52 +01:00
Marcel
e29964ead1 Merge branch 'sarrakitty/fireworks' into 'master'
added a white firework

See merge request veloren/veloren!1856
2021-03-07 18:37:35 +00:00
Marcel
52cfc2f301 Merge branch 'zesterer/worldgen' into 'master'
Worldgen Improvements

See merge request veloren/veloren!1768
2021-03-07 18:01:00 +00:00
Joshua Barretto
e42be14a37 Updated lockfile dependencies 2021-03-07 16:55:58 +00:00
Joshua Barretto
e4e512a5d7 Updated changelog 2021-03-07 14:25:33 +00:00
Joshua Barretto
36d20e6990 Better docs, faster terrain meshing 2021-03-07 14:25:07 +00:00
Joshua Barretto
9910398917 Fixed snow biome trees 2021-03-07 14:25:07 +00:00
Joshua Barretto
911acdd9db Fixed clippy warnings and fmt 2021-03-07 14:25:07 +00:00
Joshua Barretto
0cbdc2b1b7 Better tree names 2021-03-07 14:25:07 +00:00
Synis
c35780d05b More work on castles 2021-03-07 14:25:07 +00:00
Synis
f7f7f12a38 Basic Castle Wall 2021-03-07 14:25:07 +00:00
Joshua Barretto
eff9fc5393 Better giant tree spawn rate 2021-03-07 14:25:07 +00:00
Joshua Barretto
db573f6b2d Turn giant trees into proper sites 2021-03-07 14:25:07 +00:00
Monty
b6ac4e46fb tree icon UI works and hover icon 2021-03-07 14:25:07 +00:00
Joshua Barretto
a54a3da102 Added tree map icon 2021-03-07 14:25:05 +00:00
Joshua Barretto
0ede7d3899 Brick fill 2021-03-07 14:25:04 +00:00
Joshua Barretto
173a127d5e Better Fill type 2021-03-07 14:25:03 +00:00
Joshua Barretto
97141d12a6 Better paths 2021-03-07 14:25:03 +00:00
Joshua Barretto
e65e3b52f4 Fewer fields 2021-03-07 14:25:03 +00:00
Joshua Barretto
a568669526 Fixed plazas, buggy willow trees 2021-03-07 14:25:03 +00:00
Joshua Barretto
862cd5fe49 fmt 2021-03-07 14:25:03 +00:00
Joshua Barretto
02d86f0fb0 Switched to 6x6 tiles, more natural paths 2021-03-07 14:25:02 +00:00
Joshua Barretto
a229d65932 Static light improvements, fixed lighting update bug 2021-03-07 14:25:02 +00:00
Joshua Barretto
120cb86c0d Switched back to simd repr 2021-03-07 14:25:02 +00:00
Joshua Barretto
d4ce69df99 Static light flickering 2021-03-07 14:25:02 +00:00
Joshua Barretto
427e0af73c Reverted to repr_c vek 2021-03-07 14:25:02 +00:00
Joshua Barretto
1d16f14dd5 Small fixes 2021-03-07 14:25:02 +00:00
Joshua Barretto
f537f82b17 Updated vek, fixed house wall bugs 2021-03-07 14:25:02 +00:00
Joshua Barretto
fe8ffc8f87 Fixed more silly issues 2021-03-07 14:25:02 +00:00
Joshua Barretto
6e6e322e90 Fixed stupid generation bugs, made houses more interesting 2021-03-07 14:25:02 +00:00
Joshua Barretto
293d1f2d5e More plot generation work 2021-03-07 14:25:02 +00:00
Joshua Barretto
9e20d7390f Better house generation 2021-03-07 14:25:02 +00:00
Joshua Barretto
14bac81dc4 Added CSG house roofs 2021-03-07 14:25:02 +00:00
Joshua Barretto
9875e2c025 Began work on CSG-based primitive tree site structure generation system 2021-03-07 14:25:02 +00:00
Joshua Barretto
331375fd8f Adjusted static lighting 2021-03-07 14:25:02 +00:00
Joshua Barretto
95af1536be Town hazards 2021-03-07 14:25:02 +00:00