Forest Anderson
38af64df51
Expand on documentation
2020-06-19 21:13:00 -04:00
Marcel
babf452686
Merge branch 'xvar/fix-server-crash-on-high-char-lvl-login' into 'master'
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Server: Fixed panic on extremely high level character login due to exp overflow (#597 )
See merge request veloren/veloren!1091
2020-06-18 20:24:49 +00:00
Ben Wallis
54de646bb3
Server: Fixed panic on extremely high level character login due to exp overflow ( #597 )
2020-06-18 20:45:37 +01:00
scott-c
88d68df2c0
Remove wield requirement to swap loadout
2020-06-17 21:34:58 +08:00
Justin Shipsey
2f896849d4
Wield glider instead of weapon when attempting glide wield, change behavior when running into walls to not drop out of gliding
2020-06-16 21:32:39 +00:00
Imbris
c22f9530e4
Merge branch 'scott-c/wield-changes' into 'master'
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Scott c/wield changes
See merge request veloren/veloren!1072
2020-06-15 20:51:35 +00:00
Delyth Williams
b73da5507e
added new flora
2020-06-15 16:39:21 +00:00
scott-c
b2cbf3ee8f
Adjust character state's energy regen
2020-06-15 18:13:47 +08:00
scott-c
f2f79a1b3c
reset energy regen on ability use instead of wield
2020-06-15 18:12:30 +08:00
scott-c
8bcafa6f19
automatically wield on secondary or ability3
2020-06-15 18:12:30 +08:00
Forest Anderson
361952077e
Added loadout replace test and documentation
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Finished documenting
2020-06-14 16:16:53 -04:00
Forest Anderson
c2beeef600
Added equip documentation and test
2020-06-14 13:56:17 -04:00
Forest Anderson
1649eadcdd
Add unequip tests
2020-06-14 13:56:17 -04:00
Imbris
26e53409d8
Merge branch 'xvar/clippy-globally-suppress-option_map_unit_fn' into 'master'
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Globally suppressed clippy lint option_map_unit_fn for #587
See merge request veloren/veloren!1071
2020-06-14 16:48:07 +00:00
Ben Wallis
c1c968f479
Globally suppressed clippy lint option_map_unit_fn for #587
2020-06-14 16:48:07 +00:00
Imbris
fb47115695
Merge branch 'xvar/clippy-fixes-redundant_closure_found' into 'master'
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Fixed suppressed clippy warnings for #587 - redundant_closure
See merge request veloren/veloren!1065
2020-06-14 16:33:04 +00:00
Justin Shipsey
688f917308
asset
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missing fix
2020-06-14 09:22:21 +00:00
Ben Wallis
4d6c553b1b
Fixed suppressed clippy warnings for #587 - redundant_closure
2020-06-12 20:47:22 +01:00
Marcel Märtens
0e59ee901e
dependency reduction:
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- authc no longer uses reqwest
- image only supports PNG
- replace routille with tiny_http
- several other dependencies
- cargo upgrade
- following improvement was measured on R7 1700X:
before:
- cargo build: 3076.73s user / 4:45 total / 589 dependencies
- cargo test: 6118.38s user / 7:30 total / 959 dependencies
after:
- cargo build: 2680.54s user / 4:05 total / 480 dependencies
- cargo test: 5351.81s user / 7:04 total / 791 dependencies
- added xMAC94x to CODEOWNERS for Cargo.toml, he will protect them from now on and hit people with evil looks ;)
2020-06-11 20:55:34 +02:00
Ben Wallis
950c62efc6
Suppressed all existing clippy warnings in preparation for fixes as part of #587
2020-06-10 22:01:42 +01:00
Ben Wallis
de37de7f45
Initial clippy fixes as discussed in #587
2020-06-08 21:27:51 +01:00
Shane Handley
467c154582
Post-rebase fix.
2020-06-08 10:19:42 +10:00
Shane Handley
fc8bb427fb
Handle TripleStrike stages individually.
2020-06-08 10:19:42 +10:00
Shane Handley
faf04bb4f3
Fix some updated weapon references and an incomplete match after rebasing.
