Commit Graph

2466 Commits

Author SHA1 Message Date
Joshua Barretto
ab4e3d23e3 Make clippy happy 2023-04-01 22:03:24 +01:00
Sam
f40ef0d5dd Polymorph effect now more correctly handles when multiple polymorph buffs are applied. 2023-04-01 13:11:59 -04:00
Joshua Barretto
63a949b95c Removed spawn town and safe spawn settings 2023-04-01 17:51:05 +01:00
Joshua Barretto
42c534b7b4 Removed /home, replaced with /respawn 2023-04-01 17:37:01 +01:00
Joshua Barretto
2e3870cf6d Shut up, clippy 2023-03-31 21:17:38 +01:00
Joshua Barretto
9e76561ad6 Spawn new players at the highest point in a chunk 2023-03-31 14:38:32 +01:00
Joshua Barretto
acec45b756 Initial implementation of starting site choice 2023-03-31 14:24:14 +01:00
Isse
c34e5ad4ed Small fixes 2023-03-29 23:11:59 +00:00
Sam
ef7b400cca Number tweaking 2023-03-26 19:50:42 -04:00
Isse
1298fc792b Merge branch 'ProfessionalHobbyist/configurable_day_night_length' into 'master'
Add setting to control length of day/night cycle for servers. ("Fix" for https://gitlab.com/veloren/veloren/-/issues/1798)

See merge request veloren/veloren!3836
2023-03-23 16:33:39 +00:00
Sophia Waggoner
b1943cdb26 Handle invalid settings gracefully (use default, give warning). 2023-03-22 11:16:30 -07:00
Sophia Waggoner
30251221e5 Fix math mistakes (24 * 60 is 1440 not 1400) 2023-03-22 06:19:38 -07:00
Sophia Waggoner
83d66a180a Delete TODO 2023-03-22 06:14:51 -07:00
Sophia Waggoner
264e4a53f8 cargo clippy + fmt 2023-03-22 05:49:54 -07:00
Sophia Waggoner
4a3d1bbb86 Ultimately use setting in day cycle updates.
(First functional commit.)
2023-03-21 21:32:05 -07:00
Sophia Waggoner
7e4ea483e0 Add a ServerConstants to Client and Server structs and sync on register. 2023-03-21 20:28:08 -07:00
Sam
610d47f787 Effect power now affects more than just poise 2023-03-21 20:16:55 -04:00
Sam
a3d655970e Heavy stance required abilities 2023-03-21 19:56:32 -04:00
Sam
e0a7449a99 Crescent slash 2023-03-21 19:39:40 -04:00
Sam
fce9211d49 Secondaries for all stances 2023-03-21 19:39:39 -04:00
Sam
57806d7be9 Sword M1 abilities 2023-03-21 19:39:22 -04:00
Sam
b376228d45 Primary and secondary abilities can now be contextual. BasicStance character state added. 2023-03-21 19:38:15 -04:00
Sam
9875008efa Added stance component that persists even after sheathing weapon (does not yet work with M1 replacement). 2023-03-21 19:29:34 -04:00
Sophia Waggoner
ea23d066c6 Add (currently dummy) setting for day length and validation for that setting. 2023-03-20 21:58:57 -07:00
Imbris
61cb0ad39b Merge branch 'imbris/small-tweaks' into 'master'
Various small tweaks / fixes

Closes #1475

See merge request veloren/veloren!3817
2023-03-18 00:52:20 +00:00
Imbris
94dd8c2b70 Address review on 3817 2023-03-17 20:17:46 -04:00
Imbris
9e212935e5 Merge branch 'imbris/time-local-event-handling' into 'master'
Add metrics for timing subsections of State::tick

See merge request veloren/veloren!3825
2023-03-14 14:52:57 +00:00
Imbris
87bf44241b Add metrics for timing subsections of State::tick 2023-03-14 01:03:05 -04:00
Ben Wallis
45c8934b79 Merge branch 'xvar/queue-char-deletes' into 'master'
Changed character deletion to go via batch update

See merge request veloren/veloren!3562
2023-03-12 23:21:54 +00:00
Ben Wallis
6eedc02286 Changed character deletion to go via batch update 2023-03-12 23:21:53 +00:00
Sam
42388976d7 Fixed issue with max health change over time buff being reset if re-applied. Addressed review comments. 2023-03-12 16:37:02 -04:00
Sam
4c79936c07 Added wrapper type to durations related to buffs and auras. 2023-03-11 16:47:11 -05:00
Sam
663db06844 Made auras no longer need to be mutably accessed every tick. 2023-03-11 16:45:12 -05:00
Sam
9efac9957d Changed buff effects so they did not need to mutably change buffs every tick. Buff system now no longer mutably accesses buffs component. 2023-03-11 16:45:11 -05:00
Sam
b1b41e95f6 Queueable buffs now work with buffs without using a timer, tests too 2023-03-11 16:45:11 -05:00
Sam
89aa934c3c Initial work 2023-03-11 16:45:10 -05:00
Imbris
619f62cb63 Use try_set for door destruction to avoid accidentally overwriting any
other changes that already occured that tick.

