Joshua Barretto
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0b1ffb6695
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Fixed footstep timings
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2023-10-12 20:31:10 +01:00 |
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Joshua Barretto
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245855bf5c
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Remove redundant code, fix riding
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2023-10-12 19:00:51 +01:00 |
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Joshua Barretto
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2d68a93a78
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Improved existing weapon wielding animations
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2023-10-12 15:12:35 +01:00 |
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Joshua Barretto
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1c6aa4a53e
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Improved wielding animation
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2023-10-12 14:18:54 +01:00 |
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Marcel Märtens
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540f0d10f2
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cargo clippy after toolchain-update
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2023-10-05 22:00:49 +02:00 |
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Isse
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98385b3b15
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animation
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2023-08-04 13:59:22 +02:00 |
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Isse
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d890190af4
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add animations
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2023-08-03 19:45:23 +02:00 |
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Isse
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a39923e4d6
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digging shovel
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2023-08-03 19:32:09 +02:00 |
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flo666
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c7831a8ca9
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loot_tables yeti&elder ,
change drum to wildskin_drum,
add map icons,
yeti attacks buff
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2023-05-13 09:32:27 -04:00 |
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flo666
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7739aaff78
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add more loot
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2023-05-13 09:32:24 -04:00 |
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flo
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0eba37ce6a
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dark_guitar & icy_talharpa
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2023-01-13 13:37:45 +00:00 |
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Marcel Märtens
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2812729b78
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cargo clippy lifetimes
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2022-11-28 15:19:57 +01:00 |
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Monty Marz
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a763a865fe
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Musical Instruments part 2
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2022-11-10 20:59:53 +00:00 |
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jshipsey
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1ae230c194
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anim testing
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2022-10-27 20:06:39 -04:00 |
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flo
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e43608ce80
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add guitar & instrument sample edits
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2022-09-10 17:23:38 +00:00 |
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flo
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9339971032
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Music Instruments
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2022-08-28 18:48:18 +00:00 |
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tygyh
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5e5698249b
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Remove unnecessarily qualified paths
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2022-07-15 14:49:46 +02:00 |
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jshipsey
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6f8cadc847
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wall contact, run anim tweaks
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2022-02-09 19:34:22 -05:00 |
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ubruntu
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65f9d18fb7
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Dagger UX
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2021-12-28 22:09:34 +00:00 |
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Imbris
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30119a6afc
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Re-address approx_constant lint without using fractional constants and
re-add a few blank lines
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2021-07-17 20:41:09 -04:00 |
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Imbris
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9c72333741
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Revert "Merge branch..."
This reverts merge request !2608
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2021-07-17 22:04:59 +00:00 |
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Jonathan Berglin
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c1c331d59e
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Resolve all '#[allow(clippy::approx_constant)]' error supressions
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2021-07-15 16:56:55 +00:00 |
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Sam
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914d78b4a9
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Removed clone in animations. Added GATs to animations to do so.
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2021-05-01 09:25:53 -04:00 |
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Sam
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3cb0ee98c8
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Removed all unique and simple tool kinds.
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2021-05-01 09:25:51 -04:00 |
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jshipsey
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fad31bd7ab
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anim
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2021-04-25 13:08:43 -04:00 |
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Monty Marz
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b69eb61e7b
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Add handles to lanterns, fix cooking pot scale
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2021-04-22 17:12:07 +00:00 |
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Joshua Barretto
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2c95165c82
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Improvements to lantern holding when sitting
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2021-04-21 16:54:03 +01:00 |
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Joshua Barretto
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ed7cc12213
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Made characters carry lanterns higher when possible
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2021-04-21 15:59:29 +01:00 |
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Sam
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c88df846a7
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Fixes animation parameters so a 2h weapon in the offhand slot doesn't look wonky.
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2021-04-14 17:38:37 -04:00 |
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jshipsey
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808634aa75
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addressing commments
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2021-04-13 20:19:35 -04:00 |
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jshipsey
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42460f7e65
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spins, combos
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2021-04-13 20:18:59 -04:00 |
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jshipsey
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9a26024acb
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alpha attacks
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2021-04-13 20:18:59 -04:00 |
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jshipsey
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b53e1653f6
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initial wield testing
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2021-04-13 20:18:58 -04:00 |
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Joshua Barretto
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347e1022a0
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Initial implementation of pickaxe
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2021-03-21 16:09:16 +00:00 |
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Snowram
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7f2276324e
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Reduces the instances of f64 in anims
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2021-02-27 23:21:03 +01:00 |
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jshipsey
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b4627dfe19
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look-based anims
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2021-02-27 16:19:33 -05:00 |
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jshipsey
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16a44cd532
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minotaur moves, added claygolem
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2021-02-27 01:42:47 -05:00 |
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jshipsey
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ce3b2141e1
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theropod retrofit, some more moves
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2021-02-27 01:42:46 -05:00 |
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Justin Shipsey
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e7249210f6
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accel based run
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2020-12-16 08:07:38 +00:00 |
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Marcel Märtens
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e5e255cbd3
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move anim code from voxygen/src/anim to voxygen/anim
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2020-12-01 20:20:01 +01:00 |
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