2020-06-08 10:19:42 +10:00
Shane Handley
987a025d36
Introduce a ToolCategory so we can ignore the specific type of weapon
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when deciding on the SFX to play when wielding/attacking.
2020-06-08 10:19:42 +10:00
Shane Handley
802bce1698
Target the specific attack types, to handle TripeStrike etc...
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Removed the Axe sfx until the animations show the swing
2020-06-08 10:19:41 +10:00
Shane Handley
d5cc5c8537
Add initial attack sfx code with bow shot sounds.
2020-06-08 10:19:41 +10:00
S Handley
e0633a238e
Update CHANGELOG and a TODO, fix safer deserialisation for inventory
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data.
2020-06-04 11:44:33 +00:00
Monty Marz
b34da9b07b
More item drops
2020-06-03 17:59:09 +00:00
Joshua Barretto
475f62b57f
Merge branch 'zesterer/small-fixes' into 'master'
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Better physics comments, removed camera snapping
See merge request veloren/veloren!1034
2020-06-01 20:50:24 +00:00
Joshua Barretto
9a069c93dc
Better physics comments, removed camera snapping
2020-06-01 21:33:20 +01:00
scott-c
7eb1b2c263
Add level up network event
2020-06-01 22:04:44 +08:00
scott-c
136bf271b8
Fix social list having incorrect player count
2020-06-01 22:04:44 +08:00
scott-c
c23183b1ca
Add character name and level to social window
2020-06-01 22:04:44 +08:00
Monty Marz
f7d6f76a04
Added 36 Swords
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I added 36 sword models to the code.
2020-05-29 18:23:00 +00:00
Monty Marz
6d1ec73b47
Merge branch '561-info-popup-for-saved-waypoints-only-appear-for-the-second-time-you-visit-one' into 'master'
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Resolve "Info popup for saved waypoints only appear for the second time you visit one"
Closes #561
See merge request veloren/veloren!1014
2020-05-29 11:39:12 +00:00
CapsizeGlimmer
78a06550d0
Only NPCs speak when hit. Farm animal alignment changed from NPC to Tame
2020-05-27 13:49:18 +02:00
CapsizeGlimmer
3cea76b82f
NPCs now call for help when you hit them. Redraw speech bubble dark mode.
2020-05-27 13:49:18 +02:00
CapsizeGlimmer
3c07d02218
Add a dark mode to speech bubbles; consistantly use 'speech bubble' instead of 'chat bubble'
2020-05-27 13:49:17 +02:00
CapsizeGlimmer
c65967ccdb
Chatting now creates speech bubbles
2020-05-27 13:49:14 +02:00
Justin Shipsey
ea07d744a7
orientation animation
2020-05-27 06:41:55 +00:00
CapsizeGlimmer
2a83e91242
Waypoint notifications have a 10 second cooldown
2020-05-25 02:56:31 -04:00
Joshua Yanovski
34427373ef
Make civsim and sites deterministic.
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For anything in worldgen where you use a HashMap, *please* think
carefully about which hasher you are going to use! This is
especially true if (for some reason) you are depending on hashmap
iteration order remaining stable for some aspect of worldgen.
2020-05-21 21:43:54 +02:00
Joshua Barretto
012aebbfd6
Merge branch 'zesterer/small-fixes' into 'master'
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Camera tweaks
See merge request veloren/veloren!1004
2020-05-19 17:35:43 +00:00
Forest Anderson
db302b8525
Merge branch 'jbeich/veloren-freebsd' into 'master'
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Enable system assets on more Unices
See merge request veloren/veloren!1005
2020-05-19 00:20:07 +00:00
Joshua Barretto
f1b166d15d
Innumerable camera improvements
2020-05-18 23:40:28 +01:00
Jan Beich
886cad9103
Enable system assets on more Unices
2020-05-18 15:53:50 +00:00
Justin Shipsey
9e5c0ce601
Merge branch 'silentium/arms-and-armor' into 'master'
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Added 2 sets of armour.
See merge request veloren/veloren!951
2020-05-17 19:03:00 +00:00
Silentium
1673a25e8b
Added 2 sets of armour.
2020-05-17 19:02:59 +00:00
Monty Marz
ecb7963730
Pfau/0.6 bg
2020-05-16 12:48:29 +00:00