Joshua Barretto
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9dd5cd24d1
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Make backpacks distinct ArmorKinds, fix visual offsets of carried weapons
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2023-10-13 11:57:49 +01:00 |
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Joshua Barretto
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0f2d4c261a
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Merge branch 'zesterer/better-anims' into 'master'
Improving some animations
See merge request veloren/veloren!4127
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2023-10-12 20:18:11 +00:00 |
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Joshua Barretto
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d1d4d527c7
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Fixed test
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2023-10-12 20:37:53 +01:00 |
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Joshua Barretto
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0b1ffb6695
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Fixed footstep timings
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2023-10-12 20:31:10 +01:00 |
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Joshua Barretto
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245855bf5c
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Remove redundant code, fix riding
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2023-10-12 19:00:51 +01:00 |
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Joshua Barretto
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dc6c5190f2
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Correct shoulder orientation when holding lantern
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2023-10-12 18:13:46 +01:00 |
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Joshua Barretto
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1d33d7e4c4
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Fixed lantern holding logic
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2023-10-12 18:08:24 +01:00 |
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Joshua Barretto
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eab9e0e047
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Shift feet due to run tilt
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2023-10-12 17:57:02 +01:00 |
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Joshua Barretto
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dac228d733
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Account for tilting for foot orientation
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2023-10-12 17:43:29 +01:00 |
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Joshua Barretto
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ecc2991ef5
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Vary animation speed based on humanoid scale
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2023-10-12 17:27:22 +01:00 |
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Joshua Barretto
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a895243cb2
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Fixed shoulder pads for new running animation
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2023-10-12 17:01:57 +01:00 |
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Joshua Barretto
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4439d1e3fe
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Improved riding animation
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2023-10-12 16:39:32 +01:00 |
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Joshua Barretto
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2880dd7af4
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Minor improvements to running
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2023-10-12 16:18:53 +01:00 |
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Joshua Barretto
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2d68a93a78
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Improved existing weapon wielding animations
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2023-10-12 15:12:35 +01:00 |
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Joshua Barretto
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148069b4ad
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Fixed rolling angles
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2023-10-12 15:12:23 +01:00 |
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Joshua Barretto
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1c6aa4a53e
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Improved wielding animation
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2023-10-12 14:18:54 +01:00 |
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Joshua Barretto
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d52f3af727
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Better gliding
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2023-10-12 12:34:17 +01:00 |
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Joshua Barretto
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d5565c4a41
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Added strafe-like rolling
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2023-10-12 12:34:08 +01:00 |
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Joshua Barretto
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ad580ab33c
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Better head movement
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2023-10-12 01:28:21 +01:00 |
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Joshua Barretto
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7c170ce246
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Improved running animation
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2023-10-12 00:07:48 +01:00 |
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Isse
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472b996c8e
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Merge branch 'isse/shader-fp-fixes' into 'master'
Shader floating point fixes
See merge request veloren/veloren!4120
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2023-10-11 23:04:33 +00:00 |
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Isse
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4967eebb0b
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change time of day repeat to 1000 days
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2023-10-11 23:12:54 +02:00 |
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Isse
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a1afd5c62f
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fix signs in particle-vert.glsl
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2023-10-11 20:46:44 +02:00 |
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Isse
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d12f0acd1c
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fix uses of time of day, which are scaled wrong
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2023-10-11 20:39:17 +02:00 |
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Isse
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65e6eb4e38
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add comments explaining the elements of time_of_day and tick in shaders
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2023-10-11 20:29:37 +02:00 |
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flo
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204834c984
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Merge branch 'frost_gigas_tweaks' into 'master'
Frost gigas tweaks
See merge request veloren/veloren!4098
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2023-10-08 11:35:01 +00:00 |
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maxicarlos08
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8a5f237e9c
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Frost gigas tweaks
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2023-10-08 11:35:01 +00:00 |
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flo
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c1e7f9af50
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Merge branch 'uniior/vox-revamps' into 'master'
Revamps for some object/sprite models
See merge request veloren/veloren!4125
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2023-10-07 18:49:06 +00:00 |
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Uniior
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cd91943ebf
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Revamps for some object/sprite models
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2023-10-07 18:49:06 +00:00 |
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Isse
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d638215b88
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rename TrueTime to ProgramTime and don't share it
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2023-10-07 19:53:55 +02:00 |
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Isse
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7d37646dac
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renames and comments
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2023-10-07 19:53:55 +02:00 |
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Isse
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2eae780e71
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vectorize wave functions
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2023-10-07 19:53:55 +02:00 |
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Isse
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bc436e2c9f
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make particles only use 1 float for inst time again
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2023-10-07 19:53:55 +02:00 |
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Isse
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2ed09a578b
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add to changelog
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2023-10-07 19:53:55 +02:00 |
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Isse
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a152e4dfb4
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time-proof usages of tick
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2023-10-07 19:53:55 +02:00 |
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Isse
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b11aac2b5b
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use look dir for spectator
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2023-10-07 19:53:55 +02:00 |
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Isse
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6b31ffea3e
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attempt to fix timeout with high timescale
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2023-10-07 19:53:55 +02:00 |
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Isse
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6d4be9bd01
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time proof time of day in shaders
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2023-10-07 19:53:55 +02:00 |
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Marcel
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eaeeb0165f
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Merge branch 'xMAC94x/update_toolchain' into 'master'
update toolchain to 2023-09-28
See merge request veloren/veloren!4121
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2023-10-06 19:24:13 +00:00 |
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Marcel Märtens
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409612f32b
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update cache_image_tag
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2023-10-06 17:09:22 +02:00 |
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Marcel Märtens
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3f7f7195cd
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use imbris gfx fix
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2023-10-06 17:09:19 +02:00 |
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Marcel Märtens
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8e95cb944d
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cargo fmt after updating new toolchain
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2023-10-06 09:13:01 +02:00 |
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Marcel Märtens
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cb25a409d5
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more clippy fixes in all binaries
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2023-10-06 09:12:31 +02:00 |
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Marcel Märtens
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631f3ab8ee
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fix clippy issues, WITHOUT clippy::needless_pass_by_ref_mut as we are still unsure how to proceed with it. we want to keep the &mut ref where we are actually writing. maybe we need another method support
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2023-10-05 23:23:27 +02:00 |
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Marcel Märtens
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882a8d104c
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Revert "extended clippy from quality.sh"
This reverts commit 30ebb7f2edcf299e4886aa7de6573ef54353a8dd.
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2023-10-05 22:00:49 +02:00 |
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Marcel Märtens
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df03c92741
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extended clippy from quality.sh
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2023-10-05 22:00:49 +02:00 |
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Marcel Märtens
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540f0d10f2
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cargo clippy after toolchain-update
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2023-10-05 22:00:49 +02:00 |
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Marcel Märtens
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394c8892bb
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update toolchain to nightly-2023-09-28
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2023-10-05 22:00:48 +02:00 |
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Imbris
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63b001959e
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Merge branch 'crabman/loading-status' into 'master'
Add status updates to the loading screen
See merge request veloren/veloren!4119
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2023-10-03 14:35:53 +00:00 |
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Isse
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d88dace5b8
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Merge branch 'crabman/interaction-fix' into 'master'
Allow other behavior nodes to run on failed interaction
See merge request veloren/veloren!4123
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2023-10-02 22:36:23 +00:00 |
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