Commit Graph

1386 Commits

Author SHA1 Message Date
Marcel Märtens
ed68bff135 Change the version number to 0.7 2020-08-15 11:53:59 +02:00
Imbris
a763bbe73c Improve the perf of the physics system using par_join as well as removing the trait object closure to allow for the compiler to perform more optimizations 2020-08-13 04:32:05 -04:00
Joshua Barretto
75c1d44010 Merge branch 'zesterer/worldsim' into 'master'
World simulation, generation, and pathfinding improvements (including castles and caves)

See merge request veloren/veloren!1282
2020-08-12 21:40:56 +00:00
Joshua Barretto
e3cab272c3 Fixed floating sprites in towns, clippy fixes 2020-08-12 21:16:14 +01:00
Joshua Barretto
50a85853e3 Fmt and clippy lints fixes 2020-08-12 21:16:14 +01:00
Joshua Barretto
85ed5ad356 Updated changelog, cleaned up warnings, minor fixes 2020-08-12 21:16:11 +01:00
Joshua Barretto
15b1717295 Added decals to towns 2020-08-12 21:15:53 +01:00
Joshua Barretto
6992194ad4 Better surface swimming, no underwater sprites 2020-08-12 21:15:53 +01:00
Monty Marz
c1b07465cf added grass sprites 2020-08-12 21:15:53 +01:00
Joshua Barretto
9329b4ce55 Added monsters to caves 2020-08-12 21:15:53 +01:00
Joshua Barretto
d7ccb28ea7 Pathfinding improvements 2020-08-12 21:15:53 +01:00
Joshua Barretto
d48ed42fda Prevented NPCs running gleefully off cliffs without a second thought 2020-08-12 21:15:53 +01:00
Pfauenauge
ee83479748 drop gate parts 2020-08-12 21:15:53 +01:00
Joshua Barretto
dfecf0dad6 Massively improved pathfinding reliability 2020-08-12 21:15:53 +01:00
Joshua Barretto
9bb10a6d00 Various improvements to castles, dungeons and more 2020-08-12 21:15:53 +01:00
Joshua Barretto
0bad704719 Made agents flee 2020-08-12 21:15:53 +01:00
Joshua Barretto
41229b4665 Added large caves, cave scatter, removed old caves 2020-08-12 21:15:53 +01:00
Joshua Barretto
a9126f7e25 Simulation improvements, removed block glows 2020-08-12 21:15:52 +01:00
Joshua Barretto
bdb39b8e7f Better castle variation, improved paths, multi-storey houses 2020-08-12 21:15:52 +01:00
Joshua Barretto
41916d4594 Better castles, initial light prop for lit objects 2020-08-12 21:15:52 +01:00
WelshPixie
568a3e375e fixed sprite rotations 2020-08-12 21:15:52 +01:00
Joshua Barretto
d6cdb0c433 Began adding castles 2020-08-12 21:15:52 +01:00
Joshua Barretto
1f4cec773b Added make_block command 2020-08-12 21:15:52 +01:00
Joshua Barretto
f21a50e393 Added forts to towns, began better economy sim 2020-08-12 21:15:52 +01:00
Monty Marz
fcdd875bff UI fixes, assets update 2020-08-12 18:10:18 +00:00
Monty Marz
6789b7ae27 Add firework hues 2020-08-12 22:29:06 +08:00
scott-c
9aab296264 Add firework item 2020-08-12 22:25:28 +08:00
Imbris
893da3622a Merge branch 'scott-c/particles' into 'master'
Particles