Also get terrain/block change resources from the ecs once to avoid the
overhead of fetching them from the ecs (and aquiring/releasing runtime
borrow).
2023-03-11 10:24:45 -05:00
Imbris
dd6e6ccf91 Add Vec3::one * 0.5 to sprite item drop position instead of Vec3::unit_z, this should put the new enity in the center of the voxel that the sprite occupied 2023-03-11 10:24:45 -05:00
Imbris
2eb7d366d9 Always try to remove a block if it is bonked, even if we can't reclaim an item from it! 2023-03-11 10:21:39 -05:00
Marcel
9396fa9741 Merge branch 'Thegaming_Life/replacing_all_map2_with_RECT_SIZE_with_cpos_to_wpos_and_wpos_to_cpos' into 'master'
replaced CHUNK_SIZE by RECT_SIZE everywhere, and change the use (and remove...

See merge request veloren/veloren!3807
2023-03-06 21:03:35 +00:00
Thegaming Life
5ddc55be52 replaced CHUNK_SIZE by RECT_SIZE everywhere, and change the use (and remove... 2023-03-06 21:03:35 +00:00
Monty Marz
9a025cfcc8 More spot features 2023-03-03 23:21:37 +00:00
flo
bf81ffc029 frost_gigas 2023-02-15 00:10:37 +00:00
flo
0531b40fae bird_medium_2 2023-02-14 23:17:20 +00:00
flo
4de4de758b fix_possess_crash 2023-01-31 17:18:52 +00:00
Marcel
c165d28e7d Merge branch 'wyvern_wings' into 'master'
wyverns

See merge request veloren/veloren!3720
2023-01-28 21:25:17 +00:00
flo
5e1fd02095 wyverns 2023-01-28 21:25:17 +00:00
Ellen Sun
d774319cf0 cleanup and fixes + added change to CHANGELOG.md 2023-01-27 20:32:41 -05:00
Ellen Sun
74cb514094 move client commands to voxygen + add Admin to be shared with client for permissions + unit test for alphabetical server command 2023-01-27 20:31:56 -05:00
Ellen Sun
361e5204e3 added levenshtein for most similar string and words starting with what user entered + check permissions + added clientside commands to /help 2023-01-27 20:31:56 -05:00
Joseph Donofry
74ee861dde Add glow to dropped lanterns 2023-01-23 16:13:43 +00:00
Avi Weinstock
78845a0d73 Implement potion sickness, which causes diminishing returns on healing from potions. 2023-01-19 15:06:12 -05:00
Nils Ascheuer
43b61ea6d9 #1725 do not clear target during trading. 2023-01-18 08:15:13 +01:00
James Melkonian
9d31baf500 Make bats easier to combat and fix hitbox scaling bug 2023-01-15 16:25:43 -08:00
flo
650ef9a5e2 autodelete of summoned sprites 2023-01-15 18:28:38 +00:00
Marcel Märtens
225cbf472f update tag and fix empty maps, other bugs introduced by auto fix 2022-11-29 09:19:10 +01:00
Marcel Märtens
dad73ba2a3 fix clamp clippy errors 2022-11-28 14:26:27 +01:00
Marcel Märtens
0ab7a2543e fix clippy errors 2022-11-28 14:08:11 +01:00
holychowders
dc9074ae6b Revert "[REVERT ME] Display debug information for code reviewers."
This reverts commit bae5c5b675.
2022-11-20 15:51:09 -06:00
holychowders
23dd1d1be3 MVP for searching target's last known position. 2022-11-20 02:36:11 -06:00
holychowders
1331b046b5 Rename mouthful variable. 2022-11-17 19:21:22 -06:00
holychowders
2c745bed30 Update target's last known position.
Before, it was set only upon targeting.
2022-11-16 20:54:32 -06:00
holychowders
bae5c5b675 [REVERT ME] Display debug information for code reviewers. 2022-11-16 20:12:14 -06:00
holychowders
61aa49fa66 Add last_known_pos to Target struct. 2022-11-16 18:26:07 -06:00
Christof Petig
24aac2d92f Merge branch 'floppy_savannahpit_merchants' into 'master'
add merchants to savannah pits

See merge request veloren/veloren!3690
2022-11-13 19:14:27 +00:00
flo
6d8f2c8c7b add merchants to savannah pits 2022-11-13 19:14:26 +00:00
Samuel Keiffer
1173c8257f Merge branch 'holychowders/agent_awareness2' into 'master'
Rework internal representation of agent awareness

See merge request veloren/veloren!3661
2022-11-12 18:48:32 +00:00
holychowders
95fd092e26 Fix awareness changes. 2022-11-12 12:12:32 -06:00
Marcel
7a75b72aa3 Merge branch 'KingPEPSALT/improve_time_command' into 'master'
FIX #1622, /time command will not allow time going backwards as rtsim cannot...

