scott-c
9aab296264
Add firework item
2020-08-12 22:25:28 +08:00
Justin Shipsey
f050aeb273
Merge branch 'master' into 'slipped/swim'
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# Conflicts:
# voxygen/src/anim/src/character/swim.rs
2020-08-09 15:13:56 +00:00
nepo
bc1fabc41b
nepo/new bones
2020-08-08 22:37:50 +00:00
jshipsey
d7b3e84153
swim alterations to condense the body on strong turns
2020-08-08 13:47:32 -04:00
jshipsey
854361cdaa
changelog
2020-08-08 13:47:32 -04:00
jshipsey
316546af22
bandaid fix for swim wield
2020-08-08 13:47:32 -04:00
jshipsey
9ff5c23cf0
readd sneak
2020-08-08 13:47:32 -04:00
jshipsey
691607f398
swimming changes
2020-08-08 13:47:32 -04:00
Imbris
1741384d00
Add entity targeting
2020-08-08 01:09:01 +02:00
BottledByte
ab1c43be84
Dehardcoded LanternKind, Consumable and Ingredient, fixed Sceptre hotbar
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Also fixed two wrong asset references and did some .ron formatting
2020-08-05 01:21:42 +02:00
BottledByte
a167ee98ee
De-enumerized armor variants
2020-08-03 03:41:32 +00:00
BottledByte
dc91209a7b
Removed fine-grained Item enums and replaced them with Strings
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This change allows to introduce new weapons and pair them
with graphical assets without need to recompile.
2020-08-02 01:21:32 +00:00
jshipsey
bcc257f893
cleanup, last tweaks
2020-08-01 02:19:45 -04:00
jshipsey
aa3bdc42d7
arming the cyclops
2020-08-01 02:19:45 -04:00
jshipsey
5d2be2240e
maneater and feed anim
2020-08-01 02:19:45 -04:00
jshipsey
baf67f303e
new models, anim tweaks
2020-08-01 02:19:44 -04:00
Snowram
3524d644f5
Various changes to npcs animations
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- Improved dragon run with tilting
- New run animation for quadsmall, added tilting
2020-08-01 02:19:43 -04:00
Samuel Keiffer
827b91d691
Bow charged shot attack
2020-07-26 03:06:53 +00:00
jshipsey
5b76ed23f4
small fixes
2020-07-20 21:37:13 -04:00
Samuel Keiffer
6cce09be85
Added protection stat to admin armor hidden in debug folder. Removed blue cultist armor set from drop table as it is an admin set.
2020-07-18 00:05:28 +00:00
Kai
738fa34534
Add freefly camera mode and cycle camera mode keybind
2020-07-11 11:39:04 -07:00
Samuel Keiffer
fe47a14ba5
Spin attack for axe
2020-07-08 19:58:41 +00:00
scott-c
6014bd8364
fix 1h second item cache issue #661
2020-07-06 17:54:26 +08:00
jshipsey
62eb66173f
tweaks and fixes
2020-07-05 09:39:55 -04:00
jshipsey
ca9ae13527
more latitude tilt, better attack anims, addressed aesthetic concerns, deleted dead assets
2020-07-05 09:38:15 -04:00
jshipsey
014cab0257
remove warnings, rebase fix
2020-07-05 09:38:14 -04:00
Joshua Barretto
177bd7a128
More tolerant pathfinding
2020-07-05 09:38:14 -04:00
Joshua Barretto
db26c10299
Run tilting, per-species running speed
2020-07-05 09:38:14 -04:00
jshipsey
e689de3c8a
better everything
2020-07-05 09:38:14 -04:00
jshipsey
f164bd2280
placeholder attack anim
2020-07-05 09:38:14 -04:00
jshipsey
894a823aad
orientation tilt, make run frequency proportional to species size
2020-07-05 09:38:14 -04:00
jshipsey
c5f7a60f3b
more run animation work, adjusting pivots
2020-07-05 09:38:14 -04:00
Snowram
4acdc24df9
Add tarasque and grolgar improvements
2020-07-05 09:38:14 -04:00
unknown
0de4b6b7f9
Makes anim hotload work for quadlow
2020-07-05 09:38:14 -04:00
Snowram
390f516e13
Homogenizes quadmed bones names
2020-07-05 09:38:12 -04:00
Snowram
9fec5f3d14
Add tiger mob
2020-07-05 09:38:12 -04:00
jshipsey
ccf939b4fd
manifests, skeleton, basic placement
2020-07-05 09:38:12 -04:00
Snowram
c527484597
Add alligator, salamander and monitor npcs
2020-07-05 09:38:12 -04:00
Snowram
fe1656931c
Add legs to quadruped_medium
2020-07-05 09:38:12 -04:00
Snowram
72eb03ceb5
Add quadruped_low skeleton
2020-07-05 09:38:11 -04:00
Forest Anderson
954a4857c4
Added proper training dummy model
2020-07-03 16:53:04 -04:00
Samuel Keiffer
85d1d4b3ff
Leap now actually works. In addition, leaping while next to an entity no longer interrupts the leap.
2020-07-03 15:40:12 +00:00
scott-c
d53b51954b
Added ability to use 2 x 1h weapons or shields
2020-07-01 17:51:06 +08:00
Marcel Märtens
9485b45e70
switch to tracing
stlye and enhance logs with usefull information
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- Updated CHANGELOG
- reduce dependencies
- found out that we have alot of duplicate coding... alot...
2020-06-22 09:53:15 +02:00
Kevin Glasson
af3af6c169
Convert voxygen to use tracing
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There are several noteable changes in this commit that mean that logging
will behave differently to how it did previously.
- There are now no separate filter levels for terminal and file output.
This is a feature that is lacking in `tracing` but is set to be resolved
by https://github.com/tokio-rs/tracing/pull/508 . At which point we MAY
include it.
- The default log level was previously `WARN` - it is now `INFO`.
2020-06-21 23:17:25 +08:00
Imbris
124ed52554
Windows is weird, cargo is weird..... (also tidy up a few things)
2020-06-19 00:48:19 -04:00
Imbris
d00e88b804
Hotreload animations using libloading
2020-06-19 00:48:19 -04:00
Justin Shipsey
2f896849d4
Wield glider instead of weapon when attempting glide wield, change behavior when running into walls to not drop out of gliding
2020-06-16 21:32:39 +00:00
Imbris
26e53409d8
Merge branch 'xvar/clippy-globally-suppress-option_map_unit_fn' into 'master'
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Globally suppressed clippy lint option_map_unit_fn for #587
See merge request veloren/veloren!1071
2020-06-14 16:48:07 +00:00
Ben Wallis
c1c968f479
Globally suppressed clippy lint option_map_unit_fn for #587
2020-06-14 16:48:07 +00:00