See merge request veloren/veloren!1156
2020-08-09 17:09:43 +00:00
jshipsey
45971fa403 state corrections 2020-08-08 17:05:48 -04:00
jshipsey
9ff5c23cf0 readd sneak 2020-08-08 13:47:32 -04:00
scott-c
a0107d5cda fix rebase 2020-08-08 19:26:52 +08:00
scott-c
cc36e9c300 fix rebase 2020-08-08 19:26:52 +08:00
scott-c
bb8ba75287 cleanup redundant function 2020-08-08 19:26:52 +08:00
Joshua Barretto
7c31baef6f Added outcome system, sound effects 2020-08-08 19:26:48 +08:00
scott-c
1a263834e7 Add campfire command 2020-08-08 19:25:33 +08:00
scott-c
bb2a5c885b Add fireball and bomb particle effects 2020-08-08 19:25:00 +08:00
scott-c
4bc373a832 remove particle emitter component 2020-08-08 19:25:00 +08:00
scott-c
3139e85dff allow for col particles 2020-08-08 19:25:00 +08:00
scott-c
803677f0fb Add particle velocity and ability particle emitter 2020-08-08 19:25:00 +08:00
scott-c
da5f4828a5 Add particle lifespan 2020-08-08 19:25:00 +08:00
scott-c
39b676cd8f Add ParticleMgr 2020-08-08 19:24:55 +08:00
scott-c
42a10a6059 Add ParticleEmitter Component 2020-08-08 19:24:22 +08:00
Monty Marz
142b386628 address comments 2020-08-08 00:13:00 -04:00
Imbris
a7df000a6f Fireballs no longer damage group members 2020-08-08 01:16:35 +02:00
Imbris
af8560ea36 Remove pets from the group exp division calculation but still give them exp, fix bug with group code when pets are deleted 2020-08-08 01:16:35 +02:00
Imbris
390d289d35 Add timeout's to group invites, and configurable limit to group size
Fix a few group bugs, enable invite timeout and group limits in ui
2020-08-08 01:16:35 +02:00
Monty Marz
28a8f847cc timeout visuals, various small fixes and two new items 2020-08-08 01:15:58 +02:00
Imbris
543d971a19 Projectiles ignore entities in the same group, pets no longer follow group leader 2020-08-08 01:15:58 +02:00
Monty Marz
1eb671e1a6 Update CHANGELOG.md, german locale 2020-08-08 01:15:58 +02:00
Imbris
3a22b3694d New group UI functions 2020-08-08 01:14:19 +02:00
Imbris
d856c20225 Integrate groups with chat groups 2020-08-08 01:12:35 +02:00
Imbris
0a8f148559 Fixes and tweaks for groups 2020-08-08 01:12:35 +02:00
Monty Marz
d9e3937a82 Basic UI
Basic ui for groups and group window
2020-08-08 01:12:35 +02:00
Imbris
10c3d01466 Add basic group functionality (no voxygen wiring yet) 2020-08-08 01:09:01 +02:00
nepo
cb65070aba nepo/dullahan 2020-08-07 03:56:59 +00:00
Sam
3b1163fa50 Removed commented code 2020-08-06 10:15:24 -05:00
Sam
83a6e08c7a Removed energy refund on M2 attacks. Re-added custom heights on creatures. Tweaked movement on triple strike. 2020-08-06 09:43:50 -05:00
Silentium2318
1c40218de9 More weapon and hit box tweaks 2020-08-06 09:43:47 -05:00
Silentium2318
1de40154c7 Weapon balancing 2020-08-06 09:39:49 -05:00
Silentium2318
a59438e3e4 Dis some distance and attack arc tweaking 2020-08-06 09:39:09 -05:00
Silentium2318
b0f55b3f79 Weapon balancing 2020-08-06 09:38:22 -05:00
Imbris
c2f3e1b47f Revert "Merge branch 'BottledByte/ability_design' into 'master'"
This reverts merge request !1264
2020-08-06 08:04:03 +00:00
Imbris
a0b1259b7e Merge branch 'BottledByte/ability_design' into 'master'
Add ability IDs and use them in GUI

