Cat Stevens
83e4cdfe76
Allow locking camera zoom
...
Allow the camera's zoom to be locked by a keybind
or a Gameplay setting. The zoom lock
behavior can be changed between Toggle
and Auto, where Auto only locks the camera
zoom while specific movement/combat inputs
are being pressed. (closes !1528 )
A temporary fading notification is shown at the
top of the screen, informing the player of
the setting change (when the keybind is
used) or that the zoom is locked (when
the player might have forgotten the zoom
is locked, and is trying to zoom).
i18n strings are added for English and German,
but no other languages.
To implement the simplistic fading text, the
behavior was extracted into an impl
called `ChangeNotification`, where
reasons are quantified by `NotificationReason`.
2023-03-05 11:30:27 -05:00
Monty Marz
9a025cfcc8
More spot features
2023-03-03 23:21:37 +00:00
Joshua Barretto
6df7963a22
Updated changelog
2023-03-01 12:55:42 +00:00
Tormod Gjeitnes Hellen
0fbe6a67f2
Make castles appear close to towns.
2023-02-21 17:03:22 +01:00
Cat Stevens
e19a497989
Don't require 10 energy for climbing
...
The infinite climb bug should be fixed by !3792
(Refactor energy and poise regen), so we
can safely remove the need for the
character to have at least 10 energy to
climb.
The minimum energy needed to start climbing is
now 1 energy.
This was suggested by James M#8698.
2023-02-13 21:23:25 -05:00
James Melkonian
87f5a3345d
Fix sword sfx
2023-02-07 16:57:22 +00:00
Avi Weinstock
707e189034
Nerf non-potion drinks.
2023-02-01 20:39:29 -05:00
Christof Petig
f306b6ee69
make lamps, embers and campfires use glowing indices for the brightest fiery colors
2023-01-29 18:53:18 +01:00
Isse
a5248bd61a
Add to changelog
2023-01-28 03:10:42 +01:00
Ellen Sun
d774319cf0
cleanup and fixes + added change to CHANGELOG.md
2023-01-27 20:32:41 -05:00
Joshua Barretto
88ac238121
Merge branch 'joedonofry/dropped_lantern_glow' into 'master'
...
Add glow to dropped lanterns
See merge request veloren/veloren!3772
2023-01-23 16:13:43 +00:00
Joseph Donofry
74ee861dde
Add glow to dropped lanterns
2023-01-23 16:13:43 +00:00
Isse
709b6a9aae
Fixed armor stat diff display
2023-01-21 02:40:32 +01:00
Avi Weinstock
78845a0d73
Implement potion sickness, which causes diminishing returns on healing from potions.
2023-01-19 15:06:12 -05:00
Nils Ascheuer
21f417dbef
Added Changelog
2023-01-18 14:40:21 +01:00
James Melkonian
9d31baf500
Make bats easier to combat and fix hitbox scaling bug
2023-01-15 16:25:43 -08:00
Isse
5378d1b11d
Fix doors
2023-01-15 05:13:02 +00:00
Isse
5adaad956b
Experimental shader command
2023-01-10 01:57:44 +00:00
Marcel Märtens
25906e05df
Change the version number to 0.14
2023-01-06 18:41:03 +01:00
Imbris
a123c7ad7f
Merge branch 'ashirviskas/advanced_inventory_sorting' into 'master'
...
Inventory: Improved inventory sorting
See merge request veloren/veloren!3736
2023-01-01 01:14:47 +00:00
DaforLynx
221d6a67ad
Minor audio code cleanup
2022-12-31 23:50:38 +00:00
Matas Minelga
040c9fe6ee
Inventory: Implemented dynamic and better ordering by Category
2022-12-31 02:32:41 +02:00
Monty Marz
6b74437c8c
Bag icon improvement
2022-12-23 15:22:13 +00:00
Aidar Shaikhiev
cccc796d31
Items images export for wiki
2022-12-15 16:19:49 +00:00
IsseW
dd8c429cfc
changelog entry
2022-11-30 15:13:52 +01:00
Monty Marz
3abfa4d2cc
Add Exp-Bar
2022-11-22 11:52:39 +00:00
holychowders
c61503f503
Update changelog for last known position.
2022-11-20 02:43:58 -06:00
Monty Marz
a763a865fe
Musical Instruments part 2
2022-11-10 20:59:53 +00:00
Avi Weinstock
ff5acf18d7
Doors now animate opening when entities are near them.
2022-11-01 19:29:51 -04:00
holychowders
3d4ad29d1d
Flee if attacked even if attacker is not close.
2022-10-28 21:31:49 +00:00
Sam
b090467f19
Changelog
2022-10-27 20:33:52 -04:00
Joshua Barretto
29d40cf509
Added graphics presets
2022-10-27 01:15:40 +01:00
Samuel Keiffer
f676e732f6
Merge branch 'flaffwaffle/action_state_concurrent_states' into 'master'
...
ActionState extensions to allow for multiple concurrent state variables And More Complex AI
See merge request veloren/veloren!3659
2022-10-25 03:21:46 +00:00
kitswas
6fe58d107c
Update CHANGELOG.md
2022-10-24 22:05:53 +05:30
Timothy Finnegan
cd5ae96424
Undid accidental/unnecessary changelog changes
2022-10-23 18:44:11 -07:00
Tim Finnegan
a21a674ed1
Merge branch 'master' into 'flaffwaffle/action_state_concurrent_states'
...
# Conflicts:
# CHANGELOG.md
2022-10-24 01:35:25 +00:00
Joshua Barretto
40e47b4f3e
Added reflection mode settings
2022-10-23 20:03:21 +01:00
Joshua Barretto
b85fd11443
Added refraction
2022-10-23 15:15:25 +01:00
Joshua Barretto
5c4090f099
Updated README
2022-10-23 01:42:01 +01:00
Sam
69bb7d9047
Changelog
2022-10-19 09:34:11 -04:00
Timothy Finnegan
724bde4306
Updated the changelog to include the changes.
2022-10-16 19:58:17 -07:00
Joshua Barretto
8800bdbef6
Updated missed changelog entry
2022-10-11 23:57:48 +01:00
Tavo Annus
fcd7447991
Fix npcs untargeting trade partner while in trade
2022-10-07 15:17:49 +03:00
Tianyang Zhang
99bedde100
Crafting recipe for black lantern
2022-10-02 17:46:36 +00:00
Avi Weinstock
ff781198d3
Fix 18-slot pets (they now properly get inventories based on their body type, which is usually 1-slot).
...
Also fixes a related issue where pets lose their natural weapons/armour.
2022-09-30 14:51:49 -04:00
Joshua Barretto
3b195fbd55
Improved shiny water shader
2022-09-22 23:08:32 +01:00
Imbris
1b48a3008c
Merge branch 'Couls/TestBed' into 'master'
...
Extend item pickup UI to group members
Closes #1402
See merge request veloren/veloren!3521
2022-09-20 22:13:50 +00:00
Couls
4a4c061b55
Extend item pickup UI to group members
2022-09-20 22:13:50 +00:00
James Melkonian
5d5cb28b59
Fix pet aggro
2022-09-14 19:48:34 +00:00
Joshua Barretto
33b807c237
Updated changelog
2022-09-10 13:36:43 +01:00