See merge request veloren/veloren!3570
2022-11-11 10:30:44 +00:00
Monty Marz
a763a865fe Musical Instruments part 2 2022-11-10 20:59:53 +00:00
pepsalt
5294603431 changed {:?}s to {}s in format strings 2022-11-10 17:18:59 +01:00
pepsalt
3e580138df FIX #1622, /time command will not allow time going backwards as rtsim cannot handle time regression, time given in seconds is treated as if it were seconds ahead of the next midnight 2022-11-10 17:06:53 +01:00
holychowders
571b07d54a Remove dt and multiplication by 30. 2022-11-06 13:10:17 -06:00
Avi Weinstock
f83afcd5a8 Make train tracks configurable as a worldgen feature. Fixes for clippy and fmt. 2022-10-29 14:50:52 -04:00
Avi Weinstock
372ffe45d7 Add command for debugging ways. 2022-10-29 14:32:48 -04:00
holychowders
641a5c4cda Merge branch 'master' of gitlab.com:veloren/dev/veloren into holychowders/agent_awareness2 2022-10-29 13:21:27 -05:00
Avi Weinstock
08a50afd9f Mostly working train tracks. 2022-10-28 21:36:42 -04:00
holychowders
3d4ad29d1d Flee if attacked even if attacker is not close. 2022-10-28 21:31:49 +00:00
holychowders
3f3f8605af Merge branch 'master' of gitlab.com:veloren/dev/veloren into holychowders/agent_awareness2 2022-10-28 15:16:44 -05:00
holychowders
4426972057 Refer to the fully aware state of an agent as "alert". 2022-10-28 15:03:11 -05:00
Sam
0fe073fcdc Addressed feedback from testing 2022-10-27 20:07:10 -04:00
Sam
9b4dcbfdde Heavy stance AI 2022-10-27 20:07:04 -04:00
Sam
df9ef691fd Cleaving stance AI 2022-10-27 20:07:03 -04:00
Sam
c97bfdfb94 Defensive stance AI 2022-10-27 20:07:01 -04:00
Sam
7dcb3582e6 Sword AI for offensive abilities 2022-10-27 20:07:01 -04:00
Sam
4ab3abfc07 Balanced stance AI 2022-10-27 20:07:01 -04:00
Sam
8d3567b6b2 Made combo melee more ergonomic to use when it is a stance 2022-10-27 20:06:59 -04:00
Sam
21aabb5663 Parries now correctly return to their stance. 2022-10-27 20:06:58 -04:00
Sam
a8212d6f41 Dive melee now scales its attack off of the entity's vertical speed.
Parries now cause the attacker to effectively have a recover that is either twice as long or 0.5s longer, whichever is more.
Counters now deal twice as much damage to the target if the target is in the buildup portion of an ability.
2022-10-27 20:06:55 -04:00
Sam
5d5fbde291 Minor tweaks 2022-10-27 20:06:36 -04:00
Sam
500e0ae3d0 Heavy abilities 2022-10-27 20:06:34 -04:00
Sam
8a578bf3f6 Parrying abilities 2022-10-27 20:06:34 -04:00
Sam
ec03bd7032 Cleaving abilities 2022-10-27 20:06:33 -04:00
Marcel
51d4c8dd51 Merge branch 'halloween' into 'master'
Halloween event

See merge request veloren/veloren!3668
2022-10-25 21:37:34 +00:00
Timothy Finnegan
1922d69154 Ran Cargo fmt 2022-10-24 19:52:37 -07:00
Timothy Finnegan
5e5e1066eb Added support for multiple timers, conditions, and counters in a single action node. 2022-10-23 18:31:09 -07:00
James Melkonian
6bacb487f3 Bat AI 2022-10-23 20:05:39 +02:00
holychowders
65b6bf62f9 Revert "[REVERT THIS] Show awareness info via agent chat for code reviewers."
This reverts commit ed991b681ae56bcb414d24f773bc540dc390b5fa.
2022-10-21 20:25:55 -05:00
holychowders
1121cb5d3f [REVERT THIS] Show awareness info via agent chat for code reviewers. 2022-10-21 20:25:54 -05:00
holychowders
7502cd664a Have agents update awareness of targets.
This is preliminary and has no visible effect.
2022-10-21 20:25:54 -05:00