Sam
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b048179c0a
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Changed Item to have ItemBase instead of ItemDef. ONLY ASSETS.
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2022-05-16 15:11:11 -04:00 |
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Sam
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03ab68eb60
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Added models for sword blade, axe head, and hammer head components.
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2022-05-16 15:11:09 -04:00 |
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Sam
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2aad3f3961
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Switched to item list as an input for modular components so that allowed items could be centralized.
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2022-05-16 15:11:08 -04:00 |
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Snowram
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b01e816c0d
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Modular axes and hammers offsets
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2022-05-16 15:11:08 -04:00 |
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Snowram
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e693b3132d
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Modular swords offsets
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2022-05-16 15:11:07 -04:00 |
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Sam
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ac306bbec0
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Added weapon models for 2h axe, hammer, and sword.
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2022-05-16 15:11:07 -04:00 |
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Sam
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5acb8cf74e
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Rebase conflcits handled.
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2022-05-16 15:11:05 -04:00 |
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Sam
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33feee787b
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Removed stuff no longer needed after new method of crafting modular weapons.
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2022-05-16 15:11:05 -04:00 |
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Sam
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b7aa0a7a9f
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Rebase commit.
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2022-05-16 15:11:04 -04:00 |
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Sam
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4f466d0523
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Modular weapons now work in kits.
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2022-05-16 15:11:03 -04:00 |
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Sam
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c6b5798cfd
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Inserted entries in item image and biped weapon manifests to aid in addition of models later.
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2022-05-16 15:11:03 -04:00 |
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Sam
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ca644f8f0b
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Added more interesting ingredients to recipes.
Changed bow main component from held (grip) to damage (limbs).
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2022-05-16 15:11:02 -04:00 |
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Sam
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9302a83e8c
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Added wood into dungeon loot tables.
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2022-05-16 15:11:02 -04:00 |
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Sam
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a908eb5791
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Made a few more changes to migration, removed additional weapon.
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2022-05-16 15:11:01 -04:00 |
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Sam
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9776760f47
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Updated stats on components and edited migration for 1 handed weapons to point to new target modular weapon.
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2022-05-16 15:11:00 -04:00 |
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Sam
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21084e48f0
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Removed old weapons that were migrated to modular weapons.
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2022-05-16 15:11:00 -04:00 |
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Sam
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c0ac8891ab
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Added initial recipes for bow, staff, and sceptre components.
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2022-05-16 15:10:58 -04:00 |
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Sam
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c10fa35fa4
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Added correct names to every bow, staff, and sceptre component.
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2022-05-16 15:10:58 -04:00 |
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Sam
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38cb465722
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Fixed loading of modular weapons from the loadout to work with nested components.
Modular weapons can now be correctly dispalyed when wielded.
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2022-05-16 15:10:57 -04:00 |
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Sam
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0a38567e8d
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Modular weapons can now be properly displayed in the inventory.
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2022-05-16 15:10:57 -04:00 |
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Sam
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105bb24631
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Added placeholder components for bows, staffs, and sceptres.
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2022-05-16 15:10:56 -04:00 |
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Sam
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762b3be3c3
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Modular weapons can now be dropped as loot or assigned to enemies.
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2022-05-16 15:10:56 -04:00 |
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Sam
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c01fe655f1
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Added wood
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2022-05-16 15:10:55 -04:00 |
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Sam
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d380a2dbaf
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Quality is now propogated through modular items from the quality of the components.
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2022-05-16 15:10:55 -04:00 |
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Sam
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c6f4b51215
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Removed descriptions from modular weapons and components.
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2022-05-16 15:10:54 -04:00 |
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Sam
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885bb9aaa7
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Added programmatic names for modular components.
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2022-05-16 15:10:53 -04:00 |
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Sam
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405b9b2448
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Modular weapons now have programmatically generated names.
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2022-05-16 15:10:53 -04:00 |
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Sam
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4e89bc7485
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Added test functions to assist in fixing unit tests that broke from changed functionality.
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2022-05-16 15:10:52 -04:00 |
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Sam
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f9256ecd62
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Added recipes
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2022-05-16 15:10:51 -04:00 |
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Sam
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5898ce9d98
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Added axe and hammer components.
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2022-05-16 15:10:51 -04:00 |
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Sam
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6620c1dd1f
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Added HandsKind to automatically resolve handedness of modular weapons.
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2022-05-16 15:10:51 -04:00 |
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Sam
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85b7382487
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Added handedness requirements to recipes and components.
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2022-05-16 15:10:50 -04:00 |
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Sam
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68c8160ecb
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Added modular components for swords.
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2022-05-16 15:10:50 -04:00 |
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Sam
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77934c9214
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Made changes to crafting to allow modular weapons to work as intended.
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2022-05-16 15:10:48 -04:00 |
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Joshua Barretto
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eec2d67bb7
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Merge branch 'zesterer/worldgen' into 'master'
Worldgen Improvements
See merge request veloren/veloren!3378
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2022-05-15 19:44:12 +00:00 |
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Joshua Barretto
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6ace5adda6
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Reduced point light ambiance hack
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2022-05-15 16:33:03 +01:00 |
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Joshua Barretto
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cc295b483a
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Better snow cover
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2022-05-15 15:34:36 +01:00 |
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Isse
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2050bce77d
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Water caves
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2022-05-15 10:16:53 +00:00 |
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holychowders
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be0e322219
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Remove "(Items)" from stealth stat descriptions.
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2022-05-14 09:34:57 -05:00 |
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holychowders
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63f829be66
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Add icon to stealth stat in Bag UI.
- Thanks to Toaster for making the icon.
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2022-05-12 20:28:23 -05:00 |
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holychowders
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ff905fab95
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Add stealth stat to Bag UI. NOTE: Needs icon.
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2022-05-12 20:26:43 -05:00 |
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Joshua Barretto
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e02f8aee65
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Merge branch 'zesterer/lod-objects' into 'master'
LoD Objects (inc. Trees)
See merge request veloren/veloren!3367
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2022-05-11 14:56:12 +00:00 |
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Joshua Barretto
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b42ee3fce2
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Avoid expense when LoD voxels are disabled
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2022-05-11 15:20:19 +01:00 |
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Joshua Barretto
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01e1cb34b0
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Fixed minor LoD issues
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2022-05-11 15:00:44 +01:00 |
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Joshua Barretto
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f21a64e898
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Better oak model
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2022-05-11 14:47:11 +01:00 |
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Joshua Barretto
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9ac84c0a3a
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Improved LoD models
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2022-05-11 12:20:42 +01:00 |
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Joshua Barretto
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515abc2b89
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Fixed bad entity spawns
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2022-05-10 23:25:22 +00:00 |
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Joshua Barretto
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5e1f16fb7a
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Better tree colours
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2022-05-11 00:15:05 +01:00 |
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Joshua Barretto
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907ba3dcbc
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Added giant trees to LoD
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2022-05-10 20:30:48 +01:00 |
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Joshua Barretto
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d4fd9d2d0e
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Added LoD houses
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2022-05-10 19:19:46 +01:00 |
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