Commit Graph

14442 Commits

Author SHA1 Message Date
Joshua Barretto
9dd5cd24d1 Make backpacks distinct ArmorKinds, fix visual offsets of carried weapons 2023-10-13 11:57:49 +01:00
Joshua Barretto
0f2d4c261a Merge branch 'zesterer/better-anims' into 'master'
Improving some animations

See merge request veloren/veloren!4127
2023-10-12 20:18:11 +00:00
Joshua Barretto
d1d4d527c7 Fixed test 2023-10-12 20:37:53 +01:00
Joshua Barretto
0b1ffb6695 Fixed footstep timings 2023-10-12 20:31:10 +01:00
Joshua Barretto
245855bf5c Remove redundant code, fix riding 2023-10-12 19:00:51 +01:00
Joshua Barretto
dc6c5190f2 Correct shoulder orientation when holding lantern 2023-10-12 18:13:46 +01:00
Joshua Barretto
1d33d7e4c4 Fixed lantern holding logic 2023-10-12 18:08:24 +01:00
Joshua Barretto
eab9e0e047 Shift feet due to run tilt 2023-10-12 17:57:02 +01:00
Joshua Barretto
dac228d733 Account for tilting for foot orientation 2023-10-12 17:43:29 +01:00
Joshua Barretto
ecc2991ef5 Vary animation speed based on humanoid scale 2023-10-12 17:27:22 +01:00
Joshua Barretto
a895243cb2 Fixed shoulder pads for new running animation 2023-10-12 17:01:57 +01:00
Joshua Barretto
4439d1e3fe Improved riding animation 2023-10-12 16:39:32 +01:00
Joshua Barretto
2880dd7af4 Minor improvements to running 2023-10-12 16:18:53 +01:00
Joshua Barretto
2d68a93a78 Improved existing weapon wielding animations 2023-10-12 15:12:35 +01:00
Joshua Barretto
148069b4ad Fixed rolling angles 2023-10-12 15:12:23 +01:00
Joshua Barretto
1c6aa4a53e Improved wielding animation 2023-10-12 14:18:54 +01:00
Joshua Barretto
d52f3af727 Better gliding 2023-10-12 12:34:17 +01:00
Joshua Barretto
d5565c4a41 Added strafe-like rolling 2023-10-12 12:34:08 +01:00
Joshua Barretto
ad580ab33c Better head movement 2023-10-12 01:28:21 +01:00
Joshua Barretto
7c170ce246 Improved running animation 2023-10-12 00:07:48 +01:00
Isse
472b996c8e Merge branch 'isse/shader-fp-fixes' into 'master'
Shader floating point fixes

See merge request veloren/veloren!4120
2023-10-11 23:04:33 +00:00
Isse
4967eebb0b change time of day repeat to 1000 days 2023-10-11 23:12:54 +02:00
Isse
a1afd5c62f fix signs in particle-vert.glsl 2023-10-11 20:46:44 +02:00
Isse
d12f0acd1c fix uses of time of day, which are scaled wrong 2023-10-11 20:39:17 +02:00
Isse
65e6eb4e38 add comments explaining the elements of time_of_day and tick in shaders 2023-10-11 20:29:37 +02:00
flo
204834c984 Merge branch 'frost_gigas_tweaks' into 'master'
Frost gigas tweaks

See merge request veloren/veloren!4098
2023-10-08 11:35:01 +00:00
maxicarlos08
8a5f237e9c Frost gigas tweaks 2023-10-08 11:35:01 +00:00
flo
c1e7f9af50 Merge branch 'uniior/vox-revamps' into 'master'
Revamps for some object/sprite models

See merge request veloren/veloren!4125
2023-10-07 18:49:06 +00:00
Uniior
cd91943ebf Revamps for some object/sprite models 2023-10-07 18:49:06 +00:00
Isse
d638215b88 rename TrueTime to ProgramTime and don't share it 2023-10-07 19:53:55 +02:00
Isse
7d37646dac renames and comments 2023-10-07 19:53:55 +02:00
Isse
2eae780e71 vectorize wave functions 2023-10-07 19:53:55 +02:00
Isse
bc436e2c9f make particles only use 1 float for inst time again 2023-10-07 19:53:55 +02:00
Isse
2ed09a578b add to changelog 2023-10-07 19:53:55 +02:00
Isse
a152e4dfb4 time-proof usages of tick 2023-10-07 19:53:55 +02:00
Isse
b11aac2b5b use look dir for spectator 2023-10-07 19:53:55 +02:00
Isse
6b31ffea3e attempt to fix timeout with high timescale 2023-10-07 19:53:55 +02:00
Isse
6d4be9bd01 time proof time of day in shaders 2023-10-07 19:53:55 +02:00
Marcel
eaeeb0165f Merge branch 'xMAC94x/update_toolchain' into 'master'
update toolchain to 2023-09-28

See merge request veloren/veloren!4121
2023-10-06 19:24:13 +00:00
Marcel Märtens
409612f32b update cache_image_tag 2023-10-06 17:09:22 +02:00
Marcel Märtens
3f7f7195cd use imbris gfx fix 2023-10-06 17:09:19 +02:00
Marcel Märtens
8e95cb944d cargo fmt after updating new toolchain 2023-10-06 09:13:01 +02:00
Marcel Märtens
cb25a409d5 more clippy fixes in all binaries 2023-10-06 09:12:31 +02:00
Marcel Märtens
631f3ab8ee fix clippy issues, WITHOUT clippy::needless_pass_by_ref_mut as we are still unsure how to proceed with it. we want to keep the &mut ref where we are actually writing. maybe we need another method support 2023-10-05 23:23:27 +02:00
Marcel Märtens
882a8d104c Revert "extended clippy from quality.sh"
This reverts commit 30ebb7f2edcf299e4886aa7de6573ef54353a8dd.
2023-10-05 22:00:49 +02:00
Marcel Märtens
df03c92741 extended clippy from quality.sh 2023-10-05 22:00:49 +02:00
Marcel Märtens
540f0d10f2 cargo clippy after toolchain-update 2023-10-05 22:00:49 +02:00
Marcel Märtens
394c8892bb update toolchain to nightly-2023-09-28 2023-10-05 22:00:48 +02:00
Imbris
63b001959e Merge branch 'crabman/loading-status' into 'master'
Add status updates to the loading screen

See merge request veloren/veloren!4119
2023-10-03 14:35:53 +00:00
Isse
d88dace5b8 Merge branch 'crabman/interaction-fix' into 'master'
Allow other behavior nodes to run on failed interaction

See merge request veloren/veloren!4123
2023-10-02 22:36:23 +00:00