See merge request veloren/veloren!1264
2020-08-06 04:44:51 +00:00
BottledByte
34c87d7a86 Add ability IDs and use them in GUI 2020-08-05 23:00:43 +02:00
BottledByte
ab1c43be84 Dehardcoded LanternKind, Consumable and Ingredient, fixed Sceptre hotbar
Also fixed two wrong asset references and did some .ron formatting
2020-08-05 01:21:42 +02:00
BottledByte
a167ee98ee De-enumerized armor variants 2020-08-03 03:41:32 +00:00
BottledByte
dc91209a7b Removed fine-grained Item enums and replaced them with Strings
This change allows to introduce new weapons and pair them
with graphical assets without need to recompile.
2020-08-02 01:21:32 +00:00
Samuel Keiffer
f930f52df5 Allows for weapons to have different stats. Seperates healing staff out from staffs into its own weapon type: sceptre. Splits bow weapon type into shortbow and longbow. 2020-08-01 20:08:30 +00:00
Snowram
1421517f84 Add frog npc, tweak pig model 2020-08-01 02:19:45 -04:00
jshipsey
487131efb8 cyclops run anim 2020-08-01 02:19:45 -04:00
jshipsey
5d2be2240e maneater and feed anim 2020-08-01 02:19:45 -04:00
Snowram
90d7485c38 Add troll, truffler and wendigo npcs 2020-08-01 02:19:45 -04:00
jshipsey
8991b60929 catoblepas, bonerattler, rabbit, improved anims 2020-08-01 02:19:44 -04:00
jshipsey
baf67f303e new models, anim tweaks 2020-08-01 02:19:44 -04:00
Marcel Märtens
7f97baca70 switch to auth that doesn't use agent 2020-07-31 01:05:01 +02:00
Marcel Märtens
0d5e61c4b6 update auth to newest version 2020-07-29 19:28:22 +02:00
Marcel Märtens
96cde882ef update auth to the newest version and remove useless dep 2020-07-29 00:05:23 +02:00
Samuel Keiffer
827b91d691 Bow charged shot attack 2020-07-26 03:06:53 +00:00
Samuel Keiffer
527e7a329e Armor fixes 2020-07-25 23:57:04 +00:00
Monty Marz
31cfc05123 lots of things
animation fixes by slipped
new cultist item
settings option for loading screen tips
loot table adjustments
2020-07-23 12:10:13 +00:00
jshipsey
5b76ed23f4 small fixes 2020-07-20 21:37:13 -04:00
Imbris
3c954534ed Merge branch 'treeco/fix-spawn-damage' into 'master'
Reset rather than accumulate velocity when stuck or in unloaded chunks

See merge request veloren/veloren!1185
2020-07-18 19:08:40 +00:00
Imbris
c7e8a6bfae Remove gravity rather than reset velocity in unloaded chunks 2020-07-18 07:13:30 -04:00
Imbris
23e1378c78 Merge branch 'zesterer/winit-20' into 'master'
Upgrade winit to 0.22.2

See merge request veloren/veloren!788
2020-07-18 03:26:59 +00:00
Imbris
db36578f83 Merge branch 'Menko/utility_items_fix_issue_612' into 'master'
#612 Fixed utility items not being removed from inventory/hotbar

See merge request veloren/veloren!1123
2020-07-18 02:41:45 +00:00
Nemanja
5caa6a07b0 #612 Fixed utility items not being removed from inventory/hotbar 2020-07-18 02:41:45 +00:00
Imbris
db91ebe9b5 fix a few minor bugs 2020-07-17 21:24:28 -04:00
Imbris
d1b635efa4 Rearrange PlayState system to work without loop control 2020-07-17 21:24:28 -04:00
Samuel Keiffer
6cce09be85 Added protection stat to admin armor hidden in debug folder. Removed blue cultist armor set from drop table as it is an admin set. 2020-07-18 00:05:28 +00:00
lausek
a3326b5744 fix #611; add distance check when mounting pet 2020-07-15 14:54:53 +02:00
Joshua Barretto
8d6b442193 Crafting 2020-07-14 20:11:39 +00:00
Joshua Barretto
446923f7d8 Merge branch 'zesterer/small-fixes' into 'master'
Zesterer/small fixes

See merge request veloren/veloren!1190
2020-07-14 09:54:17 +00:00
Joshua Barretto
3e5c3de2ac Neater compass 2020-07-13 23:23:44 +01:00
Joshua Barretto
cf69d0c5d8 Added minimap compass 2020-07-10 15:00:20 +01:00
Joshua Barretto
951a977b2f Improved hill path following 2020-07-10 00:43:11 +01:00
Songtronix
5b57072064 fix: use correct specs(-idvs) versions
related to torvus
2020-07-09 19:46:30 +02:00
Joshua Barretto
ac30fcbd0e Commented unused but potentially useful code 2020-07-09 16:54:10 +01:00
Joshua Barretto
47e413c530 Improved pathfinding tolerance and reliability 2020-07-09 16:54:10 +01:00
Treeco
1f1d9c5625 Reset rather than accumulate velocity when stuck or in unloaded chunks 2020-07-09 15:58:07 +01:00
Samuel Keiffer
25c28f26d6 Different body types now have different health values and gain different amounts of healths on leveling. 2020-07-09 00:04:25 +00:00